mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-22 10:23:09 +00:00
47071b41f3
Existing `get`/`set` logic is flawed in that it doesn't work on Big Endian operating systems, and it allocates heap objects when it doesn't need to. `System.Buffers.Binary.BinaryPrimitives` in the `System.Memory` NuGet package provides both Little Endian and Big Endian methods to read and write data; all the `get`/`set` operations have been reworked to use this new API. This removes the need for PKHeX's manual `BigEndian` class, as all functions are already covered by the BinaryPrimitives API. The `StringConverter` has now been rewritten to accept a Span to read from & write to, no longer requiring a temporary StringBuilder. Other Fixes included: - The Super Training UI for Gen6 has been reworked according to the latest block structure additions. - Cloning a Stadium2 Save File now works correctly (opening from the Folder browser list). - Checksum & Sanity properties removed from parent PKM class, and is now implemented via interface.
187 lines
7.4 KiB
C#
187 lines
7.4 KiB
C#
using System;
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using System.Security.Cryptography;
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using static System.Buffers.Binary.BinaryPrimitives;
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namespace PKHeX.Core
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{
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/// <summary>
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/// MemeCrypto V1 - The Original Series
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/// </summary>
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/// <remarks>
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/// A variant of <see cref="SaveFile"/> encryption and obfuscation used in <see cref="GameVersion.Gen7"/>.
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/// <br> The save file stores a dedicated block to contain a hash of the savedata, computed when the block is zeroed. </br>
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/// <br> This signing logic is reused for other authentication; refer to <see cref="MemeKeyIndex"/>. </br>
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/// <br> The save file first computes a SHA256 Hash over the block checksum region.
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/// The logic then applies a SHA1 hash over the SHA256 hash result, encrypts it with a <see cref="MemeKey"/>, and signs it with an RSA private key in a non-straightforward manner. </br>
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/// </remarks>
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public static class MemeCrypto
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{
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private const uint POKE = 0x454B4F50;
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public static bool VerifyMemePOKE(ReadOnlySpan<byte> input, out byte[] output)
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{
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if (input.Length < 0x60)
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throw new ArgumentException("Invalid POKE buffer!");
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var memeLen = input.Length - 8;
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var memeIndex = MemeKeyIndex.PokedexAndSaveFile;
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for (var i = input.Length - 8; i >= 0; i--)
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{
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if (ReadUInt32LittleEndian(input[i..]) != POKE)
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continue;
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var keyIndex = ReadInt32LittleEndian(input[(i+4)..]);
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if (!MemeKey.IsValidPokeKeyIndex(keyIndex))
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continue;
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memeLen = i;
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memeIndex = (MemeKeyIndex)keyIndex;
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break;
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}
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foreach (var len in new[] { memeLen, memeLen - 2 }) // Account for Pokédex QR Edge case
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{
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if (VerifyMemeData(input, out output, 0, len, memeIndex))
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return true;
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if (VerifyMemeData(input, out output, 0, len, MemeKeyIndex.PokedexAndSaveFile))
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return true;
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}
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output = Array.Empty<byte>();
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return false;
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}
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public static bool VerifyMemeData(ReadOnlySpan<byte> input, out byte[] output)
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{
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foreach (MemeKeyIndex keyIndex in Enum.GetValues(typeof(MemeKeyIndex)))
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{
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if (VerifyMemeData(input, out output, keyIndex))
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return true;
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}
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output = Array.Empty<byte>();
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return false;
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}
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public static bool VerifyMemeData(ReadOnlySpan<byte> input, out byte[] output, MemeKeyIndex keyIndex)
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{
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if (input.Length < 0x60)
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{
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output = Array.Empty<byte>();
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return false;
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}
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var key = new MemeKey(keyIndex);
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output = input.ToArray();
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var sigBuffer = key.RsaPublic(input[^0x60..]);
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using var sha1 = SHA1.Create();
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if (DecryptCompare(output, sigBuffer, key, sha1))
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return true;
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sigBuffer[0x0] |= 0x80;
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if (DecryptCompare(output, sigBuffer, key, sha1))
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return true;
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output = Array.Empty<byte>();
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return false;
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}
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private static bool DecryptCompare(byte[] output, ReadOnlySpan<byte> sigBuffer, MemeKey key, SHA1 sha1)
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{
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sigBuffer.CopyTo(output.AsSpan(output.Length - 0x60));
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key.AesDecrypt(output).CopyTo(output);
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// Check for 8-byte equality.
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var hash = sha1.ComputeHash(output, 0, output.Length - 0x8);
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var computed = ReadUInt64LittleEndian(hash.AsSpan());
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var existing = ReadUInt64LittleEndian(output.AsSpan(output.Length - 0x8));
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return computed == existing;
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}
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public static bool VerifyMemeData(ReadOnlySpan<byte> input, out byte[] output, int offset, int length)
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{
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var data = input.Slice(offset, length).ToArray();
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if (VerifyMemeData(data, out output))
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{
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var newOutput = input.ToArray();
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output.CopyTo(newOutput, offset);
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output = newOutput;
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return true;
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}
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output = Array.Empty<byte>();
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return false;
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}
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public static bool VerifyMemeData(ReadOnlySpan<byte> input, out byte[] output, int offset, int length, MemeKeyIndex keyIndex)
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{
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var data = input.Slice(offset, length);
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if (VerifyMemeData(data, out output, keyIndex))
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{
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var newOutput = input.ToArray();
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output.CopyTo(newOutput, offset);
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output = newOutput;
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return true;
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}
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output = Array.Empty<byte>();
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return false;
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}
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public static byte[] SignMemeData(ReadOnlySpan<byte> input, MemeKeyIndex keyIndex = MemeKeyIndex.PokedexAndSaveFile)
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{
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// Validate Input
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if (input.Length < 0x60)
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throw new ArgumentException("Cannot memesign a buffer less than 0x60 bytes in size!");
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var key = new MemeKey(keyIndex);
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if (!key.CanResign)
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throw new ArgumentException("Cannot sign with the specified memekey!");
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var output = input.ToArray();
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// Copy in the SHA1 signature
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using (var sha1 = SHA1.Create())
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{
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var hash = sha1.ComputeHash(output, 0, output.Length - 8);
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hash.AsSpan(0, 8).CopyTo(output.AsSpan(output.Length - 8, 8));
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}
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// Perform AES operations
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output = key.AesEncrypt(output);
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var sigBuffer = output.AsSpan(output.Length - 0x60, 0x60);
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sigBuffer[0] &= 0x7F;
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var signed = key.RsaPrivate(sigBuffer);
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signed.CopyTo(sigBuffer);
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return output;
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}
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/// <summary>
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/// Resigns save data.
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/// </summary>
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/// <param name="sav7">Save file data to resign</param>
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/// <returns>The resigned save data. Invalid input returns null.</returns>
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public static byte[] Resign7(ReadOnlySpan<byte> sav7)
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{
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if (sav7.Length is not (SaveUtil.SIZE_G7SM or SaveUtil.SIZE_G7USUM))
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throw new ArgumentException("Should not be using this for unsupported saves.");
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// Save Chunks are 0x200 bytes each; Memecrypto signature is 0x100 bytes into the 2nd to last chunk.
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var isUSUM = sav7.Length == SaveUtil.SIZE_G7USUM;
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var ChecksumTableOffset = sav7.Length - 0x200;
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var MemeCryptoOffset = isUSUM ? 0x6C100 : 0x6BB00;
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var ChecksumSignatureLength = isUSUM ? 0x150 : 0x140;
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const int MemeCryptoSignatureLength = 0x80;
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var result = sav7.ToArray();
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// Store current signature
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var oldSig = sav7.Slice(MemeCryptoOffset, MemeCryptoSignatureLength).ToArray();
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using var sha256 = SHA256.Create();
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var newSig = sha256.ComputeHash(result, ChecksumTableOffset, ChecksumSignatureLength);
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Span<byte> sigSpan = stackalloc byte[MemeCryptoSignatureLength];
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newSig.CopyTo(sigSpan);
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if (VerifyMemeData(oldSig, out var memeSig, MemeKeyIndex.PokedexAndSaveFile))
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memeSig.AsSpan()[0x20..0x80].CopyTo(sigSpan[0x20..]);
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SignMemeData(sigSpan).CopyTo(result, MemeCryptoOffset);
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return result;
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}
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}
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}
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