mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-23 02:43:13 +00:00
0b458395f1
Tweak EReader check for Shadow3, more straightforward since we can just check the location ID (nothing else uses that location ID).
117 lines
4 KiB
C#
117 lines
4 KiB
C#
namespace PKHeX.Core;
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/// <summary>
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/// Shadow Pokémon Encounter found in <see cref="GameVersion.CXD"/>
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/// </summary>
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/// <inheritdoc cref="EncounterStatic"/>
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/// <param name="ID">Initial Shadow Gauge value.</param>
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/// <param name="Gauge">Initial Shadow Gauge value.</param>
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/// <param name="Locks">Team Specification with required <see cref="Species"/>, <see cref="Nature"/> and Gender.</param>
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// ReSharper disable NotAccessedPositionalProperty.Global
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public sealed record EncounterStaticShadow(GameVersion Version, byte ID, short Gauge, TeamLock[] Locks) : EncounterStatic(Version)
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{
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// ReSharper restore NotAccessedPositionalProperty.Global
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public override int Generation => 3;
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public override EntityContext Context => EntityContext.Gen3;
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/// <summary>
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/// Originates from the EReader scans (Japanese Only)
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/// </summary>
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public bool EReader => Location == 128; // @ Card e Room (Japanese games only)
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protected override bool IsMatchLocation(PKM pk)
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{
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if (pk.Format != 3)
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return true; // transfer location verified later
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var met = pk.Met_Location;
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if (met == Location)
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return true;
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// XD can re-battle with Miror B
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// Realgam Tower, Rock, Oasis, Cave, Pyrite Town
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return Version == GameVersion.XD && met is (59 or 90 or 91 or 92 or 113);
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}
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protected override bool IsMatchLevel(PKM pk, EvoCriteria evo)
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{
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if (pk.Format != 3) // Met Level lost on PK3=>PK4
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return Level <= evo.LevelMax;
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return pk.Met_Level == Level;
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}
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protected override void ApplyDetails(ITrainerInfo tr, EncounterCriteria criteria, PKM pk)
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{
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base.ApplyDetails(tr, criteria, pk);
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((IRibbonSetEvent3)pk).RibbonNational = true;
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}
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protected override void SetPINGA(PKM pk, EncounterCriteria criteria)
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{
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if (!EReader)
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SetPINGA_Regular(pk, criteria);
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else
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SetPINGA_EReader(pk);
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}
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private void SetPINGA_Regular(PKM pk, EncounterCriteria criteria)
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{
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var pi = pk.PersonalInfo;
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int gender = criteria.GetGender(-1, pi);
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int nature = (int)criteria.GetNature(Nature.Random);
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int ability = criteria.GetAbilityFromNumber(0);
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// Ensure that any generated specimen has valid Shadow Locks
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// This can be kinda slow, depending on how many locks / how strict they are.
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// Cancel this operation if too many attempts are made to prevent infinite loops.
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int ctr = 0;
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const int max = 100_000;
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do
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{
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PIDGenerator.SetRandomWildPID(pk, 3, nature, ability, gender, PIDType.CXD);
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var pidiv = MethodFinder.Analyze(pk);
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var result = LockFinder.IsAllShadowLockValid(this, pidiv, pk);
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if (result)
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break;
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}
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while (++ctr <= max);
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#if DEBUG
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System.Diagnostics.Debug.Assert(ctr < 100_000);
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#endif
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}
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private void SetPINGA_EReader(PKM pk)
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{
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// E-Reader have all IVs == 0
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for (int i = 0; i < 6; i++)
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pk.SetIV(i, 0);
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// All E-Reader shadows are actually nature/gender locked.
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var locked = Locks[0].Locks[^1];
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var (nature, gender) = locked.GetLock;
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// Ensure that any generated specimen has valid Shadow Locks
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// This can be kinda slow, depending on how many locks / how strict they are.
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// Cancel this operation if too many attempts are made to prevent infinite loops.
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int ctr = 0;
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const int max = 100_000;
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do
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{
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var seed = Util.Rand32();
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PIDGenerator.SetValuesFromSeedXDRNG_EReader(pk, seed);
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if (pk.Nature != nature || pk.Gender != gender)
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continue;
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var pidiv = new PIDIV(PIDType.CXD, seed);
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var result = LockFinder.IsAllShadowLockValid(this, pidiv, pk);
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if (result)
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break;
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}
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while (++ctr <= max);
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#if DEBUG
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System.Diagnostics.Debug.Assert(ctr < 100_000);
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#endif
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}
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}
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