mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-22 10:23:09 +00:00
88830e0d00
Updates from net46->net7, dropping support for mono in favor of using the latest runtime (along with the performance/API improvements). Releases will be posted as 64bit only for now. Refactors a good amount of internal API methods to be more performant and more customizable for future updates & fixes. Adds functionality for Batch Editor commands to `>`, `<` and <=/>= TID/SID properties renamed to TID16/SID16 for clarity; other properties exposed for Gen7 / display variants. Main window has a new layout to account for DPI scaling (8 point grid) Fixed: Tatsugiri and Paldean Tauros now output Showdown form names as Showdown expects Changed: Gen9 species now interact based on the confirmed National Dex IDs (closes #3724) Fixed: Pokedex set all no longer clears species with unavailable non-base forms (closes #3720) Changed: Hyper Training suggestions now apply for level 50 in SV. (closes #3714) Fixed: B2/W2 hatched egg met locations exclusive to specific versions are now explicitly checked (closes #3691) Added: Properties for ribbon/mark count (closes #3659) Fixed: Traded SV eggs are now checked correctly (closes #3692)
89 lines
3.2 KiB
C#
89 lines
3.2 KiB
C#
using System;
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using System.Collections.Generic;
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namespace PKHeX.Core;
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public abstract class BlockInfo
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{
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// General
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public uint ID { get; protected init; }
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public int Offset { get; protected init; }
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public int Length { get; protected init; }
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public string Summary => $"{ID:00}: {Offset:X5}-{Offset + Length - 1:X5}, {Length:X5}";
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protected abstract bool ChecksumValid(ReadOnlySpan<byte> data);
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protected abstract void SetChecksum(Span<byte> data);
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/// <summary>
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/// Checks if the currently written checksum values are valid.
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/// </summary>
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/// <param name="blocks">Block info objects used for offset/length</param>
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/// <param name="data">Complete data array</param>
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/// <returns>True if checksums are valid, false if anything is invalid.</returns>
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public static bool GetChecksumsValid(IEnumerable<BlockInfo> blocks, ReadOnlySpan<byte> data)
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{
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foreach (var b in blocks)
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{
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if (b.Length + b.Offset > data.Length)
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return false;
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if (!b.ChecksumValid(data))
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return false;
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}
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return true;
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}
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/// <summary>
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/// Applies checksums to the <see cref="data"/> object based on the input blocks.
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/// </summary>
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/// <param name="blocks">Block info objects used for offset/length</param>
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/// <param name="data">Complete data array</param>
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public static void SetChecksums(IEnumerable<BlockInfo> blocks, Span<byte> data)
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{
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foreach (var b in blocks)
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b.SetChecksum(data);
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}
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/// <summary>
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/// Gets information pertaining to the checksum data for diagnostic purposes.
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/// </summary>
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/// <param name="blocks">Block info objects used for offset/length</param>
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/// <param name="data">Complete data array</param>
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/// <returns>Multi-line string with <see cref="Summary"/> data.</returns>
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public static string GetChecksumInfo(IReadOnlyList<BlockInfo> blocks, Span<byte> data)
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{
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var invalid = GetInvalidBlockCount(blocks, data, out var list);
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list.Add($"SAV: {blocks.Count - invalid}/{blocks.Count}");
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return string.Join(Environment.NewLine, list);
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}
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private static int GetInvalidBlockCount(IReadOnlyList<BlockInfo> blocks, Span<byte> data, out List<string> list)
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{
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int invalid = 0;
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list = new List<string>();
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for (int i = 0; i < blocks.Count; i++)
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{
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var block = blocks[i];
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if (block.Length + block.Offset > data.Length)
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{
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list.Add($"Block {i} Invalid Offset/Length.");
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return invalid;
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}
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if (block.ChecksumValid(data))
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continue;
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invalid++;
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list.Add($"Invalid: {i:X2} @ Region {block.Offset:X5}");
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}
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return invalid;
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}
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}
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public static partial class Extensions
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{
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public static bool GetChecksumsValid(this IEnumerable<BlockInfo> blocks, Span<byte> data) => BlockInfo.GetChecksumsValid(blocks, data);
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public static void SetChecksums(this IEnumerable<BlockInfo> blocks, Span<byte> data) => BlockInfo.SetChecksums(blocks, data);
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public static string GetChecksumInfo(this IReadOnlyList<BlockInfo> blocks, Span<byte> data) => BlockInfo.GetChecksumInfo(blocks, data);
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}
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