mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-10 06:34:19 +00:00
7b6abc0520
Legality check now catches buffer overflow mons. Now that I have each type exposing a trash length & charcount, should be easy to have some reusable trash byte measuring methods (see the old branch)
162 lines
7.1 KiB
C#
162 lines
7.1 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Diagnostics.CodeAnalysis;
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namespace PKHeX.Core;
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/// <summary>
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/// Generation 6 <see cref="SaveFile"/> object.
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/// </summary>
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public abstract class SAV6 : SAV_BEEF, ITrainerStatRecord, ISaveBlock6Core, IRegionOrigin, IGameSync, IEventFlagProvider37
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{
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// Save Data Attributes
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protected internal override string ShortSummary => $"{OT} ({Version}) - {Played.LastSavedTime}";
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public override string Extension => string.Empty;
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protected SAV6(byte[] data, [ConstantExpected] int biOffset) : base(data, biOffset) { }
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protected SAV6([ConstantExpected] int size, [ConstantExpected] int biOffset) : base(size, biOffset) { }
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// Configuration
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protected sealed override int SIZE_STORED => PokeCrypto.SIZE_6STORED;
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protected sealed override int SIZE_PARTY => PokeCrypto.SIZE_6PARTY;
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public sealed override PK6 BlankPKM => new();
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public sealed override Type PKMType => typeof(PK6);
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public sealed override int BoxCount => 31;
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public sealed override int MaxEV => EffortValues.Max252;
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public sealed override byte Generation => 6;
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public sealed override EntityContext Context => EntityContext.Gen6;
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public override int MaxStringLengthTrainer => 12;
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public override int MaxStringLengthNickname => 12;
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public override ushort MaxSpeciesID => Legal.MaxSpeciesID_6;
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public override int MaxBallID => Legal.MaxBallID_6;
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public override GameVersion MaxGameID => Legal.MaxGameID_6; // OR
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protected override PK6 GetPKM(byte[] data) => new(data);
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protected override byte[] DecryptPKM(byte[] data) => PokeCrypto.DecryptArray6(data);
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protected int JPEG { get; set; } = int.MinValue;
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public int PSS { get; protected set; } = int.MinValue;
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public int HoF { get; protected set; } = int.MinValue;
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public virtual string JPEGTitle => string.Empty;
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public virtual byte[] GetJPEGData() => [];
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protected internal const int LongStringLength = 0x22; // bytes, not characters
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protected internal const int ShortStringLength = 0x1A; // bytes, not characters
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// Player Information
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public override uint ID32 { get => Status.ID32; set => Status.ID32 = value; }
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public override ushort TID16 { get => Status.TID16; set => Status.TID16 = value; }
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public override ushort SID16 { get => Status.SID16; set => Status.SID16 = value; }
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public override GameVersion Version { get => (GameVersion)Status.Game; set => Status.Game = (byte)value; }
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public override byte Gender { get => Status.Gender; set => Status.Gender = value; }
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public override int Language { get => Status.Language; set => Status.Language = value; }
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public override string OT { get => Status.OT; set => Status.OT = value; }
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public byte Region { get => Status.Region; set => Status.Region = value; }
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public byte Country { get => Status.Country; set => Status.Country = value; }
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public byte ConsoleRegion { get => Status.ConsoleRegion; set => Status.ConsoleRegion = value; }
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public int GameSyncIDSize => MyStatus6.GameSyncIDSize; // 64 bits
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public string GameSyncID { get => Status.GameSyncID; set => Status.GameSyncID = value; }
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public override int PlayedHours { get => Played.PlayedHours; set => Played.PlayedHours = value; }
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public override int PlayedMinutes { get => Played.PlayedMinutes; set => Played.PlayedMinutes = value; }
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public override int PlayedSeconds { get => Played.PlayedSeconds; set => Played.PlayedSeconds = value; }
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public abstract int Badges { get; set; }
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public abstract int Vivillon { get; set; }
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public abstract int BP { get; set; }
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// Money
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public override uint SecondsToStart { get => GameTime.SecondsToStart; set => GameTime.SecondsToStart = value; }
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public override uint SecondsToFame { get => GameTime.SecondsToFame; set => GameTime.SecondsToFame = value; }
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public override IReadOnlyList<InventoryPouch> Inventory { get => Items.Inventory; set => Items.Inventory = value; }
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// Storage
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public override int GetPartyOffset(int slot) => Party + (SIZE_PARTY * slot);
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public override int GetBoxOffset(int box) => Box + (SIZE_STORED * box * 30);
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protected override void SetPKM(PKM pk, bool isParty = false)
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{
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PK6 pk6 = (PK6)pk;
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// Apply to this Save File
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pk6.UpdateHandler(this);
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pk6.FormArgumentElapsed = pk6.FormArgumentMaximum = 0;
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pk6.FormArgumentRemain = (byte)GetFormArgument(pk, isParty);
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if (!isParty && pk.Form != 0)
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{
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switch (pk.Species)
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{
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case (int) Species.Furfrou:
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pk.Form = 0;
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break;
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case (int) Species.Hoopa:
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{
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pk.Form = 0;
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var hsf = pk.GetMoveIndex((int) Move.HyperspaceFury);
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if (hsf != -1)
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pk.SetMove(hsf, (int) Move.HyperspaceHole);
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break;
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}
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}
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}
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pk.RefreshChecksum();
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if (SetUpdateRecords != PKMImportSetting.Skip)
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AddCountAcquired(pk);
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}
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private void AddCountAcquired(PKM pk)
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{
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Records.AddRecord(pk.WasEgg ? 009 : 007); // egg, capture
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if (pk.CurrentHandler == 1)
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Records.AddRecord(012); // trade
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if (!pk.WasEgg)
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{
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Records.AddRecord(004); // total battles
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Records.AddRecord(005); // wild encounters
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}
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}
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private static uint GetFormArgument(PKM pk, bool isParty)
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{
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if (!isParty || pk.Form == 0)
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return 0;
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return pk.Species switch
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{
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(int)Species.Furfrou => 5u, // Furfrou
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(int)Species.Hoopa => 3u, // Hoopa
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_ => 0u,
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};
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}
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public override int PartyCount
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{
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get => Data[Party + (6 * SIZE_PARTY)];
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protected set => Data[Party + (6 * SIZE_PARTY)] = (byte)value;
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}
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public sealed override string GetString(ReadOnlySpan<byte> data)
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=> StringConverter6.GetString(data);
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public sealed override int LoadString(ReadOnlySpan<byte> data, Span<char> destBuffer)
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=> StringConverter6.LoadString(data, destBuffer);
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public sealed override int SetString(Span<byte> destBuffer, ReadOnlySpan<char> value, int maxLength, StringConverterOption option)
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=> StringConverter6.SetString(destBuffer, value, maxLength, Language, option);
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public int GetRecord(int recordID) => Records.GetRecord(recordID);
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public int GetRecordOffset(int recordID) => Records.GetRecordOffset(recordID);
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public int GetRecordMax(int recordID) => Records.GetRecordMax(recordID);
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public void SetRecord(int recordID, int value) => Records.SetRecord(recordID, value);
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public int RecordCount => RecordBlock6.RecordCount;
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public abstract MyItem Items { get; }
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public abstract ItemInfo6 ItemInfo { get; }
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public abstract GameTime6 GameTime { get; }
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public abstract Situation6 Situation { get; }
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public abstract PlayTime6 Played { get; }
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public abstract MyStatus6 Status { get; }
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public abstract RecordBlock6 Records { get; }
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public abstract EventWork6 EventWork { get; }
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IEventFlag37 IEventFlagProvider37.EventWork => EventWork;
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}
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