PKHeX/PKHeX.Core
Kurt b869107c84 Randomize seed for multithreaded rand
ALM runs each legalization attempt in a separate thread, and if things are fast enough, we get multiple threads with the same Environment.TickCount seeding their Rand generator, resulting in the same PID/EC if similar templates are used.
2022-03-06 12:23:11 -08:00
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Editing Move some interfaces to different folder 2022-03-06 12:06:50 -08:00
Game Minor clean 2022-03-05 18:13:31 -08:00
Legality Seal some classes 2022-03-06 12:16:36 -08:00
MysteryGifts More specific primitives for Memories/others 2022-03-06 12:01:47 -08:00
PersonalInfo Hide unavailable species for PLA saves (similar to LGPE) 2022-02-05 22:02:26 -08:00
PKM Move some interfaces to different folder 2022-03-06 12:06:50 -08:00
Resources Update 22.03.01 2022-02-28 23:16:17 -08:00
Ribbons Update PKHeX.Core abstractions with latest logic 2022-02-04 17:35:15 -08:00
Saves Seal some classes 2022-03-06 12:16:36 -08:00
Util Randomize seed for multithreaded rand 2022-03-06 12:23:11 -08:00
app.config Converted PKHeX.Core to .Net Standard 2017-05-11 23:34:18 -05:00
PKHeX.Core.csproj c#10: readonly record structs 2021-12-04 18:32:35 -08:00