mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-15 08:47:14 +00:00
f37a587a1c
move some pk3->pk4 stuff into object constructor annotate pk3->pk4 string buffer (trash) quirks split Heal into Party/PP method uses. Setting suggested stats no longer refreshes PP apply current level to Stat Level (wasn't being set previously)
41 lines
No EOL
1.1 KiB
C#
41 lines
No EOL
1.1 KiB
C#
using FluentAssertions;
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using PKHeX.Core;
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using Xunit;
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namespace PKHeX.Tests.PKM
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{
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public class StatTest
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{
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[Fact]
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public void CalcStatsGB()
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{
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var pk = new PK2
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{
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Species = (int) Species.Gyarados,
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CurrentLevel = 38,
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IV_HP = 0,
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IV_ATK = 14,
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IV_DEF = 10,
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IV_SPC = 10,
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IV_SPE = 10,
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EV_HP = 5120, // 2 HP Ups
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Move1 = 45, // Growl (PP 40)
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Move2 = 45, // Growl (PP 40)
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Move3 = 45, // Growl (PP 40)
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Move1_PPUps = 1,
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Move2_PPUps = 2,
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Move3_PPUps = 3,
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};
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pk.ResetPartyStats();
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pk.Stat_Level.Should().Be(pk.CurrentLevel, "stat level");
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pk.Stat_HPCurrent.Should().Be(127, "stat re-calculation");
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pk.HealPP();
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pk.Move1_PP.Should().Be(47, "pp calc oddity");
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pk.Move2_PP.Should().Be(54, "pp calc oddity");
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pk.Move3_PP.Should().Be(61, "pp calc oddity");
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}
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}
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} |