PKHeX/PKHeX.Core/MysteryGifts
Kurt a2d9f06350 Differentiate AbilityType from AbilityNumber
invert ability index favoring so that the first ability index is most favored

ability num:
-1=>0/1/2
0=>0/1,
1=>0
2 =>1
4=>2

Ability Type:
0,1,2=>0,1,2
3=>0/1
4=>0/1/2

Should probably get rid of AbilityNumber definition usage but it's so entwined in the trade/static definitions...
2020-06-22 22:01:42 -05:00
..
MysteryGift.cs Clean up some method signatures 2020-06-16 21:46:22 -05:00
MysteryUtil.cs Clean up some method signatures 2020-06-16 21:46:22 -05:00
PCD.cs Clean up some method signatures 2020-06-16 21:46:22 -05:00
PGF.cs Differentiate AbilityType from AbilityNumber 2020-06-22 22:01:42 -05:00
PGT.cs Clean up some method signatures 2020-06-16 21:46:22 -05:00
PL6.cs Cleanup 2019-10-26 12:33:58 -07:00
WB7.cs Differentiate AbilityType from AbilityNumber 2020-06-22 22:01:42 -05:00
WC3.cs Extract EvoBase and MoveList from Core 2020-06-20 19:44:05 -05:00
WC6.cs Differentiate AbilityType from AbilityNumber 2020-06-22 22:01:42 -05:00
WC6Full.cs PKHeX.Core Nullable cleanup (#2401) 2019-10-16 18:47:31 -07:00
WC7.cs Differentiate AbilityType from AbilityNumber 2020-06-22 22:01:42 -05:00
WC7Full.cs PKHeX.Core Nullable cleanup (#2401) 2019-10-16 18:47:31 -07:00
WC8.cs Differentiate AbilityType from AbilityNumber 2020-06-22 22:01:42 -05:00
WR7.cs Clean up some method signatures 2020-06-16 21:46:22 -05:00