PKHeX/PKHeX.Core/Legality/Encounters/EncounterSlot
Kurt a9443be8fa Add bypass for alpha move purchased
ty @Atrius97 for finally nailing the repro on this

Co-Authored-By: Atrius97 <39707481+Atrius97@users.noreply.github.com>
Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
2022-05-07 13:48:47 -07:00
..
GO Flag non-pokeball GO shedinja (evo'd from nincada) 2022-05-03 20:17:28 -07:00
EncounterSlot.cs Refactor EvoCriteria to be a struct, reduce allocation (#3483) 2022-04-23 21:33:17 -07:00
EncounterSlot1.cs -8 bytes from each encounter template 2022-03-06 23:25:47 -08:00
EncounterSlot2.cs -8 bytes from each encounter template 2022-03-06 23:25:47 -08:00
EncounterSlot3.cs Performance: Slightly reduce allocations in moveset validation (#3460) 2022-03-12 17:39:00 -08:00
EncounterSlot3PokeSpot.cs -8 bytes from each encounter template 2022-03-06 23:25:47 -08:00
EncounterSlot3Swarm.cs Create initial movesets for Alpha entities correctly, verify initial mastery (#3489) 2022-05-06 15:43:23 -07:00
EncounterSlot4.cs -8 bytes from each encounter template 2022-03-06 23:25:47 -08:00
EncounterSlot5.cs -8 bytes from each encounter template 2022-03-06 23:25:47 -08:00
EncounterSlot6AO.cs -8 bytes from each encounter template 2022-03-06 23:25:47 -08:00
EncounterSlot6XY.cs -8 bytes from each encounter template 2022-03-06 23:25:47 -08:00
EncounterSlot7.cs -8 bytes from each encounter template 2022-03-06 23:25:47 -08:00
EncounterSlot7b.cs -8 bytes from each encounter template 2022-03-06 23:25:47 -08:00
EncounterSlot8.cs Minor clean 2022-05-02 23:48:25 -07:00
EncounterSlot8a.cs Add bypass for alpha move purchased 2022-05-07 13:48:47 -07:00
EncounterSlot8b.cs -8 bytes from each encounter template 2022-03-06 23:25:47 -08:00
IGroundTypeTile.cs Change interface for method call to less restricted 2021-07-13 18:22:04 -07:00
IMagnetStatic.cs SlotNumber/MagnetStatic int->byte 2022-03-06 22:47:03 -08:00
INumberedSlot.cs SlotNumber/MagnetStatic int->byte 2022-03-06 22:47:03 -08:00