mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-26 20:33:18 +00:00
51975e4bdd
Closes #3439
1102 lines
43 KiB
C#
1102 lines
43 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using static PKHeX.Core.GameVersion;
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namespace PKHeX.Core
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{
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/// <summary>
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/// Object representing a <see cref="PKM"/>'s data and derived properties.
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/// </summary>
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public abstract class PKM : ISpeciesForm, ITrainerID, IGeneration, IShiny, ILangNick, IGameValueLimit, INature
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{
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/// <summary>
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/// Valid file extensions that represent <see cref="PKM"/> data, without the leading '.'
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/// </summary>
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public static readonly string[] Extensions = PKX.GetPKMExtensions();
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public abstract int SIZE_PARTY { get; }
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public abstract int SIZE_STORED { get; }
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public string Extension => GetType().Name.ToLowerInvariant();
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public abstract PersonalInfo PersonalInfo { get; }
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public virtual IReadOnlyList<ushort> ExtraBytes => Array.Empty<ushort>();
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// Internal Attributes set on creation
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public readonly byte[] Data; // Raw Storage
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protected PKM(byte[] data) => Data = data;
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protected PKM(int size) => Data = new byte[size];
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public virtual byte[] EncryptedPartyData => Encrypt().AsSpan()[..SIZE_PARTY].ToArray();
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public virtual byte[] EncryptedBoxData => Encrypt().AsSpan()[..SIZE_STORED].ToArray();
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public virtual byte[] DecryptedPartyData => Write().AsSpan()[..SIZE_PARTY].ToArray();
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public virtual byte[] DecryptedBoxData => Write().AsSpan()[..SIZE_STORED].ToArray();
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/// <summary>
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/// Rough indication if the data is junk or not.
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/// </summary>
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public abstract bool Valid { get; set; }
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// Trash Bytes
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public abstract Span<byte> Nickname_Trash { get; }
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public abstract Span<byte> OT_Trash { get; }
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public virtual Span<byte> HT_Trash => Span<byte>.Empty;
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protected abstract byte[] Encrypt();
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public abstract int Format { get; }
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private byte[] Write()
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{
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RefreshChecksum();
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return Data;
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}
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// Surface Properties
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public abstract int Species { get; set; }
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public abstract string Nickname { get; set; }
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public abstract int HeldItem { get; set; }
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public abstract int Gender { get; set; }
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public abstract int Nature { get; set; }
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public virtual int StatNature { get => Nature; set => Nature = value; }
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public abstract int Ability { get; set; }
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public abstract int CurrentFriendship { get; set; }
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public abstract int Form { get; set; }
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public abstract bool IsEgg { get; set; }
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public abstract bool IsNicknamed { get; set; }
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public abstract uint EXP { get; set; }
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public abstract int TID { get; set; }
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public abstract string OT_Name { get; set; }
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public abstract int OT_Gender { get; set; }
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public abstract int Ball { get; set; }
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public abstract int Met_Level { get; set; }
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// Battle
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public abstract int Move1 { get; set; }
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public abstract int Move2 { get; set; }
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public abstract int Move3 { get; set; }
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public abstract int Move4 { get; set; }
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public abstract int Move1_PP { get; set; }
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public abstract int Move2_PP { get; set; }
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public abstract int Move3_PP { get; set; }
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public abstract int Move4_PP { get; set; }
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public abstract int Move1_PPUps { get; set; }
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public abstract int Move2_PPUps { get; set; }
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public abstract int Move3_PPUps { get; set; }
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public abstract int Move4_PPUps { get; set; }
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public abstract int EV_HP { get; set; }
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public abstract int EV_ATK { get; set; }
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public abstract int EV_DEF { get; set; }
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public abstract int EV_SPE { get; set; }
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public abstract int EV_SPA { get; set; }
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public abstract int EV_SPD { get; set; }
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public abstract int IV_HP { get; set; }
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public abstract int IV_ATK { get; set; }
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public abstract int IV_DEF { get; set; }
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public abstract int IV_SPE { get; set; }
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public abstract int IV_SPA { get; set; }
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public abstract int IV_SPD { get; set; }
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public abstract int Status_Condition { get; set; }
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public abstract int Stat_Level { get; set; }
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public abstract int Stat_HPMax { get; set; }
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public abstract int Stat_HPCurrent { get; set; }
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public abstract int Stat_ATK { get; set; }
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public abstract int Stat_DEF { get; set; }
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public abstract int Stat_SPE { get; set; }
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public abstract int Stat_SPA { get; set; }
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public abstract int Stat_SPD { get; set; }
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// Hidden Properties
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public abstract int Version { get; set; }
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public abstract int SID { get; set; }
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public abstract int PKRS_Strain { get; set; }
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public abstract int PKRS_Days { get; set; }
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public abstract uint EncryptionConstant { get; set; }
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public abstract uint PID { get; set; }
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// Misc Properties
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public abstract int Language { get; set; }
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public abstract bool FatefulEncounter { get; set; }
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public abstract int TSV { get; }
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public abstract int PSV { get; }
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public abstract int Characteristic { get; }
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public abstract int MarkValue { get; protected set; }
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public abstract int Met_Location { get; set; }
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public abstract int Egg_Location { get; set; }
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public abstract int OT_Friendship { get; set; }
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public virtual bool Japanese => Language == (int)LanguageID.Japanese;
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public virtual bool Korean => Language == (int)LanguageID.Korean;
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// Future Properties
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public virtual int Met_Year { get => 0; set { } }
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public virtual int Met_Month { get => 0; set { } }
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public virtual int Met_Day { get => 0; set { } }
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public virtual string HT_Name { get => string.Empty; set { } }
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public virtual int HT_Gender { get => 0; set { } }
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public virtual int HT_Friendship { get => 0; set { } }
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public virtual byte Enjoyment { get => 0; set { } }
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public virtual byte Fullness { get => 0; set { } }
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public virtual int AbilityNumber { get => 0; set { } }
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/// <summary>
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/// The date the Pokémon was met.
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/// </summary>
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/// <returns>
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/// A DateTime representing the date the Pokémon was met.
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/// Returns null if either the <see cref="PKM"/> format does not support dates or the stored date is invalid.</returns>
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/// <remarks>
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/// Not all <see cref="PKM"/> types support the <see cref="MetDate"/> property. In these cases, this property will return null.
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/// If null is assigned to this property, it will be cleared.
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/// </remarks>
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public DateTime? MetDate
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{
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get
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{
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// Check to see if date is valid
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if (!DateUtil.IsDateValid(2000 + Met_Year, Met_Month, Met_Day))
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return null;
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return new DateTime(2000 + Met_Year, Met_Month, Met_Day);
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}
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set
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{
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if (value.HasValue)
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{
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// Only update the properties if a value is provided.
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Met_Year = value.Value.Year - 2000;
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Met_Month = value.Value.Month;
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Met_Day = value.Value.Day;
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}
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else
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{
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// Clear the Met Date.
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// If code tries to access MetDate again, null will be returned.
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Met_Year = 0;
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Met_Month = 0;
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Met_Day = 0;
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}
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}
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}
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public virtual int Egg_Year { get => 0; set { } }
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public virtual int Egg_Month { get => 0; set { } }
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public virtual int Egg_Day { get => 0; set { } }
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/// <summary>
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/// The date a Pokémon was met as an egg.
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/// </summary>
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/// <returns>
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/// A DateTime representing the date the Pokémon was met as an egg.
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/// Returns null if either the <see cref="PKM"/> format does not support dates or the stored date is invalid.</returns>
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/// <remarks>
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/// Not all <see cref="PKM"/> types support the <see cref="EggMetDate"/> property. In these cases, this property will return null.
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/// If null is assigned to this property, it will be cleared.
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/// </remarks>
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public DateTime? EggMetDate
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{
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get
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{
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// Check to see if date is valid
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if (!DateUtil.IsDateValid(2000 + Egg_Year, Egg_Month, Egg_Day))
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return null;
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return new DateTime(2000 + Egg_Year, Egg_Month, Egg_Day);
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}
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set
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{
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if (value.HasValue)
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{
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// Only update the properties if a value is provided.
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Egg_Year = value.Value.Year - 2000;
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Egg_Month = value.Value.Month;
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Egg_Day = value.Value.Day;
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}
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else
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{
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// Clear the Met Date.
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// If code tries to access MetDate again, null will be returned.
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Egg_Year = 0;
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Egg_Month = 0;
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Egg_Day = 0;
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}
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}
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}
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public virtual int RelearnMove1 { get => 0; set { } }
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public virtual int RelearnMove2 { get => 0; set { } }
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public virtual int RelearnMove3 { get => 0; set { } }
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public virtual int RelearnMove4 { get => 0; set { } }
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// Exposed but not Present in all
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public abstract int CurrentHandler { get; set; }
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// Maximums
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public abstract int MaxMoveID { get; }
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public abstract int MaxSpeciesID { get; }
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public abstract int MaxItemID { get; }
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public abstract int MaxAbilityID { get; }
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public abstract int MaxBallID { get; }
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public abstract int MaxGameID { get; }
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public virtual int MinGameID => 0;
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public abstract int MaxIV { get; }
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public abstract int MaxEV { get; }
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public abstract int OTLength { get; }
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public abstract int NickLength { get; }
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// Derived
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public int SpecForm { get => Species + (Form << 11); set { Species = value & 0x7FF; Form = value >> 11; } }
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public virtual int SpriteItem => HeldItem;
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public virtual bool IsShiny => TSV == PSV;
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public int TrainerID7 { get => (int)((uint)(TID | (SID << 16)) % 1000000); set => SetID7(TrainerSID7, value); }
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public int TrainerSID7 { get => (int)((uint)(TID | (SID << 16)) / 1000000); set => SetID7(value, TrainerID7); }
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public uint ShinyXor
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{
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get
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{
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var pid = PID;
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var upper = (pid >> 16) ^ (uint)SID;
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return (pid & 0xFFFF) ^ (uint)TID ^ upper;
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}
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}
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public int DisplayTID
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{
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get => Generation >= 7 ? TrainerID7 : TID;
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set { if (Generation >= 7) TrainerID7 = value; else TID = value; }
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}
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public int DisplaySID
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{
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get => Generation >= 7 ? TrainerSID7 : SID;
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set { if (Generation >= 7) TrainerSID7 = value; else SID = value; }
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}
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private void SetID7(int sid7, int tid7)
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{
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var oid = (sid7 * 1_000_000) + (tid7 % 1_000_000);
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TID = (ushort)oid;
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SID = oid >> 16;
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}
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public bool E => Version == (int)GameVersion.E;
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public bool FRLG => Version is (int)FR or (int)LG;
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public bool Pt => (int)GameVersion.Pt == Version;
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public bool HGSS => Version is (int)HG or (int)SS;
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public bool BW => Version is (int)B or (int)W;
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public bool B2W2 => Version is (int)B2 or (int)W2;
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public bool XY => Version is (int)X or (int)Y;
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public bool AO => Version is (int)AS or (int)OR;
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public bool SM => Version is (int)SN or (int)MN;
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public bool USUM => Version is (int)US or (int)UM;
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public bool GO => Version is (int)GameVersion.GO;
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public bool VC1 => Version is >= (int)RD and <= (int)YW;
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public bool VC2 => Version is >= (int)GD and <= (int)C;
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public bool LGPE => Version is (int)GP or (int)GE;
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public bool SWSH => Version is (int)SW or (int)SH;
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public bool BDSP => Version is (int)BD or (int)SP;
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public bool LA => Version is (int)PLA;
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public bool GO_LGPE => GO && Met_Location == Locations.GO7;
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public bool GO_HOME => GO && Met_Location == Locations.GO8;
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public bool VC => VC1 || VC2;
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public bool GG => LGPE || GO_LGPE;
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public bool Gen8 => Version is >= 44 and <= 49 || GO_HOME;
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public bool Gen7 => Version is >= 30 and <= 33 || GG;
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public bool Gen6 => Version is >= 24 and <= 29;
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public bool Gen5 => Version is >= 20 and <= 23;
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public bool Gen4 => Version is >= 7 and <= 12 and not 9;
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public bool Gen3 => Version is >= 1 and <= 5 or 15;
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public bool Gen2 => Version == (int)GSC; // Fixed value set by the Gen2 PKM classes
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public bool Gen1 => Version == (int)RBY; // Fixed value set by the Gen1 PKM classes
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public bool GenU => Generation <= 0;
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public int Generation
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{
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get
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{
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if (Gen8) return 8;
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if (Gen7) return 7;
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if (Gen6) return 6;
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if (Gen5) return 5;
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if (Gen4) return 4;
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if (Gen3) return 3;
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if (Gen2) return Format; // 2
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if (Gen1) return Format; // 1
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if (VC1) return 1;
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if (VC2) return 2;
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return -1;
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}
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}
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public int DebutGeneration => Legal.GetDebutGeneration(Species);
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public bool PKRS_Infected { get => PKRS_Strain != 0; set => PKRS_Strain = value ? Math.Max(PKRS_Strain, 1) : 0; }
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public bool PKRS_Cured
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{
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get => PKRS_Days == 0 && PKRS_Strain > 0;
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set
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{
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PKRS_Days = value ? 0 : 1;
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PKRS_Infected = true;
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}
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}
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public int CurrentLevel { get => Experience.GetLevel(EXP, PersonalInfo.EXPGrowth); set => EXP = Experience.GetEXP(Stat_Level = value, PersonalInfo.EXPGrowth); }
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public int MarkCircle { get => Markings[0]; set { var marks = Markings; marks[0] = value; Markings = marks; } }
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public int MarkTriangle { get => Markings[1]; set { var marks = Markings; marks[1] = value; Markings = marks; } }
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public int MarkSquare { get => Markings[2]; set { var marks = Markings; marks[2] = value; Markings = marks; } }
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public int MarkHeart { get => Markings[3]; set { var marks = Markings; marks[3] = value; Markings = marks; } }
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public int MarkStar { get => Markings[4]; set { var marks = Markings; marks[4] = value; Markings = marks; } }
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public int MarkDiamond { get => Markings[5]; set { var marks = Markings; marks[5] = value; Markings = marks; } }
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public int IVTotal => IV_HP + IV_ATK + IV_DEF + IV_SPA + IV_SPD + IV_SPE;
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public int EVTotal => EV_HP + EV_ATK + EV_DEF + EV_SPA + EV_SPD + EV_SPE;
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public int MaximumIV => Math.Max(Math.Max(Math.Max(Math.Max(Math.Max(IV_HP, IV_ATK), IV_DEF), IV_SPA), IV_SPD), IV_SPE);
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public int FlawlessIVCount
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{
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get
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{
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int max = MaxIV;
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int ctr = 0;
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if (IV_HP == max) ++ctr;
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if (IV_ATK == max) ++ctr;
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if (IV_DEF == max) ++ctr;
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if (IV_SPA == max) ++ctr;
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if (IV_SPD == max) ++ctr;
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if (IV_SPE == max) ++ctr;
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return ctr;
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}
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}
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public string FileName => $"{FileNameWithoutExtension}.{Extension}";
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public string FileNameWithoutExtension => EntityFileNamer.GetName(this);
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public int[] IVs
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{
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get => new[] { IV_HP, IV_ATK, IV_DEF, IV_SPE, IV_SPA, IV_SPD };
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set => SetIVs(value);
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}
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public void SetIVs(ReadOnlySpan<int> value)
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{
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if (value.Length != 6)
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return;
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IV_HP = value[0];
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IV_ATK = value[1];
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IV_DEF = value[2];
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IV_SPE = value[3];
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IV_SPA = value[4];
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IV_SPD = value[5];
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}
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public int[] EVs
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{
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get => new[] { EV_HP, EV_ATK, EV_DEF, EV_SPE, EV_SPA, EV_SPD };
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set
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{
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if (value.Length != 6)
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return;
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EV_HP = value[0]; EV_ATK = value[1]; EV_DEF = value[2];
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EV_SPE = value[3]; EV_SPA = value[4]; EV_SPD = value[5];
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}
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}
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public int[] Stats
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{
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get => new[] { Stat_HPCurrent, Stat_ATK, Stat_DEF, Stat_SPE, Stat_SPA, Stat_SPD };
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set
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{
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if (value.Length != 6)
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return;
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Stat_HPCurrent = value[0]; Stat_ATK = value[1]; Stat_DEF = value[2];
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Stat_SPE = value[3]; Stat_SPA = value[4]; Stat_SPD = value[5];
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}
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}
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public int[] Moves
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{
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get => new[] { Move1, Move2, Move3, Move4 };
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set => SetMoves(value);
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}
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public void PushMove(int move)
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{
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if (move == 0 || (uint)move >= MaxMoveID || HasMove(move))
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return;
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var ct = MoveCount;
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if (ct == 4)
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ct = 0;
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SetMove(ct, move);
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HealPPIndex(ct);
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}
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public int MoveCount => Convert.ToInt32(Move1 != 0) + Convert.ToInt32(Move2 != 0) + Convert.ToInt32(Move3 != 0) + Convert.ToInt32(Move4 != 0);
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public void SetMoves(IReadOnlyList<int> value)
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{
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Move1 = value.Count > 0 ? value[0] : 0;
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Move2 = value.Count > 1 ? value[1] : 0;
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Move3 = value.Count > 2 ? value[2] : 0;
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Move4 = value.Count > 3 ? value[3] : 0;
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}
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public int[] RelearnMoves
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{
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get => new[] { RelearnMove1, RelearnMove2, RelearnMove3, RelearnMove4 };
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set => SetRelearnMoves(value);
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}
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public void SetRelearnMoves(IReadOnlyList<int> value)
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{
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RelearnMove1 = value.Count > 0 ? value[0] : 0;
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RelearnMove2 = value.Count > 1 ? value[1] : 0;
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RelearnMove3 = value.Count > 2 ? value[2] : 0;
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RelearnMove4 = value.Count > 3 ? value[3] : 0;
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}
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public int PIDAbility
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{
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get
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{
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if (Generation > 5 || Format > 5)
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return -1;
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if (Version == (int) CXD)
|
|
return PersonalInfo.GetAbilityIndex(Ability); // Can mismatch; not tied to PID
|
|
return (int)((Gen5 ? PID >> 16 : PID) & 1);
|
|
}
|
|
}
|
|
|
|
public virtual int[] Markings
|
|
{
|
|
get
|
|
{
|
|
int[] mark = new int[8];
|
|
for (int i = 0; i < 8; i++)
|
|
mark[i] = (MarkValue >> i) & 1;
|
|
return mark;
|
|
}
|
|
set => SetMarkings(value);
|
|
}
|
|
|
|
public virtual void SetMarkings(ReadOnlySpan<int> value)
|
|
{
|
|
if (value.Length > 8)
|
|
return;
|
|
byte b = 0;
|
|
for (int i = 0; i < value.Length; i++)
|
|
b |= (byte)(Math.Min(value[i], 1) << i);
|
|
MarkValue = b;
|
|
}
|
|
|
|
private int HPBitValPower => ((IV_HP & 2) >> 1) | ((IV_ATK & 2) >> 0) | ((IV_DEF & 2) << 1) | ((IV_SPE & 2) << 2) | ((IV_SPA & 2) << 3) | ((IV_SPD & 2) << 4);
|
|
public virtual int HPPower => Format < 6 ? ((40 * HPBitValPower) / 63) + 30 : 60;
|
|
|
|
private int HPBitValType => ((IV_HP & 1) >> 0) | ((IV_ATK & 1) << 1) | ((IV_DEF & 1) << 2) | ((IV_SPE & 1) << 3) | ((IV_SPA & 1) << 4) | ((IV_SPD & 1) << 5);
|
|
|
|
public virtual int HPType
|
|
{
|
|
get => 15 * HPBitValType / 63;
|
|
set
|
|
{
|
|
var arr = HiddenPower.DefaultLowBits;
|
|
var bits = (uint)value >= arr.Length ? 0 : arr[value];
|
|
IV_HP = (IV_HP & ~1) + ((bits >> 0) & 1);
|
|
IV_ATK = (IV_ATK & ~1) + ((bits >> 1) & 1);
|
|
IV_DEF = (IV_DEF & ~1) + ((bits >> 2) & 1);
|
|
IV_SPE = (IV_SPE & ~1) + ((bits >> 3) & 1);
|
|
IV_SPA = (IV_SPA & ~1) + ((bits >> 4) & 1);
|
|
IV_SPD = (IV_SPD & ~1) + ((bits >> 5) & 1);
|
|
}
|
|
}
|
|
|
|
// Misc Egg Facts
|
|
public bool WasEgg => IsEgg || !Locations.IsNoneLocation((GameVersion)Version, Egg_Location);
|
|
public bool WasTradedEgg => Egg_Location == GetTradedEggLocation();
|
|
public bool IsTradedEgg => Met_Location == GetTradedEggLocation();
|
|
private int GetTradedEggLocation() => Locations.TradedEggLocation(Generation, (GameVersion)Version);
|
|
|
|
public virtual bool IsUntraded => false;
|
|
public bool IsNative => Generation == Format;
|
|
public bool IsOriginValid => Species <= MaxSpeciesID;
|
|
|
|
/// <summary>
|
|
/// Checks if the <see cref="PKM"/> could inhabit a set of games.
|
|
/// </summary>
|
|
/// <param name="generation">Set of games.</param>
|
|
/// <param name="species"></param>
|
|
/// <returns>True if could inhabit, False if not.</returns>
|
|
public bool InhabitedGeneration(int generation, int species = -1)
|
|
{
|
|
if (species < 0)
|
|
species = Species;
|
|
|
|
var format = Format;
|
|
if (format == generation)
|
|
return true;
|
|
|
|
if (!IsOriginValid)
|
|
return false;
|
|
|
|
// Sanity Check Species ID
|
|
if (species > Legal.GetMaxSpeciesOrigin(generation) && !EvolutionLegality.GetFutureGenEvolutions(generation).Contains(species))
|
|
return false;
|
|
|
|
// Trade generation 1 -> 2
|
|
if (format == 2 && generation == 1 && !Korean)
|
|
return true;
|
|
|
|
// Trade generation 2 -> 1
|
|
if (format == 1 && generation == 2 && ParseSettings.AllowGen1Tradeback)
|
|
return true;
|
|
|
|
if (format < generation)
|
|
return false; // Future
|
|
|
|
int gen = Generation;
|
|
return generation switch
|
|
{
|
|
1 => format == 1 || VC, // species compat checked via sanity above
|
|
2 => format == 2 || VC,
|
|
3 => Gen3,
|
|
4 => gen is >= 3 and <= 4,
|
|
5 => gen is >= 3 and <= 5,
|
|
6 => gen is >= 3 and <= 6,
|
|
7 => gen is >= 3 and <= 7 || VC,
|
|
8 => gen is >= 3 and <= 8 || VC,
|
|
_ => false,
|
|
};
|
|
}
|
|
|
|
/// <summary>
|
|
/// Checks if the PKM has its original met location.
|
|
/// </summary>
|
|
/// <returns>Returns false if the Met Location has been overwritten via generational transfer.</returns>
|
|
public virtual bool HasOriginalMetLocation => !(Format < 3 || VC || (Generation <= 4 && Format != Generation));
|
|
|
|
/// <summary>
|
|
/// Checks if the current <see cref="Gender"/> is valid.
|
|
/// </summary>
|
|
/// <returns>True if valid, False if invalid.</returns>
|
|
public virtual bool IsGenderValid()
|
|
{
|
|
int gender = Gender;
|
|
int gv = PersonalInfo.Gender;
|
|
if (gv == PersonalInfo.RatioMagicGenderless)
|
|
return gender == 2;
|
|
if (gv == PersonalInfo.RatioMagicFemale)
|
|
return gender == 1;
|
|
if (gv == PersonalInfo.RatioMagicMale)
|
|
return gender == 0;
|
|
|
|
int gen = Generation;
|
|
if (gen is <= 2 or >= 6) // not 3-5
|
|
return gender == (gender & 1);
|
|
|
|
return gender == PKX.GetGenderFromPIDAndRatio(PID, gv);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Updates the checksum of the <see cref="PKM"/>.
|
|
/// </summary>
|
|
public abstract void RefreshChecksum();
|
|
|
|
/// <summary>
|
|
/// Indicates if the data has a proper checksum.
|
|
/// </summary>
|
|
/// <remarks>Returns true for structures that do not compute or contain a checksum in the structure.</remarks>
|
|
public abstract bool ChecksumValid { get; }
|
|
|
|
/// <summary>
|
|
/// Reorders moves and fixes PP if necessary.
|
|
/// </summary>
|
|
public void FixMoves()
|
|
{
|
|
ReorderMoves();
|
|
|
|
if (Move1 == 0) Move1_PP = Move1_PPUps = 0;
|
|
if (Move2 == 0) Move2_PP = Move2_PPUps = 0;
|
|
if (Move3 == 0) Move3_PP = Move3_PPUps = 0;
|
|
if (Move4 == 0) Move4_PP = Move4_PPUps = 0;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Reorders moves to put Empty entries last.
|
|
/// </summary>
|
|
private void ReorderMoves()
|
|
{
|
|
if (Move1 == 0 && Move2 != 0)
|
|
{
|
|
Move1 = Move2;
|
|
Move1_PP = Move2_PP;
|
|
Move1_PPUps = Move2_PPUps;
|
|
Move2 = 0;
|
|
}
|
|
if (Move2 == 0 && Move3 != 0)
|
|
{
|
|
Move2 = Move3;
|
|
Move2_PP = Move3_PP;
|
|
Move2_PPUps = Move3_PPUps;
|
|
Move3 = 0;
|
|
}
|
|
if (Move3 == 0 && Move4 != 0)
|
|
{
|
|
Move3 = Move4;
|
|
Move3_PP = Move4_PP;
|
|
Move3_PPUps = Move4_PPUps;
|
|
Move4 = 0;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Applies the desired Ability option.
|
|
/// </summary>
|
|
/// <param name="n">Ability Number (0/1/2)</param>
|
|
public virtual void RefreshAbility(int n)
|
|
{
|
|
AbilityNumber = 1 << n;
|
|
var abilities = PersonalInfo.Abilities;
|
|
if ((uint)n < abilities.Count)
|
|
Ability = abilities[n];
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets the IV Judge Rating value.
|
|
/// </summary>
|
|
/// <remarks>IV Judge scales his response 0 (worst) to 3 (best).</remarks>
|
|
public int PotentialRating => IVTotal switch
|
|
{
|
|
<= 90 => 0,
|
|
<= 120 => 1,
|
|
<= 150 => 2,
|
|
_ => 3,
|
|
};
|
|
|
|
/// <summary>
|
|
/// Gets the current Battle Stats.
|
|
/// </summary>
|
|
/// <param name="p"><see cref="PersonalInfo"/> entry containing Base Stat Info</param>
|
|
/// <returns>Battle Stats (H/A/B/S/C/D)</returns>
|
|
public virtual ushort[] GetStats(PersonalInfo p)
|
|
{
|
|
int level = CurrentLevel;
|
|
|
|
ushort[] stats = this is IHyperTrain t ? GetStats(p, t, level) : GetStats(p, level);
|
|
// Account for nature
|
|
PKX.ModifyStatsForNature(stats, StatNature);
|
|
return stats;
|
|
}
|
|
|
|
private ushort[] GetStats(PersonalInfo p, IHyperTrain t, int level)
|
|
{
|
|
ushort[] stats = new ushort[6];
|
|
stats[0] = (ushort)(p.HP == 1 ? 1 : (((t.HT_HP ? 31 : IV_HP) + (2 * p.HP) + (EV_HP / 4) + 100) * level / 100) + 10);
|
|
stats[1] = (ushort)((((t.HT_ATK ? 31 : IV_ATK) + (2 * p.ATK) + (EV_ATK / 4)) * level / 100) + 5);
|
|
stats[2] = (ushort)((((t.HT_DEF ? 31 : IV_DEF) + (2 * p.DEF) + (EV_DEF / 4)) * level / 100) + 5);
|
|
stats[4] = (ushort)((((t.HT_SPA ? 31 : IV_SPA) + (2 * p.SPA) + (EV_SPA / 4)) * level / 100) + 5);
|
|
stats[5] = (ushort)((((t.HT_SPD ? 31 : IV_SPD) + (2 * p.SPD) + (EV_SPD / 4)) * level / 100) + 5);
|
|
stats[3] = (ushort)((((t.HT_SPE ? 31 : IV_SPE) + (2 * p.SPE) + (EV_SPE / 4)) * level / 100) + 5);
|
|
return stats;
|
|
}
|
|
|
|
private ushort[] GetStats(PersonalInfo p, int level)
|
|
{
|
|
ushort[] stats = new ushort[6];
|
|
stats[0] = (ushort)(p.HP == 1 ? 1 : ((IV_HP + (2 * p.HP) + (EV_HP / 4) + 100) * level / 100) + 10);
|
|
stats[1] = (ushort)(((IV_ATK + (2 * p.ATK) + (EV_ATK / 4)) * level / 100) + 5);
|
|
stats[2] = (ushort)(((IV_DEF + (2 * p.DEF) + (EV_DEF / 4)) * level / 100) + 5);
|
|
stats[4] = (ushort)(((IV_SPA + (2 * p.SPA) + (EV_SPA / 4)) * level / 100) + 5);
|
|
stats[5] = (ushort)(((IV_SPD + (2 * p.SPD) + (EV_SPD / 4)) * level / 100) + 5);
|
|
stats[3] = (ushort)(((IV_SPE + (2 * p.SPE) + (EV_SPE / 4)) * level / 100) + 5);
|
|
return stats;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Applies the specified stats to the <see cref="PKM"/>.
|
|
/// </summary>
|
|
/// <param name="stats">Battle Stats (H/A/B/S/C/D)</param>
|
|
public void SetStats(ushort[] stats)
|
|
{
|
|
Stat_HPMax = Stat_HPCurrent = stats[0];
|
|
Stat_ATK = stats[1];
|
|
Stat_DEF = stats[2];
|
|
Stat_SPE = stats[3];
|
|
Stat_SPA = stats[4];
|
|
Stat_SPD = stats[5];
|
|
}
|
|
|
|
/// <summary>
|
|
/// Indicates if Party Stats are present. False if not initialized (from stored format).
|
|
/// </summary>
|
|
public bool PartyStatsPresent => Stat_HPMax != 0;
|
|
|
|
/// <summary>
|
|
/// Clears any status condition and refreshes the stats.
|
|
/// </summary>
|
|
public void ResetPartyStats()
|
|
{
|
|
SetStats(GetStats(PersonalInfo));
|
|
Stat_Level = CurrentLevel;
|
|
Status_Condition = 0;
|
|
}
|
|
|
|
public void Heal()
|
|
{
|
|
ResetPartyStats();
|
|
HealPP();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Restores PP to maximum based on the current PP Ups for each move.
|
|
/// </summary>
|
|
public void HealPP()
|
|
{
|
|
Move1_PP = GetMovePP(Move1, Move1_PPUps);
|
|
Move2_PP = GetMovePP(Move2, Move2_PPUps);
|
|
Move3_PP = GetMovePP(Move3, Move3_PPUps);
|
|
Move4_PP = GetMovePP(Move4, Move4_PPUps);
|
|
}
|
|
|
|
public int HealPPIndex(int index) => index switch
|
|
{
|
|
0 => Move1_PP = GetMovePP(Move1, Move1_PPUps),
|
|
1 => Move2_PP = GetMovePP(Move2, Move2_PPUps),
|
|
2 => Move3_PP = GetMovePP(Move3, Move3_PPUps),
|
|
3 => Move4_PP = GetMovePP(Move4, Move4_PPUps),
|
|
_ => throw new ArgumentOutOfRangeException(nameof(index)),
|
|
};
|
|
|
|
/// <summary>
|
|
/// Enforces that Party Stat values are present.
|
|
/// </summary>
|
|
/// <returns>True if stats were refreshed, false if stats were already present.</returns>
|
|
public bool ForcePartyData()
|
|
{
|
|
if (PartyStatsPresent)
|
|
return false;
|
|
ResetPartyStats();
|
|
return true;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Checks if the <see cref="PKM"/> can hold its <see cref="HeldItem"/>.
|
|
/// </summary>
|
|
/// <param name="valid">Items that the <see cref="PKM"/> can hold.</param>
|
|
/// <returns>True/False if the <see cref="PKM"/> can hold its <see cref="HeldItem"/>.</returns>
|
|
public virtual bool CanHoldItem(IReadOnlyList<ushort> valid) => valid.Contains((ushort)HeldItem);
|
|
|
|
/// <summary>
|
|
/// Deep clones the <see cref="PKM"/> object. The clone will not have any shared resources with the source.
|
|
/// </summary>
|
|
/// <returns>Cloned <see cref="PKM"/> object</returns>
|
|
public abstract PKM Clone();
|
|
|
|
/// <summary>
|
|
/// Sets Link Trade data for an <see cref="IsEgg"/>.
|
|
/// </summary>
|
|
/// <param name="day">Day the <see cref="PKM"/> was traded.</param>
|
|
/// <param name="month">Month the <see cref="PKM"/> was traded.</param>
|
|
/// <param name="y">Day the <see cref="PKM"/> was traded.</param>
|
|
/// <param name="location">Link Trade location value.</param>
|
|
protected void SetLinkTradeEgg(int day, int month, int y, int location)
|
|
{
|
|
Met_Day = day;
|
|
Met_Month = month;
|
|
Met_Year = y - 2000;
|
|
Met_Location = location;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets the PP of a Move ID with consideration of the amount of PP Ups applied.
|
|
/// </summary>
|
|
/// <param name="move">Move ID</param>
|
|
/// <param name="ppUpCount">PP Ups count</param>
|
|
/// <returns>Current PP for the move.</returns>
|
|
public virtual int GetMovePP(int move, int ppUpCount) => GetBasePP(move) * (5 + ppUpCount) / 5;
|
|
|
|
/// <summary>
|
|
/// Gets the base PP of a move ID depending on the <see cref="PKM"/>'s format.
|
|
/// </summary>
|
|
/// <param name="move">Move ID</param>
|
|
/// <returns>Amount of PP the move has by default (no PP Ups).</returns>
|
|
private int GetBasePP(int move)
|
|
{
|
|
var table = Legal.GetPPTable(this, Format);
|
|
if (move >= table.Count)
|
|
move = 0;
|
|
return table[move];
|
|
}
|
|
|
|
/// <summary>
|
|
/// Applies a shiny <see cref="PID"/> to the <see cref="PKM"/>.
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// If a <see cref="PKM"/> originated in a generation prior to Generation 6, the <see cref="EncryptionConstant"/> is updated.
|
|
/// If a <see cref="PKM"/> is in the <see cref="GBPKM"/> format, it will update the <see cref="IVs"/> instead.
|
|
/// </remarks>
|
|
public virtual void SetShiny()
|
|
{
|
|
var rnd = Util.Rand;
|
|
do { PID = PKX.GetRandomPID(rnd, Species, Gender, Version, Nature, Form, PID); }
|
|
while (!IsShiny);
|
|
if (Format >= 6 && (Gen3 || Gen4 || Gen5))
|
|
EncryptionConstant = PID;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Applies a shiny <see cref="SID"/> to the <see cref="PKM"/>.
|
|
/// </summary>
|
|
public void SetShinySID(Shiny shiny = Shiny.Random)
|
|
{
|
|
if (IsShiny && shiny.IsValid(this))
|
|
return;
|
|
|
|
var xor = TID ^ (PID >> 16) ^ (PID & 0xFFFF);
|
|
var bits = shiny switch
|
|
{
|
|
Shiny.AlwaysSquare => 0,
|
|
Shiny.AlwaysStar => 1,
|
|
_ => Util.Rand.Next(8),
|
|
};
|
|
|
|
SID = (int)xor ^ bits;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Applies a <see cref="PID"/> to the <see cref="PKM"/> according to the specified <see cref="Gender"/>.
|
|
/// </summary>
|
|
/// <param name="gender"><see cref="Gender"/> to apply</param>
|
|
/// <remarks>
|
|
/// If a <see cref="PKM"/> originated in a generation prior to Generation 6, the <see cref="EncryptionConstant"/> is updated.
|
|
/// </remarks>
|
|
public void SetPIDGender(int gender)
|
|
{
|
|
var rnd = Util.Rand;
|
|
do PID = PKX.GetRandomPID(rnd, Species, gender, Version, Nature, Form, PID);
|
|
while (IsShiny);
|
|
if (Format >= 6 && (Gen3 || Gen4 || Gen5))
|
|
EncryptionConstant = PID;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Applies a <see cref="PID"/> to the <see cref="PKM"/> according to the specified <see cref="Gender"/>.
|
|
/// </summary>
|
|
/// <param name="nature"><see cref="Nature"/> to apply</param>
|
|
/// <remarks>
|
|
/// If a <see cref="PKM"/> originated in a generation prior to Generation 6, the <see cref="EncryptionConstant"/> is updated.
|
|
/// </remarks>
|
|
public void SetPIDNature(int nature)
|
|
{
|
|
var rnd = Util.Rand;
|
|
do PID = PKX.GetRandomPID(rnd, Species, Gender, Version, nature, Form, PID);
|
|
while (IsShiny);
|
|
if (Format >= 6 && (Gen3 || Gen4 || Gen5))
|
|
EncryptionConstant = PID;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Applies a <see cref="PID"/> to the <see cref="PKM"/> according to the specified <see cref="Form"/>.
|
|
/// </summary>
|
|
/// <param name="form"><see cref="Form"/> to apply</param>
|
|
/// <remarks>
|
|
/// This method should only be used for Unown originating in Generation 3 games.
|
|
/// If a <see cref="PKM"/> originated in a generation prior to Generation 6, the <see cref="EncryptionConstant"/> is updated.
|
|
/// </remarks>
|
|
public void SetPIDUnown3(int form)
|
|
{
|
|
var rnd = Util.Rand;
|
|
do PID = Util.Rand32(rnd); while (PKX.GetUnownForm(PID) != form);
|
|
if (Format >= 6 && (Gen3 || Gen4 || Gen5))
|
|
EncryptionConstant = PID;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Randomizes the IVs within game constraints.
|
|
/// </summary>
|
|
/// <param name="flawless">Count of flawless IVs to set. If none provided, a count will be detected.</param>
|
|
/// <returns>Randomized IVs if desired.</returns>
|
|
public int[] SetRandomIVs(int? flawless = null)
|
|
{
|
|
if (Version == (int)GameVersion.GO && flawless != 6)
|
|
return SetRandomIVsGO();
|
|
|
|
int[] ivs = new int[6];
|
|
var rnd = Util.Rand;
|
|
for (int i = 0; i < 6; i++)
|
|
ivs[i] = rnd.Next(MaxIV + 1);
|
|
|
|
int count = flawless ?? GetFlawlessIVCount();
|
|
if (count != 0)
|
|
{
|
|
for (int i = 0; i < count; i++)
|
|
ivs[i] = MaxIV;
|
|
Util.Shuffle(ivs.AsSpan(), 0, ivs.Length, rnd); // Randomize IV order
|
|
}
|
|
return IVs = ivs;
|
|
}
|
|
|
|
public int[] SetRandomIVsGO(int minIV = 0, int maxIV = 15)
|
|
{
|
|
int[] ivs = new int[6];
|
|
var rnd = Util.Rand;
|
|
ivs[0] = (rnd.Next(minIV, maxIV + 1) << 1) | 1; // hp
|
|
ivs[1] = ivs[4] = (rnd.Next(minIV, maxIV + 1) << 1) | 1; // attack
|
|
ivs[2] = ivs[5] = (rnd.Next(minIV, maxIV + 1) << 1) | 1; // defense
|
|
ivs[3] = rnd.Next(MaxIV + 1); // speed
|
|
return IVs = ivs;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Randomizes the IVs within game constraints.
|
|
/// </summary>
|
|
/// <param name="template">IV template to generate from</param>
|
|
/// <param name="flawless">Count of flawless IVs to set. If none provided, a count will be detected.</param>
|
|
/// <returns>Randomized IVs if desired.</returns>
|
|
public int[] SetRandomIVs(IReadOnlyList<int> template, int? flawless = null)
|
|
{
|
|
int count = flawless ?? GetFlawlessIVCount();
|
|
int[] ivs = new int[6];
|
|
var rnd = Util.Rand;
|
|
do
|
|
{
|
|
for (int i = 0; i < 6; i++)
|
|
ivs[i] = template[i] < 0 ? rnd.Next(MaxIV + 1) : template[i];
|
|
} while (ivs.Count(z => z == MaxIV) < count);
|
|
|
|
IVs = ivs;
|
|
return ivs;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets the amount of flawless IVs that the <see cref="PKM"/> should have.
|
|
/// </summary>
|
|
/// <returns>Count of IVs that should be max.</returns>
|
|
public int GetFlawlessIVCount()
|
|
{
|
|
if (Generation >= 6 && (Legal.Legends.Contains(Species) || Legal.SubLegends.Contains(Species)))
|
|
return 3;
|
|
if (XY)
|
|
{
|
|
if (PersonalInfo.EggGroup1 == 15) // Undiscovered
|
|
return 3;
|
|
if (Met_Location == 148 && Met_Level == 30) // Friend Safari
|
|
return 2;
|
|
}
|
|
if (VC)
|
|
return Species is (int)Core.Species.Mew or (int)Core.Species.Celebi ? 5 : 3;
|
|
if (this is IAlpha {IsAlpha: true})
|
|
return 3;
|
|
return 0;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Applies all shared properties from the current <see cref="PKM"/> to <see cref="Destination"/> <see cref="PKM"/>.
|
|
/// </summary>
|
|
/// <param name="Destination"><see cref="PKM"/> that receives property values.</param>
|
|
public void TransferPropertiesWithReflection(PKM Destination)
|
|
{
|
|
// Only transfer declared properties not defined in PKM.cs but in the actual type
|
|
var srcType = GetType();
|
|
var destType = Destination.GetType();
|
|
var srcProperties = ReflectUtil.GetPropertiesCanWritePublicDeclared(srcType);
|
|
var destProperties = ReflectUtil.GetPropertiesCanWritePublicDeclared(destType);
|
|
|
|
// Transfer properties in the order they are defined in the destination PKM format for best conversion
|
|
var shared = destProperties.Intersect(srcProperties);
|
|
foreach (string property in shared)
|
|
{
|
|
if (!BatchEditing.TryGetHasProperty(this, property, out var src))
|
|
continue;
|
|
var prop = src.GetValue(this);
|
|
if (prop is not (byte[] or null) && BatchEditing.TryGetHasProperty(Destination, property, out var pi))
|
|
ReflectUtil.SetValue(pi, Destination, prop);
|
|
}
|
|
|
|
// set shared properties for the Gen1/2 base class
|
|
if (Destination is GBPKM l)
|
|
l.ImportFromFuture(this);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Checks if the <see cref="PKM"/> has the <see cref="move"/> in its current move list.
|
|
/// </summary>
|
|
public bool HasMove(int move) => Move1 == move || Move2 == move || Move3 == move || Move4 == move;
|
|
|
|
public int GetMoveIndex(int move) => Move1 == move ? 0 : Move2 == move ? 1 : Move3 == move ? 2 : Move4 == move ? 3 : -1;
|
|
|
|
public int GetMove(int index) => index switch
|
|
{
|
|
0 => Move1,
|
|
1 => Move2,
|
|
2 => Move3,
|
|
3 => Move4,
|
|
_ => throw new IndexOutOfRangeException(nameof(index)),
|
|
};
|
|
|
|
public int SetMove(int index, int value) => index switch
|
|
{
|
|
0 => Move1 = value,
|
|
1 => Move2 = value,
|
|
2 => Move3 = value,
|
|
3 => Move4 = value,
|
|
_ => throw new IndexOutOfRangeException(nameof(index)),
|
|
};
|
|
|
|
/// <summary>
|
|
/// Clears moves that a <see cref="PKM"/> may have, possibly from a future generation.
|
|
/// </summary>
|
|
public void ClearInvalidMoves()
|
|
{
|
|
uint invalid = 0;
|
|
var moves = Moves;
|
|
for (var i = 0; i < moves.Length; i++)
|
|
{
|
|
if (moves[i] <= MaxMoveID)
|
|
continue;
|
|
|
|
invalid++;
|
|
moves[i] = 0;
|
|
}
|
|
if (invalid == 0)
|
|
return;
|
|
if (invalid == 4) // no moves remain
|
|
{
|
|
moves[0] = 1; // Pound
|
|
Move1_PP = GetMovePP(1, Move1_PPUps);
|
|
}
|
|
|
|
Moves = moves;
|
|
FixMoves();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets one of the <see cref="EVs"/> based on its index within the array.
|
|
/// </summary>
|
|
/// <param name="index">Index to get</param>
|
|
public int GetEV(int index) => index switch
|
|
{
|
|
0 => EV_HP,
|
|
1 => EV_ATK,
|
|
2 => EV_DEF,
|
|
3 => EV_SPE,
|
|
4 => EV_SPA,
|
|
5 => EV_SPD,
|
|
_ => throw new ArgumentOutOfRangeException(nameof(index)),
|
|
};
|
|
|
|
/// <summary>
|
|
/// Gets one of the <see cref="IVs"/> based on its index within the array.
|
|
/// </summary>
|
|
/// <param name="index">Index to get</param>
|
|
public int GetIV(int index) => index switch
|
|
{
|
|
0 => IV_HP,
|
|
1 => IV_ATK,
|
|
2 => IV_DEF,
|
|
3 => IV_SPE,
|
|
4 => IV_SPA,
|
|
5 => IV_SPD,
|
|
_ => throw new ArgumentOutOfRangeException(nameof(index)),
|
|
};
|
|
}
|
|
}
|