mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-26 22:10:21 +00:00
ba4c911566
generates a legal pk* for every possible encounter; there's likely other scenarios and more roughness to smooth out, but seems legit for now
55 lines
No EOL
1.5 KiB
C#
55 lines
No EOL
1.5 KiB
C#
namespace PKHeX.Core
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{
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/// <summary>
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/// Minimal Trainer Information necessary for generating a <see cref="PKM"/>.
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/// </summary>
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public interface ITrainerInfo
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{
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string OT { get; }
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ushort TID { get; }
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ushort SID { get; }
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int Gender { get; }
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int Game { get; }
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int Language { get; }
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int Country { get; }
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int SubRegion { get; }
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int ConsoleRegion { get; }
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int Generation { get; }
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}
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public static partial class Extensions
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{
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public static void ApplyToPKM(this ITrainerInfo info, PKM pk)
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{
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pk.OT_Name = info.OT;
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pk.TID = info.TID;
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pk.SID = pk.Format < 3 || pk.VC ? 0 : info.SID;
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pk.OT_Gender = info.Gender;
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pk.Language = info.Language;
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pk.Version = info.Game;
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pk.Country = info.Country;
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pk.Region = info.SubRegion;
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pk.ConsoleRegion = info.ConsoleRegion;
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}
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public static void ApplyHandlingTrainerInfo(this ITrainerInfo SAV, PKM pk)
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{
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if (pk.Format == SAV.Generation)
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return;
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pk.HT_Name = SAV.OT;
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pk.HT_Gender = SAV.Gender;
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pk.HT_Friendship = pk.OT_Friendship;
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pk.CurrentHandler = 1;
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if (pk.Format == 6)
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{
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pk.Geo1_Country = SAV.Country;
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pk.Geo1_Region = SAV.SubRegion;
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}
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}
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}
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} |