PKHeX/PKHeX.Core/Legality/RNG/CXD
Kurt 95fbf66a6e
Refactor: Gen3/4 Lead Encounters, property fixing (#4193)
In addition to the Method 1 (and other sibling PIDIV types) correlation, an encounter can only be triggered if the calls prior land on the Method {1} seed. The RNG community has dubbed these patterns as "Method J" (D/P/Pt), "Method K" (HG/SS), and "Method H" (Gen3, coined by yours truly). The basic gist of these is that they are pre-requisites, like the Shadow locks of Colosseum/XD. 

Rename/re-type a bunch of properties to get the codebase more in line with correct property names & more obvious underlying types.
2024-02-22 21:20:54 -06:00
..
LockFinder.cs Misc tweaks 2023-10-27 21:01:11 -07:00
NPCLock.cs Refactor: Gen3/4 Lead Encounters, property fixing (#4193) 2024-02-22 21:20:54 -06:00
SeedFrame.cs RNG: Move files & extract some logic 2023-10-11 19:28:51 -07:00
TeamLock.cs Refactor: Gen3/4 Lead Encounters, property fixing (#4193) 2024-02-22 21:20:54 -06:00
TeamLockResult.cs Update .NET Runtime to .NET 8.0 (#4082) 2023-12-03 20:13:20 -08:00