PKHeX/PKHeX.WinForms/PKHeX.WinForms.csproj
Kurt d4a6392b44 Update 22.02.04
Co-Authored-By: SciresM <8676005+SciresM@users.noreply.github.com>
Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
2022-02-04 18:21:10 -08:00

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2.1 KiB
XML

<Project Sdk="Microsoft.NET.Sdk.WindowsDesktop">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFrameworks>net46;net6.0-windows</TargetFrameworks>
<UseWindowsForms>true</UseWindowsForms>
<PackageId>PKHeX</PackageId>
<Company>Project Pokémon</Company>
<Authors>Kaphotics</Authors>
<Product>PKHeX</Product>
<Description>Pokémon Save Editor</Description>
<ApplicationIcon>Resources\icon.ico</ApplicationIcon>
<StartupObject>PKHeX.WinForms.Program</StartupObject>
<AssemblyName>PKHeX</AssemblyName>
<Version>22.02.04</Version>
<LangVersion>10</LangVersion>
<Nullable>enable</Nullable>
</PropertyGroup>
<ItemGroup Condition="$(TargetFramework.StartsWith('net4')) AND '$(Configuration)' == 'Release'">
<PackageReference Include="Costura.Fody" Version="4.1.0" />
<PackageReference Include="Fody" Version="6.0.5">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
</ItemGroup>
<ItemGroup>
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\PKHeX.Core\PKHeX.Core.csproj" />
<ProjectReference Include="..\PKHeX.Drawing.Misc\PKHeX.Drawing.Misc.csproj" />
<ProjectReference Include="..\PKHeX.Drawing.PokeSprite\PKHeX.Drawing.PokeSprite.csproj" />
<ProjectReference Include="..\PKHeX.Drawing\PKHeX.Drawing.csproj" />
</ItemGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>PublicResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Subforms\Save Editors\SAV_Inventory.resx">
<DependentUpon>SAV_Inventory.cs</DependentUpon>
</EmbeddedResource>
</ItemGroup>
</Project>