PKHeX/PKHeX.Core/Legality/Encounters
Kurt 66c00e4f8a Add EC/PID checks for bdsp in-game trades
all data stored in the object is pre-computed from the EC xoroshiro (similar to roamers); all have a fixed seed.
2022-01-17 20:22:17 -08:00
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Data Add EC/PID checks for bdsp in-game trades 2022-01-17 20:22:17 -08:00
EncounterMisc Enumerate ability permissions in encounter templates, misc updates (#3368) 2022-01-08 22:34:04 -08:00
EncounterSlot Enumerate ability permissions in encounter templates, misc updates (#3368) 2022-01-08 22:34:04 -08:00
EncounterStatic Add Wild8RNG generation method 2022-01-16 01:57:56 -06:00
EncounterTrade Add EC/PID checks for bdsp in-game trades 2022-01-17 20:22:17 -08:00
Generator Enumerate ability permissions in encounter templates, misc updates (#3368) 2022-01-08 22:34:04 -08:00
Information Update 21.11.19 - Brilliant Diamond & Shining Pearl (#3289) 2021-11-19 18:23:49 -08:00
Verifiers Return evolution chains with more accurate min-max 2022-01-14 00:11:33 -08:00
EncounterMatchRating.cs Pre-filter memory mismatch on moves 2021-08-15 14:23:15 -07:00
IEncounterable.cs Expose shiny potential value 2022-01-07 17:48:12 -08:00
IEncounterConvertible.cs Add more xmldoc 2021-02-24 18:08:03 -08:00
IEncounterInfo.cs Add more xmldoc 2021-02-24 18:08:03 -08:00
IEncounterMatch.cs Add more xmldoc 2021-02-24 18:08:03 -08:00
IEncounterTemplate.cs Show shiny state of encounter in db 2021-05-18 10:36:45 -07:00