mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-30 07:50:32 +00:00
75fb704658
All operations overwrite all 4 entries of the result array, so no need to forcibly reallocate the array.
94 lines
4.1 KiB
C#
94 lines
4.1 KiB
C#
using System.Collections.Generic;
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namespace PKHeX.Core
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{
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/// <summary>
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/// Calculated Information storage with properties useful for parsing the legality of the input <see cref="PKM"/>.
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/// </summary>
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public sealed class LegalInfo : IGeneration
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{
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/// <summary>The <see cref="PKM"/> object used for comparisons.</summary>
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private readonly PKM pkm;
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/// <summary>The generation of games the <see cref="PKM"/> originated from.</summary>
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public int Generation { get; internal set; }
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/// <summary>The Game the <see cref="PKM"/> originated from.</summary>
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public GameVersion Game { get; internal set; }
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/// <summary>The matched Encounter details for the <see cref="PKM"/>. </summary>
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public IEncounterable EncounterMatch
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{
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get => _match;
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set
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{
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if (!ReferenceEquals(_match, EncounterInvalid.Default) && (value.LevelMin != _match.LevelMin || value.Species != _match.Species))
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_evochains = null; // clear if evo chain has the potential to be different
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_match = value;
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Parse.Clear();
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}
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}
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/// <summary>
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/// Original encounter data for the <see cref="pkm"/>.
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/// </summary>
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/// <remarks>
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/// Generation 1/2 <see cref="pkm"/> that are transferred forward to Generation 7 are restricted to new encounter details.
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/// By retaining their original match, more information can be provided by the parse.
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/// </remarks>
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public IEncounterable EncounterOriginal => EncounterOriginalGB ?? EncounterMatch;
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internal IEncounterable? EncounterOriginalGB;
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private IEncounterable _match = EncounterInvalid.Default;
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/// <summary>Top level Legality Check result list for the <see cref="EncounterMatch"/>.</summary>
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internal readonly List<CheckResult> Parse = new();
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public readonly CheckResult[] Relearn = new CheckResult[4];
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public CheckMoveResult[] Moves { get; internal set; } = new CheckMoveResult[4];
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private static readonly ValidEncounterMoves NONE = new();
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public ValidEncounterMoves EncounterMoves { get; internal set; } = NONE;
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public IReadOnlyList<EvoCriteria>[] EvoChainsAllGens => _evochains ??= EvolutionChain.GetEvolutionChainsAllGens(pkm, EncounterMatch);
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private IReadOnlyList<EvoCriteria>[]? _evochains;
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/// <summary><see cref="RNG"/> related information that generated the <see cref="PKM.PID"/>/<see cref="PKM.IVs"/> value(s).</summary>
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public PIDIV PIDIV
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{
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get => _pidiv;
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internal set
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{
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_pidiv = value;
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PIDParsed = true;
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}
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}
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public bool PIDParsed { get; private set; }
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private PIDIV _pidiv = PIDIV.None;
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/// <summary>Indicates whether or not the <see cref="PIDIV"/> can originate from the <see cref="EncounterMatch"/>.</summary>
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/// <remarks>This boolean is true until all valid <see cref="PIDIV"/> encounters are tested, after which it is false.</remarks>
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public bool PIDIVMatches { get; internal set; } = true;
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/// <summary>Indicates whether or not the <see cref="PIDIV"/> can originate from the <see cref="EncounterMatch"/> with explicit <see cref="RNG"/> <see cref="Frame"/> matching.</summary>
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/// <remarks>This boolean is true until all valid <see cref="Frame"/> entries are tested for all possible <see cref="EncounterSlot"/> matches, after which it is false.</remarks>
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public bool FrameMatches { get; internal set; } = true;
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public LegalInfo(PKM pk)
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{
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pkm = pk;
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// Store repeatedly accessed values
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Game = (GameVersion)pkm.Version;
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Generation = pkm.Generation;
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}
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/// <summary>List of all near-matches that were rejected for a given reason.</summary>
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public List<EncounterRejected>? InvalidMatches;
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internal void Reject(CheckResult c)
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{
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(InvalidMatches ??= new List<EncounterRejected>()).Add(new EncounterRejected(EncounterMatch, c));
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}
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}
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}
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