PKHeX/PKHeX.Core/Saves/SAV2Stadium.cs
Kurt 7b6abc0520 Reduce alloc for ot/nick by raw trash reads
Legality check now catches buffer overflow mons.
Now that I have each type exposing a trash length & charcount, should be easy to have some reusable trash byte measuring methods (see the old branch)
2024-05-12 14:46:58 -05:00

224 lines
7.9 KiB
C#

using System;
using static System.Buffers.Binary.BinaryPrimitives;
namespace PKHeX.Core;
/// <summary>
/// Pokémon Stadium 2 (Pokémon Stadium GS in Japan)
/// </summary>
public sealed class SAV2Stadium : SAV_STADIUM, IBoxDetailName
{
public override int SaveRevision => Japanese ? 0 : 1;
public override string SaveRevisionString => Japanese ? "J" : "U";
public override PersonalTable2 Personal => PersonalTable.C;
public override int MaxEV => EffortValues.Max12;
public override ReadOnlySpan<ushort> HeldItems => Legal.HeldItems_GSC;
public override GameVersion Version { get => GameVersion.Stadium2; set { } }
protected override SAV2Stadium CloneInternal() => new((byte[])Data.Clone(), Japanese);
public override byte Generation => 2;
public override EntityContext Context => EntityContext.Gen2;
private const int StringLength = 12;
public override int MaxStringLengthTrainer => StringLength;
public override int MaxStringLengthNickname => StringLength;
public override int BoxCount => Japanese ? 9 : 14;
public override int BoxSlotCount => Japanese ? 30 : 20;
public override ushort MaxMoveID => Legal.MaxMoveID_2;
public override ushort MaxSpeciesID => Legal.MaxSpeciesID_2;
public override int MaxAbilityID => Legal.MaxAbilityID_2;
public override int MaxItemID => Legal.MaxItemID_2;
public override Type PKMType => typeof(SK2);
public override SK2 BlankPKM => new(Japanese);
protected override SK2 GetPKM(byte[] data) => new(data, Japanese);
private const int SIZE_SK2 = PokeCrypto.SIZE_2STADIUM; // 60
protected override int SIZE_STORED => SIZE_SK2;
protected override int SIZE_PARTY => SIZE_SK2;
private const int ListHeaderSizeTeam = 0x10;
private const int ListHeaderSizeBox = 0x20;
private const int ListFooterSize = 6; // POKE + 2byte checksum
protected override int TeamCount => 60;
private const int TeamCountType = 10;
private const int TeamSize = ListHeaderSizeTeam + (SIZE_SK2 * 6) + 2 + ListFooterSize; // 0x180
private int BoxSize => Japanese ? BoxSizeJ : BoxSizeU;
private const int BoxSizeJ = ListHeaderSizeBox + (SIZE_SK2 * 30) + 2 + ListFooterSize; // 0x730
private const int BoxSizeU = ListHeaderSizeBox + (SIZE_SK2 * 20) + 2 + ListFooterSize; // 0x4D8
// Box 1 is stored separately from the remainder of the boxes.
private const int BoxStart = 0x5E00; // Box 1
private const int BoxContinue = 0x8000; // Box 2+
private const uint MAGIC_FOOTER = 0x30763350; // P3v0
public SAV2Stadium(byte[] data) : this(data, IsStadiumJ(data)) { }
public SAV2Stadium(byte[] data, bool japanese) : base(data, japanese, GetIsSwap(data, japanese))
{
Box = BoxStart;
}
public SAV2Stadium(bool japanese = false) : base(japanese, SaveUtil.SIZE_G2STAD)
{
Box = BoxStart;
ClearBoxes();
}
protected override bool GetIsBoxChecksumValid(int box)
{
var boxOfs = GetBoxOffset(box) - ListHeaderSizeBox;
var size = BoxSize - 2;
var chk = Checksums.CheckSum16(new ReadOnlySpan<byte>(Data, boxOfs, size));
var actual = ReadUInt16BigEndian(Data.AsSpan(boxOfs + size));
return chk == actual;
}
protected override void SetBoxMetadata(int box)
{
var bdata = GetBoxOffset(box);
// Set box count
int count = 0;
for (int s = 0; s < BoxSlotCount; s++)
{
var rel = bdata + (SIZE_STORED * s);
if (Data[rel] != 0) // Species present
count++;
}
var boxOfs = bdata - ListHeaderSizeBox;
var slice = Data.AsSpan(boxOfs, ListHeaderSizeBox);
if (slice[0] == 0)
{
slice[0] = 1;
slice[1] = (byte)count;
slice[4] = StringConverter2.TerminatorCode;
for (int i = 0; i < 4; i++)
slice[0x10 + i] = (byte)(0xF6 + i); // 1234
}
else
{
slice[1] = (byte)count;
}
}
protected override void SetBoxChecksum(int box)
{
var boxOfs = GetBoxOffset(box) - ListHeaderSizeBox;
var size = BoxSize - 2;
var chk = Checksums.CheckSum16(new ReadOnlySpan<byte>(Data, boxOfs, size));
WriteUInt16BigEndian(Data.AsSpan(boxOfs + size), chk);
}
public static int GetTeamOffset(Stadium2TeamType type, int team)
{
if ((uint)team >= TeamCountType)
throw new ArgumentOutOfRangeException(nameof(team));
var index = (TeamCountType * (int)type) + team;
return GetTeamOffset(index);
}
public static int GetTeamOffset(int team)
{
if (team < 40)
return 0 + (team * TeamSize);
// Teams 41-60 are in a separate chunk
return 0x4000 + ((team - 40) * TeamSize);
}
public string GetTeamName(int team)
{
var name = $"{((Stadium2TeamType) (team / TeamCountType)).ToString().Replace('_', ' ')} {(team % 10) + 1}";
var ofs = GetTeamOffset(team);
var str = GetString(Data.AsSpan(ofs + 4, 7));
if (string.IsNullOrWhiteSpace(str))
return name;
var id = ReadUInt16BigEndian(Data.AsSpan(ofs + 2));
return $"{name} [{id:D5}:{str}]";
}
public string GetBoxName(int box)
{
var ofs = GetBoxOffset(box) - 0x10;
var boxNameSpan = Data.AsSpan(ofs, 0x10);
var str = GetString(boxNameSpan);
if (string.IsNullOrWhiteSpace(str))
return BoxDetailNameExtensions.GetDefaultBoxName(box);
return str;
}
public void SetBoxName(int box, ReadOnlySpan<char> name)
{
if (name.Length > StringLength)
throw new ArgumentOutOfRangeException(nameof(name), "Box name is too long.");
var ofs = GetBoxOffset(box) - 0x10;
var boxNameSpan = Data.AsSpan(ofs, 0x10);
SetString(boxNameSpan, name, StringLength, StringConverterOption.None);
}
public override SlotGroup GetTeam(int team)
{
if ((uint)team >= TeamCount)
throw new ArgumentOutOfRangeException(nameof(team));
var name = GetTeamName(team);
var members = new SK2[6];
var ofs = GetTeamOffset(team);
for (int i = 0; i < 6; i++)
{
var rel = ofs + ListHeaderSizeTeam + (i * SIZE_STORED);
members[i] = (SK2)GetStoredSlot(Data.AsSpan(rel));
}
return new SlotGroup(name, members);
}
public override int GetBoxOffset(int box)
{
if (box == 0)
return BoxStart + ListHeaderSizeBox;
return BoxContinue + ListHeaderSizeBox + ((box - 1) * BoxSize);
}
public static bool IsStadium(ReadOnlySpan<byte> data)
{
if (data.Length is not (SaveUtil.SIZE_G2STAD or SaveUtil.SIZE_G2STADF))
return false;
if (IsStadiumJ(data) || IsStadiumU(data))
return true;
return StadiumUtil.IsMagicPresentEither(data, TeamSize, MAGIC_FOOTER, 1) != StadiumSaveType.None;
}
// Check Box 1's footer magic.
private static bool IsStadiumJ(ReadOnlySpan<byte> data) => StadiumUtil.IsMagicPresentAbsolute(data, BoxStart + BoxSizeJ - ListFooterSize, MAGIC_FOOTER) != StadiumSaveType.None;
private static bool IsStadiumU(ReadOnlySpan<byte> data) => StadiumUtil.IsMagicPresentAbsolute(data, BoxStart + BoxSizeU - ListFooterSize, MAGIC_FOOTER) != StadiumSaveType.None;
private static bool GetIsSwap(ReadOnlySpan<byte> data, bool japanese)
{
var teamSwap = StadiumUtil.IsMagicPresentSwap(data, TeamSize, MAGIC_FOOTER, 1);
if (teamSwap)
return true;
var boxSpan = data[BoxStart..];
if (japanese)
return StadiumUtil.IsMagicPresentSwap(boxSpan, BoxSizeJ, MAGIC_FOOTER, 1);
return StadiumUtil.IsMagicPresentSwap(boxSpan, BoxSizeU, MAGIC_FOOTER, 1);
}
}
public enum Stadium2TeamType
{
Anything_Goes = 0,
Little_Cup = 1,
Poke_Cup = 2,
Prime_Cup = 3,
GymLeader_Castle = 4,
Vs_Rival = 5,
}