PKHeX/PKHeX.Core/Legality/Areas/EncounterArea3XD.cs
Kurt fc754b346b
File scoped namespaces (#3529)
[Language Reference](https://docs.microsoft.com/en-us/dotnet/csharp/language-reference/proposals/csharp-10.0/file-scoped-namespaces)

Updates all the files, one less level of indentation.

Some small changes were made to API surfaces, renaming `PKM pkm` -> `PKM pk`, and `LegalityAnalysis.pkm` -> `LegalityAnalysis.Entity`
2022-06-18 11:04:24 -07:00

76 lines
2.1 KiB
C#

using System;
using System.Collections.Generic;
namespace PKHeX.Core;
/// <inheritdoc cref="EncounterArea" />
/// <summary>
/// <see cref="GameVersion.XD"/> encounter area
/// </summary>
public sealed record EncounterArea3XD : EncounterArea
{
public readonly EncounterSlot3PokeSpot[] Slots;
protected override IReadOnlyList<EncounterSlot> Raw => Slots;
public EncounterArea3XD(int loc, ushort s0, byte l0, ushort s1, byte l1, ushort s2, byte l2) : base(GameVersion.XD)
{
Location = loc;
Type = SlotType.Grass;
Slots = new[]
{
new EncounterSlot3PokeSpot(this, s0, 10, l0, 0),
new EncounterSlot3PokeSpot(this, s1, 10, l1, 1),
new EncounterSlot3PokeSpot(this, s2, 10, l2, 2),
};
}
public override IEnumerable<EncounterSlot> GetMatchingSlots(PKM pk, EvoCriteria[] chain)
{
if (pk.Format != 3) // Met Location and Met Level are changed on PK3->PK4
return GetSlotsFuzzy(chain);
if (pk.Met_Location != Location)
return Array.Empty<EncounterSlot3PokeSpot>();
return GetSlotsMatching(chain, pk.Met_Level);
}
private IEnumerable<EncounterSlot3PokeSpot> GetSlotsMatching(EvoCriteria[] chain, int lvl)
{
foreach (var slot in Slots)
{
foreach (var evo in chain)
{
if (slot.Species != evo.Species)
continue;
if (slot.Form != evo.Form)
break;
if (!slot.IsLevelWithinRange(lvl))
break;
yield return slot;
break;
}
}
}
private IEnumerable<EncounterSlot3PokeSpot> GetSlotsFuzzy(EvoCriteria[] chain)
{
foreach (var slot in Slots)
{
foreach (var evo in chain)
{
if (slot.Species != evo.Species)
continue;
if (slot.Form != evo.Form)
break;
if (slot.LevelMin > evo.LevelMax)
break;
yield return slot;
break;
}
}
}
}