mirror of
https://github.com/kwsch/PKHeX
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* Revises legality checks to account for traveling between the three game islands (PLA/BDSP/SWSH) * Adds conversion mechanisms between the three formats, as well as flexible conversion options to backfill missing data (thanks GameFreak/ILCA for opting for lossy conversion instead of updating the games). * Adds API abstractions for HOME data storage format (EKH/PKH format 1, aka EH1/PH1). * Revises some APIs for better usage: - `PKM` now exposes a `Context` to indicate the isolation context for legality purposes. - Some method signatures have changed to accept `Context` or `GameVersion` instead of a vague `int` for Generation. - Evolution History is now tracked in the Legality parse for specific contexts, rather than only per generation. |
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.. | ||
EntityFormat.cs | ||
G3PKM.cs | ||
G4PKM.cs | ||
G6PKM.cs | ||
GBPKM.cs | ||
GBPKML.cs | ||
PokeList1.cs | ||
PokeList2.cs | ||
PokeListGB.cs | ||
PokeListType.cs |