mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-16 09:08:02 +00:00
2e02ec9719
Move some logic out of saveditor/subs
88 lines
3.2 KiB
C#
88 lines
3.2 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Text;
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namespace PKHeX.Core
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{
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public static class PSS6
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{
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private const string Header = "PSS List";
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private static readonly string[] headers = { "PSS Data - Friends", "PSS Data - Acquaintances", "PSS Data - Passerby", };
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public static List<string> GetPSSParse(SAV6 SAV)
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{
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var result = new List<string> {Header};
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int offset = SAV.PSS;
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var data = SAV.Data;
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for (int g = 0; g < 3; g++)
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{
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result.Add("----");
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result.Add(headers[g]);
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result.Add("----");
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// uint count = BitConverter.ToUInt32(savefile, offset + 0x4E20);
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ReadTrainers(result, data, offset, 100);
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offset += 0x5000; // Advance to next block
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}
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return result;
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}
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private static void ReadTrainers(ICollection<string> result, byte[] data, int offset, int count)
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{
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int r_offset = offset;
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for (int i = 0; i < count; i++)
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{
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if (!ReadTrainer(result, data, r_offset))
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break; // No data present here
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if (i > 0)
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result.Add("");
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r_offset += 0xC8; // Advance to next entry
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}
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}
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private static bool ReadTrainer(ICollection<string> result, byte[] Data, int ofs)
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{
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ulong pssID = BitConverter.ToUInt64(Data, ofs);
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if (pssID == 0)
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return false; // no data
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string otname = Util.TrimFromZero(Encoding.Unicode.GetString(Data, ofs + 8, 0x1A));
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string message = Util.TrimFromZero(Encoding.Unicode.GetString(Data, ofs + 0x22, 0x22));
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// Trim terminated
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// uint unk1 = BitConverter.ToUInt32(savefile, r_offset + 0x44);
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// ulong unk2 = BitConverter.ToUInt64(savefile, r_offset + 0x48);
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// uint unk3 = BitConverter.ToUInt32(savefile, r_offset + 0x50);
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// uint unk4 = BitConverter.ToUInt16(savefile, r_offset + 0x54);
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byte region = Data[ofs + 0x56];
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byte country = Data[ofs + 0x57];
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byte game = Data[ofs + 0x5A];
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// ulong outfit = BitConverter.ToUInt64(savefile, r_offset + 0x5C);
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int favpkm = BitConverter.ToUInt16(Data, ofs + 0x9C) & 0x7FF;
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string gamename = GetGameName(game);
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var countryRegion = GameInfo.GetCountryRegionText(country, region, GameInfo.CurrentLanguage);
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result.Add($"OT: {otname}");
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result.Add($"Message: {message}");
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result.Add($"Game: {gamename}");
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result.Add($"Country: {countryRegion.Item1}");
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result.Add($"Region: {countryRegion.Item2}");
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result.Add($"Favorite: {GameInfo.Strings.specieslist[favpkm]}");
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return false;
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}
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private static string GetGameName(int game)
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{
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const string unk = "UNKNOWN GAME";
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if (game < 0)
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return unk;
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var list = GameInfo.Strings.gamelist;
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if (game >= list.Length)
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return unk;
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return list[game];
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}
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}
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}
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