mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-23 12:33:06 +00:00
b804557627
* Add RanchMii for SAV4Ranch * Add RanchToy * Add RanchTrainerMii * Add RanchLevel * Add RanchToy class; make existing RanchToy RanchToyType * Add RanchToy and RanchLevel to SAV4Ranch * Remove incorrect MaxPkmCount entry from RanchLevel * Move code to remove PtHGSS data to a function in G$PKM * Add RK4 for My Pokemon Ranch Pokemon * Add RanchPkOwnershipType * SAV4Ranch updates * Fix PK4/RK4 conversion logic to stop breaking nicknames/OTs * Fix EntityDetection.IsPresent() check tripping on the data end marker for SAV4Ranch * Add .rk4 to README translations * Minor tweaks Fix RK4 TID/SID endianness/order, split Ownership enum into two enums Condense mii classes to get/set properties Make RanchLevel a static class for logic Remove ClearFF for TrainerMii -- the FFFF is the string terminator char for gen4 Make Toy byte enum, with unused alignment bytes Co-authored-by: Kurt <kaphotics@gmail.com> |
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.. | ||
Applicators | ||
Bulk | ||
Database | ||
PKM | ||
Program | ||
Saves | ||
Showdown | ||
CommonEdits.cs | ||
HiddenPower.cs | ||
IBattleTemplate.cs | ||
IPKMView.cs | ||
IPlugin.cs | ||
ISaveFileProvider.cs | ||
ISpriteBuilder.cs | ||
LocationEdits.cs | ||
NatureAmp.cs | ||
Pokerus.cs | ||
SpriteBuilderTweak.cs | ||
WurmpleUtil.cs |