mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-30 07:50:32 +00:00
b804557627
* Add RanchMii for SAV4Ranch * Add RanchToy * Add RanchTrainerMii * Add RanchLevel * Add RanchToy class; make existing RanchToy RanchToyType * Add RanchToy and RanchLevel to SAV4Ranch * Remove incorrect MaxPkmCount entry from RanchLevel * Move code to remove PtHGSS data to a function in G$PKM * Add RK4 for My Pokemon Ranch Pokemon * Add RanchPkOwnershipType * SAV4Ranch updates * Fix PK4/RK4 conversion logic to stop breaking nicknames/OTs * Fix EntityDetection.IsPresent() check tripping on the data end marker for SAV4Ranch * Add .rk4 to README translations * Minor tweaks Fix RK4 TID/SID endianness/order, split Ownership enum into two enums Condense mii classes to get/set properties Make RanchLevel a static class for logic Remove ClearFF for TrainerMii -- the FFFF is the string terminator char for gen4 Make Toy byte enum, with unused alignment bytes Co-authored-by: Kurt <kaphotics@gmail.com>
492 lines
20 KiB
C#
492 lines
20 KiB
C#
using System;
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namespace PKHeX.Core;
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/// <summary> Generation 4 <see cref="PKM"/> format. </summary>
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public abstract class G4PKM : PKM,
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IRibbonSetEvent3, IRibbonSetEvent4, IRibbonSetUnique3, IRibbonSetUnique4, IRibbonSetCommon3, IRibbonSetCommon4,
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IContestStats, IContestStatsMutable, IGroundTile
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{
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protected G4PKM(byte[] data) : base(data) { }
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protected G4PKM(int size) : base(size) { }
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// Maximums
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public sealed override ushort MaxMoveID => Legal.MaxMoveID_4;
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public sealed override ushort MaxSpeciesID => Legal.MaxSpeciesID_4;
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public sealed override int MaxAbilityID => Legal.MaxAbilityID_4;
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public sealed override int MaxItemID => Legal.MaxItemID_4_HGSS;
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public sealed override int MaxBallID => Legal.MaxBallID_4;
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public sealed override int MaxGameID => Legal.MaxGameID_4;
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public sealed override int MaxIV => 31;
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public sealed override int MaxEV => 255;
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public sealed override int OTLength => 7;
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public sealed override int NickLength => 10;
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public sealed override int PSV => (int)(((PID >> 16) ^ (PID & 0xFFFF)) >> 3);
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public sealed override int TSV => (TID ^ SID) >> 3;
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protected bool PtHGSS => Pt || HGSS;
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public sealed override int Characteristic
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{
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get
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{
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int pm6 = (int)(EncryptionConstant % 6); // PID
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int maxIV = MaximumIV;
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int pm6stat = 0;
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for (int i = 0; i < 6; i++)
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{
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pm6stat = (pm6 + i) % 6;
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if (GetIV(pm6stat) == maxIV)
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break;
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}
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return (pm6stat * 5) + (maxIV % 5);
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}
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}
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public abstract ushort Sanity { get; set; }
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public abstract ushort Checksum { get; set; }
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public sealed override void RefreshChecksum() => Checksum = CalculateChecksum();
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public sealed override bool ChecksumValid => CalculateChecksum() == Checksum;
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public override bool Valid { get => Sanity == 0 && ChecksumValid; set { if (!value) return; Sanity = 0; RefreshChecksum(); } }
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protected virtual ushort CalculateChecksum() => PokeCrypto.GetCHK(Data, PokeCrypto.SIZE_4STORED);
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// Trash Bytes
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public sealed override Span<byte> Nickname_Trash => Data.AsSpan(0x48, 22);
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public sealed override Span<byte> OT_Trash => Data.AsSpan(0x68, 16);
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// Future Attributes
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public sealed override uint EncryptionConstant { get => PID; set { } }
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public sealed override int Nature { get => (int)(PID % 25); set { } }
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public sealed override int CurrentFriendship { get => OT_Friendship; set => OT_Friendship = value; }
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public sealed override int CurrentHandler { get => 0; set { } }
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public sealed override int AbilityNumber { get => 1 << PIDAbility; set { } }
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public abstract int ShinyLeaf { get; set; }
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#region Ribbons
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public abstract bool RibbonEarth { get; set; }
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public abstract bool RibbonNational { get; set; }
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public abstract bool RibbonCountry { get; set; }
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public abstract bool RibbonChampionBattle { get; set; }
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public abstract bool RibbonChampionRegional { get; set; }
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public abstract bool RibbonChampionNational { get; set; }
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public abstract bool RibbonClassic { get; set; }
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public abstract bool RibbonWishing { get; set; }
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public abstract bool RibbonPremier { get; set; }
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public abstract bool RibbonEvent { get; set; }
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public abstract bool RibbonBirthday { get; set; }
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public abstract bool RibbonSpecial { get; set; }
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public abstract bool RibbonWorld { get; set; }
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public abstract bool RibbonChampionWorld { get; set; }
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public abstract bool RibbonSouvenir { get; set; }
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public abstract bool RibbonWinning { get; set; }
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public abstract bool RibbonVictory { get; set; }
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public abstract bool RibbonAbility { get; set; }
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public abstract bool RibbonAbilityGreat { get; set; }
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public abstract bool RibbonAbilityDouble { get; set; }
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public abstract bool RibbonAbilityMulti { get; set; }
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public abstract bool RibbonAbilityPair { get; set; }
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public abstract bool RibbonAbilityWorld { get; set; }
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public abstract bool RibbonG3Cool { get; set; }
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public abstract bool RibbonG3CoolSuper { get; set; }
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public abstract bool RibbonG3CoolHyper { get; set; }
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public abstract bool RibbonG3CoolMaster { get; set; }
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public abstract bool RibbonG3Beauty { get; set; }
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public abstract bool RibbonG3BeautySuper { get; set; }
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public abstract bool RibbonG3BeautyHyper { get; set; }
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public abstract bool RibbonG3BeautyMaster { get; set; }
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public abstract bool RibbonG3Cute { get; set; }
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public abstract bool RibbonG3CuteSuper { get; set; }
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public abstract bool RibbonG3CuteHyper { get; set; }
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public abstract bool RibbonG3CuteMaster { get; set; }
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public abstract bool RibbonG3Smart { get; set; }
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public abstract bool RibbonG3SmartSuper { get; set; }
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public abstract bool RibbonG3SmartHyper { get; set; }
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public abstract bool RibbonG3SmartMaster { get; set; }
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public abstract bool RibbonG3Tough { get; set; }
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public abstract bool RibbonG3ToughSuper { get; set; }
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public abstract bool RibbonG3ToughHyper { get; set; }
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public abstract bool RibbonG3ToughMaster { get; set; }
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public abstract bool RibbonG4Cool { get; set; }
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public abstract bool RibbonG4CoolGreat { get; set; }
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public abstract bool RibbonG4CoolUltra { get; set; }
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public abstract bool RibbonG4CoolMaster { get; set; }
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public abstract bool RibbonG4Beauty { get; set; }
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public abstract bool RibbonG4BeautyGreat { get; set; }
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public abstract bool RibbonG4BeautyUltra { get; set; }
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public abstract bool RibbonG4BeautyMaster { get; set; }
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public abstract bool RibbonG4Cute { get; set; }
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public abstract bool RibbonG4CuteGreat { get; set; }
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public abstract bool RibbonG4CuteUltra { get; set; }
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public abstract bool RibbonG4CuteMaster { get; set; }
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public abstract bool RibbonG4Smart { get; set; }
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public abstract bool RibbonG4SmartGreat { get; set; }
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public abstract bool RibbonG4SmartUltra { get; set; }
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public abstract bool RibbonG4SmartMaster { get; set; }
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public abstract bool RibbonG4Tough { get; set; }
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public abstract bool RibbonG4ToughGreat { get; set; }
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public abstract bool RibbonG4ToughUltra { get; set; }
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public abstract bool RibbonG4ToughMaster { get; set; }
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public abstract bool RibbonChampionG3 { get; set; }
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public abstract bool RibbonArtist { get; set; }
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public abstract bool RibbonEffort { get; set; }
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public abstract bool RibbonChampionSinnoh { get; set; }
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public abstract bool RibbonAlert { get; set; }
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public abstract bool RibbonShock { get; set; }
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public abstract bool RibbonDowncast { get; set; }
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public abstract bool RibbonCareless { get; set; }
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public abstract bool RibbonRelax { get; set; }
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public abstract bool RibbonSnooze { get; set; }
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public abstract bool RibbonSmile { get; set; }
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public abstract bool RibbonGorgeous { get; set; }
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public abstract bool RibbonRoyal { get; set; }
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public abstract bool RibbonGorgeousRoyal { get; set; }
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public abstract bool RibbonFootprint { get; set; }
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public abstract bool RibbonRecord { get; set; }
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public abstract bool RibbonLegend { get; set; }
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// Unused
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public abstract bool RIB3_4 { get; set; }
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public abstract bool RIB3_5 { get; set; }
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public abstract bool RIB3_6 { get; set; }
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public abstract bool RIB3_7 { get; set; }
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public abstract bool RIBA_4 { get; set; }
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public abstract bool RIBA_5 { get; set; }
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public abstract bool RIBA_6 { get; set; }
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public abstract bool RIBA_7 { get; set; }
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public abstract bool RIBB_0 { get; set; }
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public abstract bool RIBB_1 { get; set; }
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public abstract bool RIBB_2 { get; set; }
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public abstract bool RIBB_3 { get; set; }
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public abstract bool RIBB_4 { get; set; }
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public abstract bool RIBB_5 { get; set; }
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public abstract bool RIBB_6 { get; set; }
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public abstract bool RIBB_7 { get; set; }
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#endregion
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public abstract byte CNT_Cool { get; set; }
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public abstract byte CNT_Beauty { get; set; }
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public abstract byte CNT_Cute { get; set; }
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public abstract byte CNT_Smart { get; set; }
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public abstract byte CNT_Tough { get; set; }
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public abstract byte CNT_Sheen { get; set; }
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public abstract GroundTileType GroundTile { get; set; }
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public abstract byte BallDPPt { get; set; }
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public abstract byte BallHGSS { get; set; }
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public abstract byte PokeathlonStat { get; set; }
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public override int MarkingCount => 6;
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public override int GetMarking(int index)
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{
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if ((uint)index >= MarkingCount)
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throw new ArgumentOutOfRangeException(nameof(index));
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return (MarkValue >> index) & 1;
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}
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public override void SetMarking(int index, int value)
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{
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if ((uint)index >= MarkingCount)
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throw new ArgumentOutOfRangeException(nameof(index));
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MarkValue = (MarkValue & ~(1 << index)) | ((value & 1) << index);
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}
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public abstract ushort Egg_LocationDP { get; set; }
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public abstract ushort Egg_LocationExtended { get; set; }
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public abstract ushort Met_LocationDP { get; set; }
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public abstract ushort Met_LocationExtended { get; set; }
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public sealed override int Egg_Location
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{
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get
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{
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ushort hgssloc = Egg_LocationExtended;
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if (hgssloc != 0)
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return hgssloc;
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return Egg_LocationDP;
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}
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set
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{
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if (value == 0)
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{
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Egg_LocationDP = Egg_LocationExtended = 0;
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}
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else if (Locations.IsPtHGSSLocation(value) || Locations.IsPtHGSSLocationEgg(value))
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{
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// Met location not in DP, set to Faraway Place
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Egg_LocationDP = Locations.Faraway4;
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Egg_LocationExtended = (ushort)value;
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}
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else
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{
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int pthgss = PtHGSS ? value : 0; // only set to PtHGSS loc if encountered in game
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Egg_LocationDP = (ushort)value;
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Egg_LocationExtended = (ushort)pthgss;
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}
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}
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}
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public sealed override int Met_Location
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{
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get
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{
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ushort hgssloc = Met_LocationExtended;
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if (hgssloc != 0)
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return hgssloc;
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return Met_LocationDP;
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}
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set
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{
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if (value == 0)
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{
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Met_LocationDP = Met_LocationExtended = 0;
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}
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else if (Locations.IsPtHGSSLocation(value) || Locations.IsPtHGSSLocationEgg(value))
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{
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// Met location not in DP, set to Faraway Place
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Met_LocationDP = Locations.Faraway4;
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Met_LocationExtended = (ushort)value;
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}
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else
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{
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int pthgss = PtHGSS ? value : 0; // only set to PtHGSS loc if encountered in game
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Met_LocationDP = (ushort)value;
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Met_LocationExtended = (ushort)pthgss;
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}
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}
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}
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public sealed override int Ball
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{
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// HG/SS added new ball IDs mid-generation, and the previous Gen4 games couldn't handle invalid ball values.
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// Pokémon obtained in HG/SS have the HG/SS ball value set (@0x86) to the capture ball.
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// However, this info is not set in event gift data!
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// Event gift data contains a pre-formatted PK4 template, which is slightly mutated.
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// No HG/SS ball values were used in these event gifts, and no HG/SS ball values are set (0).
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// To get the display ball (assume HG/SS +), return the higher of the two values.
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get => Math.Max(BallHGSS, BallDPPt);
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set
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{
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static byte Clamp(int value, Ball max) => (uint)value <= (uint)max ? (byte)value : (byte)Core.Ball.Poke;
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// Ball to display in DPPt
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BallDPPt = Clamp(value, Core.Ball.Cherish);
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// Only set the HG/SS value if it originated in HG/SS and was not an event.
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if (!HGSS || FatefulEncounter)
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BallHGSS = 0;
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else
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BallHGSS = Clamp(value, Core.Ball.Sport);
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}
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}
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// Synthetic Trading Logic
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public bool Trade(string SAV_Trainer, int SAV_TID, int SAV_SID, int SAV_GENDER, int Day = 1, int Month = 1, int Year = 2009)
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{
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// Eggs do not have any modifications done if they are traded
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if (IsEgg && !(SAV_Trainer == OT_Name && SAV_TID == TID && SAV_SID == SID && SAV_GENDER == OT_Gender))
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{
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SetLinkTradeEgg(Day, Month, Year, Locations.LinkTrade4);
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return true;
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}
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return false;
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}
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// Enforce DP content only (no PtHGSS)
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protected void StripPtHGSSContent(PKM pk)
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{
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if (Form != 0 && !PersonalTable.DP[Species].HasForms && Species != 201)
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pk.Form = 0;
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if (HeldItem > Legal.MaxItemID_4_DP)
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pk.HeldItem = 0;
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}
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protected T ConvertTo<T>() where T : G4PKM, new()
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{
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var pk = new T
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{
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PID = PID,
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Species = Species,
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HeldItem = HeldItem,
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TID = TID,
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SID = SID,
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EXP = EXP,
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OT_Friendship = OT_Friendship,
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Ability = Ability,
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Language = Language,
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IsEgg = IsEgg,
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IsNicknamed = IsNicknamed,
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OT_Gender = OT_Gender,
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IV_HP = IV_HP,
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IV_ATK = IV_ATK,
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IV_DEF = IV_DEF,
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IV_SPE = IV_SPE,
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IV_SPA = IV_SPA,
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IV_SPD = IV_SPD,
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EV_HP = EV_HP,
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EV_ATK = EV_ATK,
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EV_DEF = EV_DEF,
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EV_SPE = EV_SPE,
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EV_SPA = EV_SPA,
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EV_SPD = EV_SPD,
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CNT_Cool = CNT_Cool,
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CNT_Beauty = CNT_Beauty,
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CNT_Cute = CNT_Cute,
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CNT_Smart = CNT_Smart,
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CNT_Tough = CNT_Tough,
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CNT_Sheen = CNT_Sheen,
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Move1 = Move1,
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Move2 = Move2,
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Move3 = Move3,
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Move4 = Move4,
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Move1_PP = Move1_PP,
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Move2_PP = Move2_PP,
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Move3_PP = Move3_PP,
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Move4_PP = Move4_PP,
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Move1_PPUps = Move1_PPUps,
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Move2_PPUps = Move2_PPUps,
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Move3_PPUps = Move3_PPUps,
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Move4_PPUps = Move4_PPUps,
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Gender = Gender,
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Form = Form,
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ShinyLeaf = ShinyLeaf,
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Version = Version,
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PKRS_Days = PKRS_Days,
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PKRS_Strain = PKRS_Strain,
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BallDPPt = BallDPPt,
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BallHGSS = BallHGSS,
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GroundTile = GroundTile,
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PokeathlonStat = PokeathlonStat,
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FatefulEncounter = FatefulEncounter,
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Met_Level = Met_Level,
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Met_Location = Met_Location,
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Met_Year = Met_Year,
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Met_Month = Met_Month,
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Met_Day = Met_Day,
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Egg_Location = Egg_Location,
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Egg_Year = Egg_Year,
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Egg_Month = Egg_Month,
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Egg_Day = Egg_Day,
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#region Ribbons
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RibbonChampionSinnoh = RibbonChampionSinnoh,
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RibbonAbility = RibbonAbility,
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RibbonAbilityGreat = RibbonAbilityGreat,
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RibbonAbilityDouble = RibbonAbilityDouble,
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RibbonAbilityMulti = RibbonAbilityMulti,
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RibbonAbilityPair = RibbonAbilityPair,
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RibbonAbilityWorld = RibbonAbilityWorld,
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RibbonAlert = RibbonAlert,
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RibbonShock = RibbonShock,
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RibbonDowncast = RibbonDowncast,
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RibbonCareless = RibbonCareless,
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RibbonRelax = RibbonRelax,
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RibbonSnooze = RibbonSnooze,
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RibbonSmile = RibbonSmile,
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RibbonGorgeous = RibbonGorgeous,
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RibbonRoyal = RibbonRoyal,
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RibbonGorgeousRoyal = RibbonGorgeousRoyal,
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RibbonFootprint = RibbonFootprint,
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RibbonRecord = RibbonRecord,
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RibbonEvent = RibbonEvent,
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RibbonLegend = RibbonLegend,
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RibbonChampionWorld = RibbonChampionWorld,
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RibbonBirthday = RibbonBirthday,
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RibbonSpecial = RibbonSpecial,
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RibbonSouvenir = RibbonSouvenir,
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RibbonWishing = RibbonWishing,
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RibbonClassic = RibbonClassic,
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RibbonPremier = RibbonPremier,
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RibbonG3Cool = RibbonG3Cool,
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RibbonG3CoolSuper = RibbonG3CoolSuper,
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RibbonG3CoolHyper = RibbonG3CoolHyper,
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RibbonG3CoolMaster = RibbonG3CoolMaster,
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RibbonG3Beauty = RibbonG3Beauty,
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RibbonG3BeautySuper = RibbonG3BeautySuper,
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RibbonG3BeautyHyper = RibbonG3BeautyHyper,
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RibbonG3BeautyMaster = RibbonG3BeautyMaster,
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RibbonG3Cute = RibbonG3Cute,
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RibbonG3CuteSuper = RibbonG3CuteSuper,
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RibbonG3CuteHyper = RibbonG3CuteHyper,
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RibbonG3CuteMaster = RibbonG3CuteMaster,
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RibbonG3Smart = RibbonG3Smart,
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RibbonG3SmartSuper = RibbonG3SmartSuper,
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RibbonG3SmartHyper = RibbonG3SmartHyper,
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RibbonG3SmartMaster = RibbonG3SmartMaster,
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RibbonG3Tough = RibbonG3Tough,
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RibbonG3ToughSuper = RibbonG3ToughSuper,
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RibbonG3ToughHyper = RibbonG3ToughHyper,
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RibbonG3ToughMaster = RibbonG3ToughMaster,
|
|
RibbonChampionG3 = RibbonChampionG3,
|
|
RibbonWinning = RibbonWinning,
|
|
RibbonVictory = RibbonVictory,
|
|
RibbonArtist = RibbonArtist,
|
|
RibbonEffort = RibbonEffort,
|
|
RibbonChampionBattle = RibbonChampionBattle,
|
|
RibbonChampionRegional = RibbonChampionRegional,
|
|
RibbonChampionNational = RibbonChampionNational,
|
|
RibbonCountry = RibbonCountry,
|
|
RibbonNational = RibbonNational,
|
|
RibbonEarth = RibbonEarth,
|
|
RibbonWorld = RibbonWorld,
|
|
RibbonG4Cool = RibbonG4Cool,
|
|
RibbonG4CoolGreat = RibbonG4CoolGreat,
|
|
RibbonG4CoolUltra = RibbonG4CoolUltra,
|
|
RibbonG4CoolMaster = RibbonG4CoolMaster,
|
|
RibbonG4Beauty = RibbonG4Beauty,
|
|
RibbonG4BeautyGreat = RibbonG4BeautyGreat,
|
|
RibbonG4BeautyUltra = RibbonG4BeautyUltra,
|
|
RibbonG4BeautyMaster = RibbonG4BeautyMaster,
|
|
RibbonG4Cute = RibbonG4Cute,
|
|
RibbonG4CuteGreat = RibbonG4CuteGreat,
|
|
RibbonG4CuteUltra = RibbonG4CuteUltra,
|
|
RibbonG4CuteMaster = RibbonG4CuteMaster,
|
|
RibbonG4Smart = RibbonG4Smart,
|
|
RibbonG4SmartGreat = RibbonG4SmartGreat,
|
|
RibbonG4SmartUltra = RibbonG4SmartUltra,
|
|
RibbonG4SmartMaster = RibbonG4SmartMaster,
|
|
RibbonG4Tough = RibbonG4Tough,
|
|
RibbonG4ToughGreat = RibbonG4ToughGreat,
|
|
RibbonG4ToughUltra = RibbonG4ToughUltra,
|
|
RibbonG4ToughMaster = RibbonG4ToughMaster,
|
|
RIB3_4 = RIB3_4,
|
|
RIB3_5 = RIB3_5,
|
|
RIB3_6 = RIB3_6,
|
|
RIB3_7 = RIB3_7,
|
|
RIBA_4 = RIBA_4,
|
|
RIBA_5 = RIBA_5,
|
|
RIBA_6 = RIBA_6,
|
|
RIBA_7 = RIBA_7,
|
|
RIBB_0 = RIBB_0,
|
|
RIBB_1 = RIBB_1,
|
|
RIBB_2 = RIBB_2,
|
|
RIBB_3 = RIBB_3,
|
|
RIBB_4 = RIBB_4,
|
|
RIBB_5 = RIBB_5,
|
|
RIBB_6 = RIBB_6,
|
|
RIBB_7 = RIBB_7,
|
|
#endregion
|
|
};
|
|
|
|
// Transfer Trash Bytes
|
|
for (int i = 0; i < 11; i++) // Nickname
|
|
{
|
|
pk.Data[0x48 + (2 * i)] = Data[0x48 + (2 * i) + 1];
|
|
pk.Data[0x48 + (2 * i) + 1] = Data[0x48 + (2 * i)];
|
|
}
|
|
for (int i = 0; i < 8; i++) // OT_Name
|
|
{
|
|
pk.Data[0x68 + (2 * i)] = Data[0x68 + (2 * i) + 1];
|
|
pk.Data[0x68 + (2 * i) + 1] = Data[0x68 + (2 * i)];
|
|
}
|
|
return pk;
|
|
}
|
|
}
|