PKHeX/PKHeX.Core/Ribbons/Past/IRibbonSetUnique4.cs
Kurt e0cf4447ff Explicitly handle mark8 presence (wc9/static9)
Move some files around
WC9 fidough gift sets Classic AND Uncommon, and it doesn't set the lowest ribbon indexes. Nice GUI.
2023-11-01 19:19:50 -07:00

54 lines
2 KiB
C#

namespace PKHeX.Core;
/// <summary> Ribbons introduced in Generation 4 and were transferred to future Generations (4 and 5 only). </summary>
public interface IRibbonSetUnique4
{
bool RibbonAbility { get; set; }
bool RibbonAbilityGreat { get; set; }
bool RibbonAbilityDouble { get; set; }
bool RibbonAbilityMulti { get; set; }
bool RibbonAbilityPair { get; set; }
bool RibbonAbilityWorld { get; set; }
bool RibbonG3Cool { get; set; }
bool RibbonG3CoolSuper { get; set; }
bool RibbonG3CoolHyper { get; set; }
bool RibbonG3CoolMaster { get; set; }
bool RibbonG3Beauty { get; set; }
bool RibbonG3BeautySuper { get; set; }
bool RibbonG3BeautyHyper { get; set; }
bool RibbonG3BeautyMaster { get; set; }
bool RibbonG3Cute { get; set; }
bool RibbonG3CuteSuper { get; set; }
bool RibbonG3CuteHyper { get; set; }
bool RibbonG3CuteMaster { get; set; }
bool RibbonG3Smart { get; set; }
bool RibbonG3SmartSuper { get; set; }
bool RibbonG3SmartHyper { get; set; }
bool RibbonG3SmartMaster { get; set; }
bool RibbonG3Tough { get; set; }
bool RibbonG3ToughSuper { get; set; }
bool RibbonG3ToughHyper { get; set; }
bool RibbonG3ToughMaster { get; set; }
bool RibbonG4Cool { get; set; }
bool RibbonG4CoolGreat { get; set; }
bool RibbonG4CoolUltra { get; set; }
bool RibbonG4CoolMaster { get; set; }
bool RibbonG4Beauty { get; set; }
bool RibbonG4BeautyGreat { get; set; }
bool RibbonG4BeautyUltra { get; set; }
bool RibbonG4BeautyMaster { get; set; }
bool RibbonG4Cute { get; set; }
bool RibbonG4CuteGreat { get; set; }
bool RibbonG4CuteUltra { get; set; }
bool RibbonG4CuteMaster { get; set; }
bool RibbonG4Smart { get; set; }
bool RibbonG4SmartGreat { get; set; }
bool RibbonG4SmartUltra { get; set; }
bool RibbonG4SmartMaster { get; set; }
bool RibbonG4Tough { get; set; }
bool RibbonG4ToughGreat { get; set; }
bool RibbonG4ToughUltra { get; set; }
bool RibbonG4ToughMaster { get; set; }
}