mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-12 23:37:07 +00:00
b1ead9e630
reduces loading time (don't have to allocate conversion arrays when launching a gen7 game), and separates things to easier to manage locations reworks gen3 string encode/decode, no longer does 3->4->5 and 5->4->3; instead goes straight to the end result without an intermediary format. String sanitization should probably be broken up rather than reused, oh well.
221 lines
11 KiB
C#
221 lines
11 KiB
C#
using System;
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namespace PKHeX.Core
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{
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/// <summary> Generation 2 <see cref="PKM"/> format. </summary>
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public sealed class PK2 : _K12
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{
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public override PersonalInfo PersonalInfo => PersonalTable.C[Species];
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public override bool Valid => Species <= 252;
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public override int SIZE_PARTY => PKX.SIZE_2PARTY;
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public override int SIZE_STORED => PKX.SIZE_2STORED;
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public override bool Korean => !Japanese && otname[0] <= 0xB;
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public override int Format => 2;
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public PK2(bool jp = false) : base(new byte[PKX.SIZE_2PARTY], jp) { }
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public PK2(byte[] decryptedData, bool jp = false) : base(decryptedData, jp) { }
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public override PKM Clone() => new PK2((byte[])Data.Clone(), Japanese)
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{
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Identifier = Identifier,
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otname = (byte[])otname.Clone(),
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nick = (byte[])nick.Clone(),
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IsEgg = IsEgg,
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};
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protected override byte[] Encrypt() => new PokeList2(this).Write();
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#region Stored Attributes
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public override int Species { get => Data[0]; set => Data[0] = (byte)value; }
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public override int SpriteItem => ItemConverter.GetG4Item((byte)HeldItem);
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public override int HeldItem { get => Data[0x1]; set => Data[0x1] = (byte)value; }
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public override int Move1 { get => Data[2]; set => Data[2] = (byte)value; }
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public override int Move2 { get => Data[3]; set => Data[3] = (byte)value; }
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public override int Move3 { get => Data[4]; set => Data[4] = (byte)value; }
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public override int Move4 { get => Data[5]; set => Data[5] = (byte)value; }
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public override int TID { get => BigEndian.ToUInt16(Data, 6); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 6); }
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public override uint EXP { get => BigEndian.ToUInt32(Data, 8) >> 8; set => Array.Copy(BigEndian.GetBytes(value << 8), 0, Data, 8, 3); }
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public override int EV_HP { get => BigEndian.ToUInt16(Data, 0xB); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0xB); }
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public override int EV_ATK { get => BigEndian.ToUInt16(Data, 0xD); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0xD); }
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public override int EV_DEF { get => BigEndian.ToUInt16(Data, 0xF); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0xF); }
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public override int EV_SPE { get => BigEndian.ToUInt16(Data, 0x11); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x11); }
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public int EV_SPC { get => BigEndian.ToUInt16(Data, 0x13); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x13); }
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public override int EV_SPA { get => EV_SPC; set => EV_SPC = value; }
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public override int EV_SPD { get => EV_SPC; set { } }
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public override ushort DV16 { get => BigEndian.ToUInt16(Data, 0x15); set => BigEndian.GetBytes(value).CopyTo(Data, 0x15); }
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public override int Move1_PP { get => Data[0x17] & 0x3F; set => Data[0x17] = (byte)((Data[0x17] & 0xC0) | Math.Min(63, value)); }
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public override int Move2_PP { get => Data[0x18] & 0x3F; set => Data[0x18] = (byte)((Data[0x18] & 0xC0) | Math.Min(63, value)); }
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public override int Move3_PP { get => Data[0x19] & 0x3F; set => Data[0x19] = (byte)((Data[0x19] & 0xC0) | Math.Min(63, value)); }
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public override int Move4_PP { get => Data[0x1A] & 0x3F; set => Data[0x1A] = (byte)((Data[0x1A] & 0xC0) | Math.Min(63, value)); }
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public override int Move1_PPUps { get => (Data[0x17] & 0xC0) >> 6; set => Data[0x17] = (byte)((Data[0x17] & 0x3F) | ((value & 0x3) << 6)); }
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public override int Move2_PPUps { get => (Data[0x18] & 0xC0) >> 6; set => Data[0x18] = (byte)((Data[0x18] & 0x3F) | ((value & 0x3) << 6)); }
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public override int Move3_PPUps { get => (Data[0x19] & 0xC0) >> 6; set => Data[0x19] = (byte)((Data[0x19] & 0x3F) | ((value & 0x3) << 6)); }
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public override int Move4_PPUps { get => (Data[0x1A] & 0xC0) >> 6; set => Data[0x1A] = (byte)((Data[0x1A] & 0x3F) | ((value & 0x3) << 6)); }
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public override int CurrentFriendship { get => Data[0x1B]; set => Data[0x1B] = (byte)value; }
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private byte PKRS { get => Data[0x1C]; set => Data[0x1C] = value; }
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public override int PKRS_Days { get => PKRS & 0xF; set => PKRS = (byte)((PKRS & ~0xF) | value); }
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public override int PKRS_Strain { get => PKRS >> 4; set => PKRS = (byte)((PKRS & 0xF) | value << 4); }
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// Crystal only Caught Data
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public int CaughtData { get => BigEndian.ToUInt16(Data, 0x1D); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x1D); }
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public int Met_TimeOfDay { get => (CaughtData >> 14) & 0x3; set => CaughtData = (CaughtData & 0x3FFF) | ((value & 0x3) << 14); }
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public override int Met_Level { get => (CaughtData >> 8) & 0x3F; set => CaughtData = (CaughtData & 0xC0FF) | ((value & 0x3F) << 8); }
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public override int OT_Gender { get => (CaughtData >> 7) & 1; set => CaughtData = (CaughtData & 0xFF7F) | ((value & 1) << 7); }
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public override int Met_Location { get => CaughtData & 0x7F; set => CaughtData = (CaughtData & 0xFF80) | (value & 0x7F); }
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public override int Stat_Level
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{
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get => Data[0x1F];
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set => Data[0x1F] = (byte)value;
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}
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#endregion
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#region Party Attributes
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public override int Status_Condition { get => Data[0x20]; set => Data[0x20] = (byte)value; }
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public override int Stat_HPCurrent { get => BigEndian.ToUInt16(Data, 0x22); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x22); }
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public override int Stat_HPMax { get => BigEndian.ToUInt16(Data, 0x24); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x24); }
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public override int Stat_ATK { get => BigEndian.ToUInt16(Data, 0x26); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x26); }
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public override int Stat_DEF { get => BigEndian.ToUInt16(Data, 0x28); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x28); }
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public override int Stat_SPE { get => BigEndian.ToUInt16(Data, 0x2A); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x2A); }
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public override int Stat_SPA { get => BigEndian.ToUInt16(Data, 0x2C); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x2C); }
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public override int Stat_SPD { get => BigEndian.ToUInt16(Data, 0x2E); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x2E); }
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#endregion
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public override bool IsEgg { get; set; }
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public override bool HasOriginalMetLocation => CaughtData != 0;
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public override int Version { get => HasOriginalMetLocation ? (int)GameVersion.C : (int)GameVersion.GSC; set { } }
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// Maximums
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public override int MaxMoveID => Legal.MaxMoveID_2;
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public override int MaxSpeciesID => Legal.MaxSpeciesID_2;
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public override int MaxAbilityID => Legal.MaxAbilityID_2;
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public override int MaxItemID => Legal.MaxItemID_2;
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public PK1 ConvertToPK1()
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{
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PK1 pk1 = new PK1(Japanese) {TradebackStatus = TradebackType.WasTradeback};
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Array.Copy(Data, 0x1, pk1.Data, 0x7, 0x1A);
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pk1.Species = Species; // This will take care of Typing :)
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var lvl = Stat_Level;
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if (lvl == 0) // no party stats (originated from box format), need to regenerate
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{
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pk1.Stat_HPCurrent = GetStat(PersonalInfo.HP, IV_ATK, EV_ATK, Stat_Level);
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pk1.Stat_Level = CurrentLevel;
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}
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else
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{
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pk1.Stat_HPCurrent = Stat_HPCurrent;
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pk1.Stat_Level = Stat_Level;
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}
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// Status = 0
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pk1.otname = (byte[])otname.Clone();
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pk1.nick = (byte[])nick.Clone();
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pk1.ClearInvalidMoves();
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return pk1;
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}
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public PK7 ConvertToPK7()
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{
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var pk7 = new PK7
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{
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EncryptionConstant = Util.Rand32(),
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Species = Species,
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TID = TID,
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CurrentLevel = CurrentLevel,
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EXP = EXP,
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Met_Level = CurrentLevel,
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Nature = Experience.GetNatureVC(EXP),
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PID = Util.Rand32(),
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Ball = 4,
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MetDate = DateTime.Now,
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Version = CaughtData != 0 ? (int)GameVersion.C : (int)GameVersion.SV,
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Move1 = Move1,
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Move2 = Move2,
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Move3 = Move3,
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Move4 = Move4,
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Move1_PPUps = Move1_PPUps,
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Move2_PPUps = Move2_PPUps,
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Move3_PPUps = Move3_PPUps,
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Move4_PPUps = Move4_PPUps,
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Move1_PP = Move1_PP,
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Move2_PP = Move2_PP,
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Move3_PP = Move3_PP,
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Move4_PP = Move4_PP,
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Met_Location = Legal.Transfer2, // "Johto region", hardcoded.
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Gender = Gender,
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IsNicknamed = false,
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AltForm = AltForm,
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Country = PKMConverter.Country,
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Region = PKMConverter.Region,
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ConsoleRegion = PKMConverter.ConsoleRegion,
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CurrentHandler = 1,
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HT_Name = PKMConverter.OT_Name,
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HT_Gender = PKMConverter.OT_Gender,
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Geo1_Country = PKMConverter.Country,
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Geo1_Region = PKMConverter.Region
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};
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pk7.Language = GuessedLanguage(PKMConverter.Language);
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pk7.Nickname = PKX.GetSpeciesNameGeneration(pk7.Species, pk7.Language, pk7.Format);
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if (otname[0] == StringConverter12.G1TradeOTCode) // Ingame Trade
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pk7.OT_Name = Encounters1.TradeOTG1[pk7.Language];
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pk7.OT_Friendship = pk7.HT_Friendship = PersonalTable.SM[Species].BaseFriendship;
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// IVs
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var special = Species == 151 || Species == 251;
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var new_ivs = new int[6];
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int flawless = special ? 5 : 3;
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for (var i = 0; i < new_ivs.Length; i++) new_ivs[i] = Util.Rand.Next(pk7.MaxIV + 1);
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for (var i = 0; i < flawless; i++) new_ivs[i] = 31;
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Util.Shuffle(new_ivs);
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pk7.IVs = new_ivs;
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if (IsShiny)
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pk7.SetShiny();
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int abil = 2; // Hidden
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if (Legal.TransferSpeciesDefaultAbility_2.Contains(Species))
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abil = 0; // Reset
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pk7.RefreshAbility(abil); // 0/1/2 (not 1/2/4)
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if (special)
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{
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pk7.FatefulEncounter = true;
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}
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else if (IsNicknamedBank)
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{
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pk7.IsNicknamed = true;
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pk7.Nickname = Korean ? Nickname
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: StringConverter12.GetG1ConvertedString(nick, Japanese);
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}
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pk7.OT_Name = Korean ? OT_Name
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: StringConverter12.GetG1ConvertedString(otname, Japanese);
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pk7.OT_Gender = OT_Gender; // Crystal
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pk7.TradeMemory(Bank: true); // oh no, memories on gen7 pkm
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// Dizzy Punch cannot be transferred
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{
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var moves = pk7.Moves;
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var index = Array.IndexOf(moves, 146); // Dizzy Punch
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if (index != -1)
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{
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moves[index] = 0;
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pk7.Moves = moves;
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pk7.FixMoves();
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}
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}
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pk7.RefreshChecksum();
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return pk7;
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}
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}
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}
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