PKHeX/PKHeX.Core/Legality/Evolutions
Kurt 95fbf66a6e
Refactor: Gen3/4 Lead Encounters, property fixing (#4193)
In addition to the Method 1 (and other sibling PIDIV types) correlation, an encounter can only be triggered if the calls prior land on the Method {1} seed. The RNG community has dubbed these patterns as "Method J" (D/P/Pt), "Method K" (HG/SS), and "Method H" (Gen3, coined by yours truly). The basic gist of these is that they are pre-requisites, like the Shadow locks of Colosseum/XD. 

Rename/re-type a bunch of properties to get the codebase more in line with correct property names & more obvious underlying types.
2024-02-22 21:20:54 -06:00
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EvolutionGroup Refactor: Gen3/4 Lead Encounters, property fixing (#4193) 2024-02-22 21:20:54 -06:00
Forward Fix gen4 encoding of ? 2024-01-21 23:44:12 -08:00
Methods Refactor: Gen3/4 Lead Encounters, property fixing (#4193) 2024-02-22 21:20:54 -06:00
Reversal Inject rule bypass logic for SV's level100 lvlup 2023-12-31 11:02:23 -08:00
EncounterOrigin.cs Refactor: Gen3/4 Lead Encounters, property fixing (#4193) 2024-02-22 21:20:54 -06:00
EvolutionChain.cs Refactor: Gen3/4 Lead Encounters, property fixing (#4193) 2024-02-22 21:20:54 -06:00
EvolutionHistory.cs Update .NET Runtime to .NET 8.0 (#4082) 2023-12-03 20:13:20 -08:00
EvolutionRuleTweak.cs Inject rule bypass logic for SV's level100 lvlup 2023-12-31 11:02:23 -08:00
EvolutionSet.cs Update .NET Runtime to .NET 8.0 (#4082) 2023-12-03 20:13:20 -08:00
EvolutionTree.cs Update .NET Runtime to .NET 8.0 (#4082) 2023-12-03 20:13:20 -08:00
IEvolutionNetwork.cs More fixes/improvements 2023-07-08 12:46:46 -07:00