PKHeX/PKHeX.Core/Editing/Saves/BoxManipBase.cs
Kurt 02420d3e93
PKHeX.Core Nullable cleanup (#2401)
* Handle some nullable cases

Refactor MysteryGift into a second abstract class (backed by a byte array, or fake data)
Make some classes have explicit constructors instead of { } initialization

* Handle bits more obviously without null

* Make SaveFile.BAK explicitly readonly again

* merge constructor methods to have readonly fields

* Inline some properties

* More nullable handling

* Rearrange box actions

define straightforward classes to not have any null properties

* Make extrabyte reference array immutable

* Move tooltip creation to designer

* Rearrange some logic to reduce nesting

* Cache generated fonts
* Split mystery gift album purpose
* Handle more tooltips
* Disallow null setters
* Don't capture RNG object, only type enum

* Unify learnset objects
Now have readonly properties which are never null
don't new() empty learnsets (>800 Learnset objects no longer created,
total of 2400 objects since we also new() a move & level array)
optimize g1/2 reader for early abort case

* Access rewrite
Initialize blocks in a separate object, and get via that object
removes a couple hundred "might be null" warnings since blocks are now readonly getters
some block references have been relocated, but interfaces should expose all that's needed
put HoF6 controls in a groupbox, and disable

* Readonly personal data
* IVs non nullable for mystery gift
* Explicitly initialize forced encounter moves
* Make shadow objects readonly & non-null
Put murkrow fix in binary data resource, instead of on startup
* Assign dex form fetch on constructor
Fixes legality parsing edge cases
also handle cxd parse for valid; exit before exception is thrown in FrameGenerator

* Remove unnecessary null checks
* Keep empty value until init
SetPouch sets the value to an actual one during load, but whatever

* Readonly team lock data
* Readonly locks
Put locked encounters at bottom (favor unlocked)

* Mail readonly data / offset
Rearrange some call flow and pass defaults
Add fake classes for SaveDataEditor mocking
Always party size, no need to check twice in stat editor
use a fake save file as initial data for savedata editor, and for
gamedata (wow i found a usage)
constrain eventwork editor to struct variable types (uint, int, etc),
thus preventing null assignment errors
2019-10-16 18:47:31 -07:00

75 lines
No EOL
5.1 KiB
C#

using System;
using System.Collections.Generic;
using PKHeX.Core.Searching;
namespace PKHeX.Core
{
public abstract class BoxManipBase : IBoxManip
{
protected BoxManipBase(BoxManipType type, Func<SaveFile, bool> usable)
{
Type = type;
Usable = usable;
}
public BoxManipType Type { get; }
public Func<SaveFile, bool> Usable { get; }
public abstract string GetPrompt(bool all);
public abstract string GetFail(bool all);
public abstract string GetSuccess(bool all);
public abstract int Execute(SaveFile SAV, BoxManipParam param);
public static readonly IReadOnlyList<BoxManipBase> SortCommon = new List<BoxManipBase>
{
new BoxManipSort(BoxManipType.SortSpecies, PKMSorting.OrderBySpecies),
new BoxManipSort(BoxManipType.SortSpeciesReverse, PKMSorting.OrderByDescendingSpecies),
new BoxManipSort(BoxManipType.SortLevel, PKMSorting.OrderByLevel),
new BoxManipSort(BoxManipType.SortLevelReverse, PKMSorting.OrderByDescendingLevel),
new BoxManipSort(BoxManipType.SortDate, PKMSorting.OrderByDateObtained, s => s.Generation >= 4),
new BoxManipSort(BoxManipType.SortName, list => list.OrderBySpeciesName(GameInfo.Strings.Species)),
new BoxManipSort(BoxManipType.SortFavorite, list => list.OrderByCustom(pk => pk is PB7 pb7 && pb7.Favorite), s => s is SAV7b),
new BoxManipSortComplex(BoxManipType.SortParty, (list, sav) => list.OrderByCustom(pk => ((SAV7b)sav).Blocks.Storage.GetPartyIndex(pk.Box - 1, pk.Slot - 1)), s => s is SAV7b),
new BoxManipSort(BoxManipType.SortShiny, list => list.OrderByCustom(pk => !pk.IsShiny)),
new BoxManipSort(BoxManipType.SortRandom, list => list.OrderByCustom(_ => Util.Rand32())),
};
public static readonly IReadOnlyList<BoxManipBase> SortAdvanced = new List<BoxManipBase>
{
new BoxManipSort(BoxManipType.SortUsage, PKMSorting.OrderByUsage, s => s.Generation >= 3),
new BoxManipSort(BoxManipType.SortPotential, list => list.OrderByCustom(pk => (pk.MaxIV * 6) - pk.IVTotal)),
new BoxManipSort(BoxManipType.SortTraining, list => list.OrderByCustom(pk => (pk.MaxEV * 6) - pk.EVTotal)),
new BoxManipSortComplex(BoxManipType.SortOwner, (list, sav) => list.OrderByOwnership(sav)),
new BoxManipSort(BoxManipType.SortType, list => list.OrderByCustom(pk => pk.PersonalInfo.Type1, pk => pk.PersonalInfo.Type2)),
new BoxManipSort(BoxManipType.SortVersion, list => list.OrderByCustom(pk => pk.GenNumber, pk => pk.Version, pk => pk.Met_Location), s => s.Generation >= 3),
new BoxManipSort(BoxManipType.SortBST, list => list.OrderByCustom(pk => pk.PersonalInfo.BST)),
new BoxManipSort(BoxManipType.SortCP, list => list.OrderByCustom(pk => pk is PB7 pb7 ? pb7.Stat_CP : 0), s => s is SAV7b),
new BoxManipSort(BoxManipType.SortLegal, list => list.OrderByCustom(pk => !new LegalityAnalysis(pk).Valid)),
new BoxManipSort(BoxManipType.SortEncounterType, list => list.OrderByCustom(pk => new LegalityAnalysis(pk).Info?.EncounterMatch.GetEncounterTypeName() ?? string.Empty)),
};
public static readonly IReadOnlyList<BoxManipBase> ClearCommon = new List<BoxManipBase>
{
new BoxManipClear(BoxManipType.DeleteAll, _ => true),
new BoxManipClear(BoxManipType.DeleteEggs, pk => pk.IsEgg, s => s.Generation >= 2),
new BoxManipClearComplex(BoxManipType.DeletePastGen, (pk, sav) => pk.GenNumber != sav.Generation, s => s.Generation >= 4),
new BoxManipClearComplex(BoxManipType.DeleteForeign, (pk, sav) => !sav.IsOriginalHandler(pk, pk.Format > 2)),
new BoxManipClear(BoxManipType.DeleteUntrained, pk => pk.EVTotal == 0),
new BoxManipClear(BoxManipType.DeleteItemless, pk => pk.HeldItem == 0),
new BoxManipClear(BoxManipType.DeleteIllegal, pk => !new LegalityAnalysis(pk).Valid),
new BoxManipClearDuplicate<string>(BoxManipType.DeleteClones, pk => SearchUtil.GetCloneDetectMethod(CloneDetectionMethod.HashDetails)(pk)),
};
public static readonly IReadOnlyList<BoxManipModify> ModifyCommon = new List<BoxManipModify>
{
new BoxManipModify(BoxManipType.ModifyHatchEggs, pk => pk.ForceHatchPKM(), s => s.Generation >= 2),
new BoxManipModify(BoxManipType.ModifyMaxFriendship, pk => pk.MaximizeFriendship()),
new BoxManipModify(BoxManipType.ModifyMaxLevel, pk => pk.MaximizeLevel()),
new BoxManipModify(BoxManipType.ModifyResetMoves, pk => pk.SetMoves(pk.GetMoveSet()), s => s.Generation >= 3),
new BoxManipModify(BoxManipType.ModifyRandomMoves, pk => pk.SetMoves(pk.GetMoveSet(true))),
new BoxManipModify(BoxManipType.ModifyHyperTrain,pk => pk.SetSuggestedHyperTrainingData(), s => s.Generation >= 7),
new BoxManipModify(BoxManipType.ModifyRemoveNicknames, pk => pk.SetDefaultNickname()),
new BoxManipModify(BoxManipType.ModifyRemoveItem, pk => pk.HeldItem = 0, s => s.Generation >= 2),
};
}
}