mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-22 18:33:14 +00:00
09089da14e
Reduces indentation & bracketing, a bit more concise
310 lines
No EOL
10 KiB
C#
310 lines
No EOL
10 KiB
C#
using System.Linq;
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namespace PKHeX.Core
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{
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public static class RaidRNG
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{
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public static bool Verify<T>(this T raid, PK8 pk8, ulong seed) where T: EncounterStatic8Nest<T>
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{
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var pi = PersonalTable.SWSH.GetFormEntry(raid.Species, raid.Form);
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var ratio = pi.Gender;
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var abil = RemapAbilityToParam(raid.Ability);
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var IVs = raid.IVs.Count == 0 ? GetBlankIVTemplate() : PKX.ReorderSpeedLast((int[])((int[])raid.IVs).Clone());
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return Verify(pk8, seed, IVs, raid.FlawlessIVCount, abil, ratio);
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}
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public static void ApplyDetailsTo<T>(this T raid, PK8 pk8, ulong seed) where T : EncounterStatic8Nest<T>
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{
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// Ensure the species-form is set correctly (nature)
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pk8.Species = raid.Species;
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pk8.Form = raid.Form;
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var pi = PersonalTable.SWSH.GetFormEntry(raid.Species, raid.Form);
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var ratio = pi.Gender;
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var abil = RemapAbilityToParam(raid.Ability);
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var IVs = raid.IVs.Count == 0 ? GetBlankIVTemplate() : PKX.ReorderSpeedLast((int[])((int[])raid.IVs).Clone());
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ApplyDetailsTo(pk8, seed, IVs, raid.FlawlessIVCount, abil, ratio);
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}
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private static int RemapAbilityToParam(int a) => a switch
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{
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-1 => 254,
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0 => 255,
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_ => (a >> 1)
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};
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private static int[] GetBlankIVTemplate() => new[] {-1, -1, -1, -1, -1, -1};
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private static bool Verify(PKM pk, ulong seed, int[] ivs, int iv_count, int ability_param, int gender_ratio, sbyte nature_param = -1, Shiny shiny = Shiny.Random)
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{
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var rng = new Xoroshiro128Plus(seed);
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var ec = (uint)rng.NextInt();
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if (ec != pk.EncryptionConstant)
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return false;
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uint pid;
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bool isShiny;
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if (shiny == Shiny.Random) // let's decide if it's shiny or not!
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{
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var trID = (uint)rng.NextInt();
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pid = (uint)rng.NextInt();
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isShiny = GetShinyXor(pid, trID) < 16;
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}
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else
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{
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// no need to calculate a fake trainer
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pid = (uint)rng.NextInt();
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isShiny = shiny == Shiny.Always;
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}
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if (isShiny)
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{
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if (!GetIsShiny(pk.TID, pk.SID, pid))
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pid = GetShinyPID(pk.TID, pk.SID, pid, 0);
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}
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else
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{
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if (GetIsShiny(pk.TID, pk.SID, pid))
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pid ^= 0x1000_0000;
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}
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if (pk.PID != pid)
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return false;
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const int UNSET = -1;
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const int MAX = 31;
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for (int i = ivs.Count(z => z == MAX); i < iv_count; i++)
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{
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int index = (int)rng.NextInt(6);
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while (ivs[index] != UNSET)
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index = (int)rng.NextInt(6);
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ivs[index] = MAX;
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}
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for (int i = 0; i < 6; i++)
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{
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if (ivs[i] == UNSET)
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ivs[i] = (int)rng.NextInt(32);
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}
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if (pk.IV_HP != ivs[0])
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return false;
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if (pk.IV_ATK != ivs[1])
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return false;
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if (pk.IV_DEF != ivs[2])
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return false;
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if (pk.IV_SPA != ivs[3])
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return false;
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if (pk.IV_SPD != ivs[4])
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return false;
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if (pk.IV_SPE != ivs[5])
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return false;
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int abil;
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if (ability_param == 254)
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abil = (int)rng.NextInt(3);
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else if (ability_param == 255)
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abil = (int)rng.NextInt(2);
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else
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abil = ability_param;
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abil <<= 1; // 1/2/4
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var current = pk.AbilityNumber;
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if (abil == 4)
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{
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if (current != 4)
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return false;
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}
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// else, for things that were made Hidden Ability, defer to Ability Checks (Ability Patch)
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switch (gender_ratio)
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{
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case 255 when pk.Gender != 2:
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if (pk.Gender != 2)
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return false;
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break;
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case 254 when pk.Gender != 1:
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if (pk.Gender != 1)
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return false;
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break;
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case 000:
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if (pk.Gender != 0)
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return false;
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break;
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default:
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var gender = (int)rng.NextInt(252) + 1 < gender_ratio ? 1 : 0;
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if (pk.Gender != gender)
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return false;
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break;
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}
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if (nature_param == -1)
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{
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if (pk.Species == (int) Species.Toxtricity && pk.Form == 0)
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{
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var table = Nature0;
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var choice = table[rng.NextInt((uint)table.Length)];
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if (pk.Nature != choice)
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return false;
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}
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else if (pk.Species == (int) Species.Toxtricity && pk.Form == 1)
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{
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var table = Nature1;
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var choice = table[rng.NextInt((uint)table.Length)];
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if (pk.Nature != choice)
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return false;
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}
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else
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{
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var nature = (int)rng.NextInt(25);
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if (pk.Nature != nature)
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return false;
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}
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}
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else
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{
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if (pk.Nature != nature_param)
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return false;
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}
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if (pk is IScaledSize s)
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{
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var height = (int)rng.NextInt(0x81) + (int)rng.NextInt(0x80);
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if (s.HeightScalar != height)
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return false;
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var weight = (int)rng.NextInt(0x81) + (int)rng.NextInt(0x80);
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if (s.WeightScalar != weight)
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return false;
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}
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return true;
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}
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private static bool ApplyDetailsTo(PKM pk, ulong seed, int[] ivs, int iv_count, int ability_param, int gender_ratio, sbyte nature_param = -1, Shiny shiny = Shiny.Random)
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{
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var rng = new Xoroshiro128Plus(seed);
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pk.EncryptionConstant = (uint)rng.NextInt();
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uint pid;
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bool isShiny;
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if (shiny == Shiny.Random) // let's decide if it's shiny or not!
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{
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var trID = (uint)rng.NextInt();
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pid = (uint)rng.NextInt();
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isShiny = GetShinyXor(pid, trID) < 16;
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}
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else
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{
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// no need to calculate a fake trainer
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pid = (uint)rng.NextInt();
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isShiny = shiny == Shiny.Always;
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}
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if (isShiny)
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{
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if (!GetIsShiny(pk.TID, pk.SID, pid))
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pid = GetShinyPID(pk.TID, pk.SID, pid, 0);
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}
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else
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{
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if (GetIsShiny(pk.TID, pk.SID, pid))
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pid ^= 0x1000_0000;
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}
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pk.PID = pid;
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const int UNSET = -1;
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const int MAX = 31;
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for (int i = ivs.Count(z => z == MAX); i < iv_count; i++)
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{
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int index = (int)rng.NextInt(6);
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while (ivs[index] != UNSET)
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index = (int)rng.NextInt(6);
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ivs[index] = MAX;
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}
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for (int i = 0; i < 6; i++)
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{
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if (ivs[i] == UNSET)
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ivs[i] = (int)rng.NextInt(32);
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}
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pk.IV_HP = ivs[0];
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pk.IV_ATK = ivs[1];
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pk.IV_DEF = ivs[2];
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pk.IV_SPA = ivs[3];
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pk.IV_SPD = ivs[4];
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pk.IV_SPE = ivs[5];
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int abil;
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if (ability_param == 254)
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abil = (int)rng.NextInt(3);
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else if (ability_param == 255)
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abil = (int)rng.NextInt(2);
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else
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abil = ability_param;
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pk.RefreshAbility(abil);
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pk.Gender = gender_ratio switch
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{
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255 => 2,
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254 => 1,
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000 => 0,
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_ => (int) rng.NextInt(252) + 1 < gender_ratio ? 1 : 0
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};
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int nature;
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if (nature_param == -1)
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{
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if (pk.Species == (int)Species.Toxtricity && pk.Form == 0)
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{
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var table = Nature0;
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nature = table[rng.NextInt((uint)table.Length)];
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}
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else if (pk.Species == (int)Species.Toxtricity && pk.Form == 1)
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{
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var table = Nature1;
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nature = table[rng.NextInt((uint)table.Length)];
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}
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else
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{
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nature = (int)rng.NextInt(25);
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}
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}
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else
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{
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nature = nature_param;
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}
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pk.StatNature = pk.Nature = nature;
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if (pk is IScaledSize s)
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{
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var height = (int)rng.NextInt(0x81) + (int)rng.NextInt(0x80);
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var weight = (int)rng.NextInt(0x81) + (int)rng.NextInt(0x80);
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s.HeightScalar = height;
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s.WeightScalar = weight;
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}
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return true;
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}
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private static uint GetShinyPID(int tid, int sid, uint pid, int type)
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{
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return (uint) (((tid ^ sid ^ (pid & 0xFFFF) ^ type) << 16) | (pid & 0xFFFF));
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}
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private static bool GetIsShiny(int tid, int sid, uint pid)
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{
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return GetShinyXor(pid, (uint) ((sid << 16) | tid)) < 16;
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}
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private static uint GetShinyXor(uint pid, uint oid)
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{
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var xor = pid ^ oid;
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return (xor ^ (xor >> 16)) & 0xFFFF;
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}
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private static readonly int[] Nature0 = {3, 4, 2, 8, 9, 19, 22, 11, 13, 14, 0, 6, 24};
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private static readonly int[] Nature1 = {1, 5, 7, 10, 12, 15, 16, 17, 18, 20, 21, 23};
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}
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} |