PKHeX/PKHeX.Core/Legality/Areas/EncounterArea7.cs
Kurt 4c280c4c6d Add BinLinkerAccessor for better startup perf
Read without splitting the arrays by using span instead.
2022-02-04 17:20:56 -08:00

82 lines
2.6 KiB
C#

using System;
using System.Collections.Generic;
using static System.Buffers.Binary.BinaryPrimitives;
namespace PKHeX.Core
{
/// <inheritdoc cref="EncounterArea" />
/// <summary>
/// <see cref="GameVersion.Gen7"/> encounter area
/// </summary>
public sealed record EncounterArea7 : EncounterArea
{
public readonly EncounterSlot7[] Slots;
protected override IReadOnlyList<EncounterSlot> Raw => Slots;
public static EncounterArea7[] GetAreas(BinLinkerAccessor input, GameVersion game)
{
var result = new EncounterArea7[input.Length];
for (int i = 0; i < result.Length; i++)
result[i] = new EncounterArea7(input[i], game);
return result;
}
private EncounterArea7(ReadOnlySpan<byte> data, GameVersion game) : base(game)
{
Location = data[0] | (data[1] << 8);
Type = (SlotType)data[2];
Slots = ReadSlots(data);
}
private EncounterSlot7[] ReadSlots(ReadOnlySpan<byte> data)
{
const int size = 4;
int count = (data.Length - 4) / size;
var slots = new EncounterSlot7[count];
for (int i = 0; i < slots.Length; i++)
{
int offset = 4 + (size * i);
var entry = data.Slice(offset, size);
slots[i] = ReadSlot(entry);
}
return slots;
}
private EncounterSlot7 ReadSlot(ReadOnlySpan<byte> entry)
{
ushort SpecForm = ReadUInt16LittleEndian(entry);
int species = SpecForm & 0x3FF;
int form = SpecForm >> 11;
int min = entry[2];
int max = entry[3];
return new EncounterSlot7(this, species, form, min, max);
}
public override IEnumerable<EncounterSlot> GetMatchingSlots(PKM pkm, IReadOnlyList<EvoCriteria> chain)
{
foreach (var slot in Slots)
{
foreach (var evo in chain)
{
if (slot.Species != evo.Species)
continue;
if (!slot.IsLevelWithinRange(pkm.Met_Level))
break;
if (slot.Form != evo.Form && slot.Species is not ((int)Species.Furfrou or (int)Species.Oricorio))
{
if (!slot.IsRandomUnspecificForm) // Minior, etc
break;
}
yield return slot;
break;
}
}
}
}
}