mirror of
https://github.com/kwsch/PKHeX
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387ab6d546
Need to know the original encounter species rather than current species. Gotta pass this information in. Closes #3739 ty @javierhimura !
19 lines
1.1 KiB
C#
19 lines
1.1 KiB
C#
namespace PKHeX.Core;
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/// <summary>
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/// Parameters used to generate data for an encounter.
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/// </summary>
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/// <param name="Species">Species to generate.</param>
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/// <param name="GenderRatio">Gender ratio byte.</param>
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/// <param name="FlawlessIVs">Count of IVs that are perfect.</param>
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/// <param name="RollCount">Count of shiny rolls allowed for the PID calculation.</param>
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/// <param name="Height">Height value to generate. If zero, full random.</param>
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/// <param name="Weight">Weight value to generate. If zero, full random.</param>
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/// <param name="Scale">Scale value to generate. If zero, full random.</param>
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/// <param name="Ability">Ability type to generate.</param>
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/// <param name="Shiny">PID generation type.</param>
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/// <param name="Nature">Nature specification.</param>
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/// <param name="IVs">IV specification.</param>
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public readonly record struct GenerateParam9(ushort Species, byte GenderRatio, byte FlawlessIVs, byte RollCount, byte Height,
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byte Weight, byte Scale, AbilityPermission Ability = AbilityPermission.Any12, Shiny Shiny = Shiny.Random,
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Nature Nature = Nature.Random, IndividualValueSet IVs = default);
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