mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-23 12:33:06 +00:00
769d5d8689
Useful for partially-supported savefiles that can't be exported yet (Stadium)
135 lines
5.1 KiB
C#
135 lines
5.1 KiB
C#
using System;
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using System.Collections.Generic;
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namespace PKHeX.Core
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{
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public sealed class SAV1Stadium : SaveFile, ILangDeviantSave
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{
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protected override string BAKText => $"{OT} ({Version}) - {PlayTimeString}";
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public override string Filter => "SAV File|*.sav|All Files|*.*";
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public override string Extension => ".sav";
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public int SaveRevision => Japanese ? 0 : 1;
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public string SaveRevisionString => Japanese ? "J" : "U";
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public bool Japanese { get; }
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public bool Korean => false;
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public override PersonalTable Personal => PersonalTable.Y;
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public override int MaxEV => ushort.MaxValue;
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public override IReadOnlyList<ushort> HeldItems => Array.Empty<ushort>();
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public override GameVersion Version { get; protected set; } = GameVersion.Stadium;
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public override SaveFile Clone() => new SAV1Stadium((byte[])Data.Clone(), Japanese);
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public override bool ChecksumsValid => true;
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public override string ChecksumInfo => string.Empty;
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public override int Generation => 1;
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public override string GetString(byte[] data, int offset, int length) => StringConverter12.GetString1(data, offset, length, Japanese);
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public override byte[] SetString(string value, int maxLength, int PadToSize = 0, ushort PadWith = 0)
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{
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if (PadToSize == 0)
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PadToSize = maxLength + 1;
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return StringConverter12.SetString1(value, maxLength, Japanese, PadToSize, PadWith);
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}
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private int StringLength => Japanese ? 5 : 10;
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public override int OTLength => StringLength;
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public override int NickLength => StringLength;
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public override int BoxCount => 84;
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public override int BoxSlotCount => 6;
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public override int MaxMoveID => Legal.MaxMoveID_1;
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public override int MaxSpeciesID => Legal.MaxSpeciesID_1;
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public override int MaxAbilityID => Legal.MaxAbilityID_1;
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public override int MaxItemID => Legal.MaxItemID_1;
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public override int MaxBallID => 0; // unused
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public override int MaxGameID => 99; // unused
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public override int MaxMoney => 999999;
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public override int MaxCoins => 9999;
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public override int GetPartyOffset(int slot) => -1;
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protected override void SetChecksums() { } // todo
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public override Type PKMType => typeof(PK1);
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protected override PKM GetPKM(byte[] data)
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{
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int len = StringLength;
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var nick = data.Slice(0x21, len);
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var ot = data.Slice(0x21 + len, len);
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return new PK1(data, Japanese) {OT_Trash = ot, Nickname_Trash = nick};
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}
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protected override byte[] DecryptPKM(byte[] data) => data;
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public override PKM BlankPKM => new PK1(Japanese);
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protected override int SIZE_STORED => Japanese ? 0x2D : 0x37;
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protected override int SIZE_PARTY => Japanese ? 0x2D : 0x37;
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public SAV1Stadium(byte[] data) : this(data, IsStadiumJ(data)) { }
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public SAV1Stadium(byte[] data, bool japanese) : base(data, false)
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{
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Japanese = japanese;
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Box = 0;
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}
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public SAV1Stadium(bool japanese = false) : base(SaveUtil.SIZE_G1STAD)
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{
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Japanese = japanese;
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Box = 0;
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ClearBoxes();
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}
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private int TeamSize => Japanese ? TeamSizeJ : TeamSizeU;
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private const int TeamSizeU = 0x160;
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private const int TeamSizeJ = 0x128;
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public override int GetBoxOffset(int box) => (box * TeamSize) + 0x10;
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public override string GetBoxName(int box) => $"Team {box + 1}";
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public override void SetBoxName(int box, string value) { }
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public override void WriteSlotFormatStored(PKM pkm, byte[] data, int offset)
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{
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// pkm that have never been boxed have yet to save the 'current level' for box indication
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// set this value at this time
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((PK1)pkm).Stat_LevelBox = pkm.CurrentLevel;
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base.WriteSlotFormatStored(pkm, Data, offset);
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}
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public override void WriteBoxSlot(PKM pkm, byte[] data, int offset)
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{
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// pkm that have never been boxed have yet to save the 'current level' for box indication
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// set this value at this time
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((PK1)pkm).Stat_LevelBox = pkm.CurrentLevel;
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base.WriteBoxSlot(pkm, Data, offset);
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}
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public static bool IsStadiumU(byte[] data)
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{
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if (data.Length != SaveUtil.SIZE_G1STAD)
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return false;
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for (int i = 0; i < 10; i++)
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{
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if (BitConverter.ToUInt32(data, 0x15A + (i * TeamSizeU)) != 0x454B4F50) // POKE
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return false;
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}
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return true;
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}
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public static bool IsStadiumJ(byte[] data)
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{
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if (data.Length != SaveUtil.SIZE_G1STAD)
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return false;
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for (int i = 0; i < 10; i++)
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{
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if (BitConverter.ToUInt32(data, 0x122 + (i * TeamSizeJ)) != 0x454B4F50) // POKE
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return false;
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}
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return true;
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}
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}
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}
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