PKHeX/PKHeX.Core/Saves/SAV5BW.cs
Kurt d86469266b Enhance bv5 checksum documentation
add for gen4 so there's no more mystery on that

change span to memory for direct injecting to a bv obj
2024-03-08 21:31:17 -06:00

64 lines
2.6 KiB
C#

using System;
using System.Collections.Generic;
namespace PKHeX.Core;
/// <summary>
/// Generation 5 <see cref="SaveFile"/> object for <see cref="GameVersion.BW"/>.
/// </summary>
/// <inheritdoc cref="SAV5" />
public sealed class SAV5BW : SAV5
{
public SAV5BW() : base(SaveUtil.SIZE_G5RAW)
{
Blocks = new SaveBlockAccessor5BW(this);
Initialize();
}
public SAV5BW(byte[] data) : base(data)
{
Blocks = new SaveBlockAccessor5BW(this);
Initialize();
}
public override PersonalTable5BW Personal => PersonalTable.BW;
public SaveBlockAccessor5BW Blocks { get; }
protected override SAV5BW CloneInternal() => new((byte[])Data.Clone());
public override int MaxItemID => Legal.MaxItemID_5_BW;
public override bool HasPokeDex => true;
private void Initialize()
{
CGearInfoOffset = 0x1C000;
CGearDataOffset = 0x52000;
}
public override IReadOnlyList<BlockInfo> AllBlocks => Blocks.BlockInfo;
public override MyItem5BW Items => Blocks.Items;
public override Zukan5 Zukan => Blocks.Zukan;
public override Misc5BW Misc => Blocks.Misc;
public override MysteryBlock5 Mystery => Blocks.Mystery;
public override Chatter5 Chatter => Blocks.Chatter;
public override Daycare5 Daycare => Blocks.Daycare;
public override BoxLayout5 BoxLayout => Blocks.BoxLayout;
public override PlayerData5 PlayerData => Blocks.PlayerData;
public override PlayerPosition5 PlayerPosition => Blocks.PlayerPosition;
public override BattleSubway5 BattleSubway => Blocks.BattleSubway;
public override Entralink5BW Entralink => Blocks.Entralink;
public override Musical5 Musical => Blocks.Musical;
public override Encount5BW Encount => Blocks.Encount;
public override UnityTower5 UnityTower => Blocks.UnityTower;
public override EventWork5BW EventWork => Blocks.EventWork;
public override BattleBox5 BattleBox => Blocks.BattleBox;
public override EntreeForest EntreeForest => Blocks.EntreeForest;
public override GlobalLink5 GlobalLink => Blocks.GlobalLink;
public override GTS5 GTS => Blocks.GTS;
public override WhiteBlack5BW Forest => Blocks.Forest;
public override AdventureInfo5 AdventureInfo => Blocks.AdventureInfo;
public override Memory<byte> BattleVideoNative => Data.AsMemory(0x4A000, BattleVideo5.SIZE_USED);
public override Memory<byte> BattleVideoDownload1 => Data.AsMemory(0x4C000, BattleVideo5.SIZE_USED);
public override Memory<byte> BattleVideoDownload2 => Data.AsMemory(0x4E000, BattleVideo5.SIZE_USED);
public override Memory<byte> BattleVideoDownload3 => Data.AsMemory(0x50000, BattleVideo5.SIZE_USED);
}