PKHeX/PKHeX.Core/Legality/Areas/EncounterArea3XD.cs
Kurt a4c4a2b231 Make EncounterArea record type
immutable reference types is the goal; the array for the data isn't copied, but both records refer to the same data.
2021-01-01 10:55:33 -08:00

73 lines
2.3 KiB
C#

using System;
using System.Collections.Generic;
namespace PKHeX.Core
{
/// <inheritdoc cref="EncounterArea" />
/// <summary>
/// <see cref="GameVersion.XD"/> encounter area
/// </summary>
public sealed record EncounterArea3XD : EncounterArea
{
public EncounterArea3XD(int loc, int s0, int l0, int s1, int l1, int s2, int l2) : base(GameVersion.XD)
{
Location = loc;
Type = SlotType.Grass;
Slots = new[]
{
new EncounterSlot3PokeSpot(this, s0, 10, l0, 0),
new EncounterSlot3PokeSpot(this, s1, 10, l1, 1),
new EncounterSlot3PokeSpot(this, s2, 10, l2, 2),
};
}
public override IEnumerable<EncounterSlot> GetMatchingSlots(PKM pkm, IReadOnlyList<EvoCriteria> chain)
{
if (pkm.Format != 3) // Met Location and Met Level are changed on PK3->PK4
return GetSlotsFuzzy(chain);
if (pkm.Met_Location != Location)
return Array.Empty<EncounterSlot>();
return GetSlotsMatching(chain, pkm.Met_Level);
}
private IEnumerable<EncounterSlot> GetSlotsMatching(IReadOnlyList<EvoCriteria> chain, int lvl)
{
foreach (var slot in Slots)
{
foreach (var evo in chain)
{
if (slot.Species != evo.Species)
continue;
if (slot.Form != evo.Form)
break;
if (!slot.IsLevelWithinRange(lvl))
break;
yield return slot;
break;
}
}
}
private IEnumerable<EncounterSlot> GetSlotsFuzzy(IReadOnlyList<EvoCriteria> chain)
{
foreach (var slot in Slots)
{
foreach (var evo in chain)
{
if (slot.Species != evo.Species)
continue;
if (slot.Form != evo.Form)
break;
if (slot.LevelMin > evo.Level)
break;
yield return slot;
break;
}
}
}
}
}