PKHeX/PKHeX.Core/Saves/Substructures
Kurt a2d9f06350 Differentiate AbilityType from AbilityNumber
invert ability index favoring so that the first ability index is most favored

ability num:
-1=>0/1/2
0=>0/1,
1=>0
2 =>1
4=>2

Ability Type:
0,1,2=>0,1,2
3=>0/1
4=>0/1/2

Should probably get rid of AbilityNumber definition usage but it's so entwined in the trade/static definitions...
2020-06-22 22:01:42 -05:00
..
Battle Videos Remove unnecessary null checks 2020-01-18 16:57:25 -08:00
Gen3 Minor clean 2020-05-26 16:59:47 -07:00
Gen4 Move files to their correct location 2020-05-24 17:11:39 -07:00
Gen5 Ignore bits above the first 3 2020-03-15 11:11:55 -07:00
Gen6 Add battle tree scout edits 2020-05-24 18:31:52 -07:00
Gen7 Differentiate AbilityType from AbilityNumber 2020-06-22 22:01:42 -05:00
Gen8 Fix raid dump syntax 2020-06-22 21:28:02 -05:00
Gen12 Minor clean 2020-05-26 16:59:47 -07:00
Inventory Clean up some method signatures 2020-06-16 21:46:22 -05:00
Mail Cleanup 2019-10-26 12:33:58 -07:00
Misc PKHeX.Core Nullable cleanup (#2401) 2019-10-16 18:47:31 -07:00
OPower Cleanup 2019-10-26 12:33:58 -07:00
PokeDex Fix Gigantamax1 get/set in Zukan8 (#2897) 2020-06-22 13:06:25 -05:00
ITrainerStatRecord.cs Misc simplifications 2018-07-07 15:38:11 -07:00
MysteryGiftAlbum.cs PKHeX.Core Nullable cleanup (#2401) 2019-10-16 18:47:31 -07:00
Records.cs Initial Isle of Armor support 2020-06-19 18:51:15 -05:00