PKHeX/PKHeX.Core/Saves/SAV6AODemo.cs
Jonathan Herbert 599387e7aa
Fix ORAS Held Items Using XY Held Items By Mistake (#3866)
- Add HeldItems_XY
- Fix that HeldItem_AO pointed to what should have been HeldItems_XY
- Fix HeldItem_AO being inconsistent with the rest of the HeldItems
- Correct HeldItems_AO only having XY  held items and not ones added in ORAS
2023-04-23 01:35:26 -07:00

58 lines
2.3 KiB
C#

using System;
using System.Collections.Generic;
namespace PKHeX.Core;
/// <summary>
/// Generation 6 <see cref="SaveFile"/> object for <see cref="GameVersion.ORASDEMO"/>.
/// </summary>
/// <inheritdoc cref="SAV6" />
public sealed class SAV6AODemo : SAV6
{
public SAV6AODemo(byte[] data) : base(data, SaveBlockAccessor6AODemo.BlockMetadataOffset)
{
Blocks = new SaveBlockAccessor6AODemo(this);
Initialize();
}
public SAV6AODemo() : base(SaveUtil.SIZE_G6ORASDEMO, SaveBlockAccessor6AODemo.BlockMetadataOffset)
{
Blocks = new SaveBlockAccessor6AODemo(this);
Initialize();
}
public override PersonalTable6AO Personal => PersonalTable.AO;
public override ReadOnlySpan<ushort> HeldItems => Legal.HeldItems_AO;
protected override SAV6AODemo CloneInternal() => new((byte[])Data.Clone());
public override ushort MaxMoveID => Legal.MaxMoveID_6_AO;
public override int MaxItemID => Legal.MaxItemID_6_AO;
public override int MaxAbilityID => Legal.MaxAbilityID_6_AO;
protected override int EventWork => 0x04600;
protected override int EventFlag => EventWork + 0x2F0;
public SaveBlockAccessor6AODemo Blocks { get; }
private void Initialize()
{
Party = 0x03E00;
}
public override GameVersion Version => Game switch
{
(int) GameVersion.AS => GameVersion.AS,
(int) GameVersion.OR => GameVersion.OR,
_ => GameVersion.Invalid,
};
public override uint Money { get => Blocks.Misc.Money; set => Blocks.Misc.Money = value; }
public override int Vivillon { get => Blocks.Misc.Vivillon; set => Blocks.Misc.Vivillon = value; } // unused
public override int Badges { get => Blocks.Misc.Badges; set => Blocks.Misc.Badges = value; } // unused
public override int BP { get => Blocks.Misc.BP; set => Blocks.Misc.BP = value; } // unused
public override MyItem Items => Blocks.Items;
public override ItemInfo6 ItemInfo => Blocks.ItemInfo;
public override GameTime6 GameTime => Blocks.GameTime;
public override Situation6 Situation => Blocks.Situation;
public override PlayTime6 Played => Blocks.Played;
public override MyStatus6 Status => Blocks.Status;
public override RecordBlock6 Records => Blocks.Records;
public override IReadOnlyList<BlockInfo> AllBlocks => Blocks.BlockInfo;
}