mirror of
https://github.com/kwsch/PKHeX
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fc754b346b
[Language Reference](https://docs.microsoft.com/en-us/dotnet/csharp/language-reference/proposals/csharp-10.0/file-scoped-namespaces) Updates all the files, one less level of indentation. Some small changes were made to API surfaces, renaming `PKM pkm` -> `PKM pk`, and `LegalityAnalysis.pkm` -> `LegalityAnalysis.Entity`
214 lines
8.9 KiB
C#
214 lines
8.9 KiB
C#
namespace PKHeX.Core;
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/// <summary> Marks introduced in Generation 8 </summary>
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public interface IRibbonSetMark8
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{
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bool RibbonMarkLunchtime { get; set; }
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bool RibbonMarkSleepyTime { get; set; }
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bool RibbonMarkDusk { get; set; }
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bool RibbonMarkDawn { get; set; }
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bool RibbonMarkCloudy { get; set; }
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bool RibbonMarkRainy { get; set; }
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bool RibbonMarkStormy { get; set; }
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bool RibbonMarkSnowy { get; set; }
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bool RibbonMarkBlizzard { get; set; }
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bool RibbonMarkDry { get; set; }
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bool RibbonMarkSandstorm { get; set; }
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bool RibbonMarkMisty { get; set; }
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bool RibbonMarkDestiny { get; set; }
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bool RibbonMarkFishing { get; set; }
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bool RibbonMarkCurry { get; set; }
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bool RibbonMarkUncommon { get; set; }
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bool RibbonMarkRare { get; set; }
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bool RibbonMarkRowdy { get; set; }
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bool RibbonMarkAbsentMinded { get; set; }
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bool RibbonMarkJittery { get; set; }
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bool RibbonMarkExcited { get; set; }
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bool RibbonMarkCharismatic { get; set; }
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bool RibbonMarkCalmness { get; set; }
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bool RibbonMarkIntense { get; set; }
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bool RibbonMarkZonedOut { get; set; }
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bool RibbonMarkJoyful { get; set; }
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bool RibbonMarkAngry { get; set; }
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bool RibbonMarkSmiley { get; set; }
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bool RibbonMarkTeary { get; set; }
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bool RibbonMarkUpbeat { get; set; }
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bool RibbonMarkPeeved { get; set; }
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bool RibbonMarkIntellectual { get; set; }
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bool RibbonMarkFerocious { get; set; }
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bool RibbonMarkCrafty { get; set; }
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bool RibbonMarkScowling { get; set; }
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bool RibbonMarkKindly { get; set; }
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bool RibbonMarkFlustered { get; set; }
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bool RibbonMarkPumpedUp { get; set; }
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bool RibbonMarkZeroEnergy { get; set; }
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bool RibbonMarkPrideful { get; set; }
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bool RibbonMarkUnsure { get; set; }
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bool RibbonMarkHumble { get; set; }
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bool RibbonMarkThorny { get; set; }
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bool RibbonMarkVigor { get; set; }
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bool RibbonMarkSlump { get; set; }
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bool HasMark();
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}
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internal static partial class RibbonExtensions
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{
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public static bool HasWeatherMark(this IRibbonSetMark8 m)
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{
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return m.RibbonMarkCloudy || m.RibbonMarkRainy || m.RibbonMarkStormy || m.RibbonMarkSnowy
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|| m.RibbonMarkBlizzard || m.RibbonMarkDry || m.RibbonMarkSandstorm || m.RibbonMarkMisty;
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}
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private static readonly string[] RibbonSetNamesMark8 =
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{
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nameof(IRibbonSetMark8.RibbonMarkLunchtime),
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nameof(IRibbonSetMark8.RibbonMarkSleepyTime),
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nameof(IRibbonSetMark8.RibbonMarkDusk),
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nameof(IRibbonSetMark8.RibbonMarkDawn),
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nameof(IRibbonSetMark8.RibbonMarkCloudy),
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nameof(IRibbonSetMark8.RibbonMarkRainy),
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nameof(IRibbonSetMark8.RibbonMarkStormy),
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nameof(IRibbonSetMark8.RibbonMarkSnowy),
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nameof(IRibbonSetMark8.RibbonMarkBlizzard),
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nameof(IRibbonSetMark8.RibbonMarkDry),
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nameof(IRibbonSetMark8.RibbonMarkSandstorm),
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nameof(IRibbonSetMark8.RibbonMarkMisty),
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nameof(IRibbonSetMark8.RibbonMarkDestiny),
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nameof(IRibbonSetMark8.RibbonMarkFishing),
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nameof(IRibbonSetMark8.RibbonMarkCurry),
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nameof(IRibbonSetMark8.RibbonMarkUncommon),
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nameof(IRibbonSetMark8.RibbonMarkRare),
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nameof(IRibbonSetMark8.RibbonMarkRowdy),
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nameof(IRibbonSetMark8.RibbonMarkAbsentMinded),
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nameof(IRibbonSetMark8.RibbonMarkJittery),
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nameof(IRibbonSetMark8.RibbonMarkExcited),
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nameof(IRibbonSetMark8.RibbonMarkCharismatic),
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nameof(IRibbonSetMark8.RibbonMarkCalmness),
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nameof(IRibbonSetMark8.RibbonMarkIntense),
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nameof(IRibbonSetMark8.RibbonMarkZonedOut),
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nameof(IRibbonSetMark8.RibbonMarkJoyful),
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nameof(IRibbonSetMark8.RibbonMarkAngry),
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nameof(IRibbonSetMark8.RibbonMarkSmiley),
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nameof(IRibbonSetMark8.RibbonMarkTeary),
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nameof(IRibbonSetMark8.RibbonMarkUpbeat),
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nameof(IRibbonSetMark8.RibbonMarkPeeved),
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nameof(IRibbonSetMark8.RibbonMarkIntellectual),
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nameof(IRibbonSetMark8.RibbonMarkFerocious),
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nameof(IRibbonSetMark8.RibbonMarkCrafty),
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nameof(IRibbonSetMark8.RibbonMarkScowling),
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nameof(IRibbonSetMark8.RibbonMarkKindly),
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nameof(IRibbonSetMark8.RibbonMarkFlustered),
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nameof(IRibbonSetMark8.RibbonMarkPumpedUp),
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nameof(IRibbonSetMark8.RibbonMarkZeroEnergy),
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nameof(IRibbonSetMark8.RibbonMarkPrideful),
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nameof(IRibbonSetMark8.RibbonMarkUnsure),
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nameof(IRibbonSetMark8.RibbonMarkHumble),
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nameof(IRibbonSetMark8.RibbonMarkThorny),
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nameof(IRibbonSetMark8.RibbonMarkVigor),
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nameof(IRibbonSetMark8.RibbonMarkSlump),
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};
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internal static bool[] RibbonBits(this IRibbonSetMark8 set)
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{
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return new[]
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{
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set.RibbonMarkLunchtime,
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set.RibbonMarkSleepyTime,
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set.RibbonMarkDusk,
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set.RibbonMarkDawn,
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set.RibbonMarkCloudy,
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set.RibbonMarkRainy,
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set.RibbonMarkStormy,
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set.RibbonMarkSnowy,
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set.RibbonMarkBlizzard,
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set.RibbonMarkDry,
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set.RibbonMarkSandstorm,
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set.RibbonMarkMisty,
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set.RibbonMarkDestiny,
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set.RibbonMarkFishing,
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set.RibbonMarkCurry,
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set.RibbonMarkUncommon,
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set.RibbonMarkRare,
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set.RibbonMarkRowdy,
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set.RibbonMarkAbsentMinded,
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set.RibbonMarkJittery,
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set.RibbonMarkExcited,
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set.RibbonMarkCharismatic,
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set.RibbonMarkCalmness,
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set.RibbonMarkIntense,
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set.RibbonMarkZonedOut,
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set.RibbonMarkJoyful,
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set.RibbonMarkAngry,
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set.RibbonMarkSmiley,
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set.RibbonMarkTeary,
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set.RibbonMarkUpbeat,
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set.RibbonMarkPeeved,
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set.RibbonMarkIntellectual,
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set.RibbonMarkFerocious,
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set.RibbonMarkCrafty,
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set.RibbonMarkScowling,
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set.RibbonMarkKindly,
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set.RibbonMarkFlustered,
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set.RibbonMarkPumpedUp,
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set.RibbonMarkZeroEnergy,
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set.RibbonMarkPrideful,
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set.RibbonMarkUnsure,
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set.RibbonMarkHumble,
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set.RibbonMarkThorny,
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set.RibbonMarkVigor,
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set.RibbonMarkSlump,
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};
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}
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internal static string[] RibbonNames(this IRibbonSetMark8 _) => RibbonSetNamesMark8;
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internal static void CopyRibbonSetMark8(this IRibbonSetMark8 set, IRibbonSetMark8 dest)
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{
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dest.RibbonMarkLunchtime = set.RibbonMarkLunchtime;
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dest.RibbonMarkSleepyTime = set.RibbonMarkSleepyTime;
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dest.RibbonMarkDusk = set.RibbonMarkDusk;
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dest.RibbonMarkDawn = set.RibbonMarkDawn;
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dest.RibbonMarkCloudy = set.RibbonMarkCloudy;
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dest.RibbonMarkRainy = set.RibbonMarkRainy;
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dest.RibbonMarkStormy = set.RibbonMarkStormy;
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dest.RibbonMarkSnowy = set.RibbonMarkSnowy;
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dest.RibbonMarkBlizzard = set.RibbonMarkBlizzard;
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dest.RibbonMarkDry = set.RibbonMarkDry;
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dest.RibbonMarkSandstorm = set.RibbonMarkSandstorm;
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dest.RibbonMarkMisty = set.RibbonMarkMisty;
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dest.RibbonMarkDestiny = set.RibbonMarkDestiny;
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dest.RibbonMarkFishing = set.RibbonMarkFishing;
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dest.RibbonMarkCurry = set.RibbonMarkCurry;
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dest.RibbonMarkUncommon = set.RibbonMarkUncommon;
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dest.RibbonMarkRare = set.RibbonMarkRare;
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dest.RibbonMarkRowdy = set.RibbonMarkRowdy;
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dest.RibbonMarkAbsentMinded = set.RibbonMarkAbsentMinded;
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dest.RibbonMarkJittery = set.RibbonMarkJittery;
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dest.RibbonMarkExcited = set.RibbonMarkExcited;
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dest.RibbonMarkCharismatic = set.RibbonMarkCharismatic;
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dest.RibbonMarkCalmness = set.RibbonMarkCalmness;
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dest.RibbonMarkIntense = set.RibbonMarkIntense;
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dest.RibbonMarkZonedOut = set.RibbonMarkZonedOut;
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dest.RibbonMarkJoyful = set.RibbonMarkJoyful;
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dest.RibbonMarkAngry = set.RibbonMarkAngry;
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dest.RibbonMarkSmiley = set.RibbonMarkSmiley;
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dest.RibbonMarkTeary = set.RibbonMarkTeary;
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dest.RibbonMarkUpbeat = set.RibbonMarkUpbeat;
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dest.RibbonMarkPeeved = set.RibbonMarkPeeved;
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dest.RibbonMarkIntellectual = set.RibbonMarkIntellectual;
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dest.RibbonMarkFerocious = set.RibbonMarkFerocious;
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dest.RibbonMarkCrafty = set.RibbonMarkCrafty;
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dest.RibbonMarkScowling = set.RibbonMarkScowling;
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dest.RibbonMarkKindly = set.RibbonMarkKindly;
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dest.RibbonMarkFlustered = set.RibbonMarkFlustered;
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dest.RibbonMarkPumpedUp = set.RibbonMarkPumpedUp;
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dest.RibbonMarkZeroEnergy = set.RibbonMarkZeroEnergy;
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dest.RibbonMarkPrideful = set.RibbonMarkPrideful;
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dest.RibbonMarkUnsure = set.RibbonMarkUnsure;
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dest.RibbonMarkHumble = set.RibbonMarkHumble;
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dest.RibbonMarkThorny = set.RibbonMarkThorny;
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dest.RibbonMarkVigor = set.RibbonMarkVigor;
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dest.RibbonMarkSlump = set.RibbonMarkSlump;
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}
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}
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