mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-23 19:03:11 +00:00
3e7775fc44
* Track a PKM's Box,Slot,StorageFlags,Identifier metadata separately Don't store within the object, track the slot origin data separately. Batch editing now pre-filters if using Box/Slot/Identifier logic; split up mods/filters as they're starting to get pretty hefty. - Requesting a Box Data report now shows all slots in the save file (party, misc) - Can now exclude backup saves from database search via toggle (separate from settings preventing load entirely) - Replace some linq usages with direct code * Remove WasLink virtual in PKM Inline any logic, since we now have encounter objects to indicate matching, rather than the proto-legality logic checking properties of a PKM. * Use Fateful to directly check gen5 mysterygift origins No other encounter types in gen5 apply Fateful * Simplify double ball comparison Used to be separate for deferral cases, now no longer needed to be separate. * Grab move/relearn reference and update locally Fix relearn move identifier * Inline defog HM transfer preference check HasMove is faster than getting moves & checking contains. Skips allocation by setting values directly. * Extract more met location metadata checks: WasBredEgg * Replace Console.Write* with Debug.Write* There's no console output UI, so don't include them in release builds. * Inline WasGiftEgg, WasEvent, and WasEventEgg logic Adios legality tags that aren't entirely correct for the specific format. Just put the computations in EncounterFinder.
492 lines
21 KiB
C#
492 lines
21 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Diagnostics.CodeAnalysis;
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using System.Globalization;
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using System.Linq;
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using System.Reflection;
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using static PKHeX.Core.MessageStrings;
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using static PKHeX.Core.BatchModifications;
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namespace PKHeX.Core
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{
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/// <summary>
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/// Logic for editing many <see cref="PKM"/> with user provided <see cref="StringInstruction"/> list.
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/// </summary>
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public static class BatchEditing
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{
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public static readonly Type[] Types =
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{
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typeof (PK8),
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typeof (PB7),
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typeof (PK7), typeof (PK6), typeof (PK5), typeof (PK4), typeof(BK4),
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typeof (PK3), typeof (XK3), typeof (CK3),
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typeof (PK2), typeof (SK2), typeof (PK1),
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};
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/// <summary>
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/// Extra properties to show in the list of selectable properties (GUI)
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/// </summary>
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public static readonly List<string> CustomProperties = new()
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{
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PROP_LEGAL, PROP_TYPENAME, PROP_RIBBONS,
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IdentifierContains, nameof(ISlotInfo.Slot), nameof(SlotInfoBox.Box),
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};
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/// <summary>
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/// Property names, indexed by <see cref="Types"/>.
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/// </summary>
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public static readonly string[][] Properties = GetPropArray();
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private static readonly Dictionary<string, PropertyInfo>[] Props = GetPropertyDictionaries(Types);
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private static Dictionary<string, PropertyInfo>[] GetPropertyDictionaries(IReadOnlyList<Type> types)
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{
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var result = new Dictionary<string, PropertyInfo>[types.Count];
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for (int i = 0; i < types.Count; i++)
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result[i] = GetPropertyDictionary(types[i], ReflectUtil.GetAllPropertyInfoPublic);
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return result;
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}
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private static Dictionary<string, PropertyInfo> GetPropertyDictionary(Type type, Func<Type, IEnumerable<PropertyInfo>> selector)
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{
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var dict = new Dictionary<string, PropertyInfo>();
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var props = selector(type);
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foreach (var p in props)
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{
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if (!dict.ContainsKey(p.Name))
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dict.Add(p.Name, p);
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}
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return dict;
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}
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internal const string CONST_RAND = "$rand";
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internal const string CONST_SHINY = "$shiny";
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private const string CONST_SUGGEST = "$suggest";
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private const string CONST_BYTES = "$[]";
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internal const string PROP_LEGAL = "Legal";
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internal const string PROP_TYPENAME = "ObjectType";
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internal const string PROP_RIBBONS = "Ribbons";
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internal const string IdentifierContains = nameof(IdentifierContains);
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private static string[][] GetPropArray()
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{
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var p = new string[Types.Length][];
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for (int i = 0; i < p.Length; i++)
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{
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var pz = ReflectUtil.GetPropertiesPublic(Types[i]);
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p[i] = pz.Concat(CustomProperties).OrderBy(a => a).ToArray();
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}
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// Properties for any PKM
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var any = ReflectUtil.GetPropertiesPublic(typeof(PK1)).Union(p.SelectMany(a => a)).OrderBy(a => a).ToArray();
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// Properties shared by all PKM
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var all = p.Aggregate(new HashSet<string>(p[0]), (h, e) => { h.IntersectWith(e); return h; }).OrderBy(a => a).ToArray();
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var p1 = new string[Types.Length + 2][];
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Array.Copy(p, 0, p1, 1, p.Length);
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p1[0] = any;
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p1[^1] = all;
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return p1;
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}
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/// <summary>
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/// Tries to fetch the <see cref="PKM"/> property from the cache of available properties.
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/// </summary>
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/// <param name="pk">Pokémon to check</param>
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/// <param name="name">Property Name to check</param>
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/// <param name="pi">Property Info retrieved (if any).</param>
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/// <returns>True if has property, false if does not.</returns>
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public static bool TryGetHasProperty(PKM pk, string name, [NotNullWhen(true)] out PropertyInfo? pi)
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{
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var type = pk.GetType();
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return TryGetHasProperty(type, name, out pi);
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}
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/// <summary>
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/// Tries to fetch the <see cref="PKM"/> property from the cache of available properties.
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/// </summary>
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/// <param name="type">Type to check</param>
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/// <param name="name">Property Name to check</param>
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/// <param name="pi">Property Info retrieved (if any).</param>
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/// <returns>True if has property, false if does not.</returns>
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public static bool TryGetHasProperty(Type type, string name, [NotNullWhen(true)] out PropertyInfo? pi)
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{
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var index = Array.IndexOf(Types, type);
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if (index < 0)
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{
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pi = null;
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return false;
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}
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var props = Props[index];
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return props.TryGetValue(name, out pi);
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}
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/// <summary>
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/// Gets a list of <see cref="PKM"/> types that implement the requested <see cref="property"/>.
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/// </summary>
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public static IEnumerable<string> GetTypesImplementing(string property)
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{
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for (int i = 0; i < Types.Length; i++)
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{
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var type = Types[i];
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var props = Props[i];
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if (!props.TryGetValue(property, out var pi))
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continue;
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yield return $"{type.Name}: {pi.PropertyType.Name}";
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}
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}
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/// <summary>
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/// Gets the type of the <see cref="PKM"/> property using the saved cache of properties.
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/// </summary>
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/// <param name="propertyName">Property Name to fetch the type for</param>
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/// <param name="typeIndex">Type index (within <see cref="Types"/>. Leave empty (0) for a nonspecific format.</param>
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/// <returns>Short name of the property's type.</returns>
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public static string? GetPropertyType(string propertyName, int typeIndex = 0)
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{
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if (CustomProperties.Contains(propertyName))
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return "Custom";
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if (typeIndex == 0) // Any
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{
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foreach (var p in Props)
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{
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if (p.TryGetValue(propertyName, out var pi))
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return pi.PropertyType.Name;
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}
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return null;
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}
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int index = typeIndex - 1 >= Props.Length ? 0 : typeIndex - 1; // All vs Specific
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var pr = Props[index];
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if (!pr.TryGetValue(propertyName, out var info))
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return null;
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return info.PropertyType.Name;
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}
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/// <summary>
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/// Initializes the <see cref="StringInstruction"/> list with a context-sensitive value. If the provided value is a string, it will attempt to convert that string to its corresponding index.
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/// </summary>
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/// <param name="il">Instructions to initialize.</param>
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public static void ScreenStrings(IEnumerable<StringInstruction> il)
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{
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foreach (var i in il.Where(i => !i.PropertyValue.All(char.IsDigit)))
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{
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string pv = i.PropertyValue;
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if (pv.StartsWith("$") && !pv.StartsWith(CONST_BYTES) && pv.Contains(','))
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i.SetRandRange(pv);
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SetInstructionScreenedValue(i);
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}
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}
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/// <summary>
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/// Initializes the <see cref="StringInstruction"/> with a context-sensitive value. If the provided value is a string, it will attempt to convert that string to its corresponding index.
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/// </summary>
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/// <param name="i">Instruction to initialize.</param>
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private static void SetInstructionScreenedValue(StringInstruction i)
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{
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switch (i.PropertyName)
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{
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case nameof(PKM.Species): i.SetScreenedValue(GameInfo.Strings.specieslist); return;
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case nameof(PKM.HeldItem): i.SetScreenedValue(GameInfo.Strings.itemlist); return;
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case nameof(PKM.Ability): i.SetScreenedValue(GameInfo.Strings.abilitylist); return;
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case nameof(PKM.Nature): i.SetScreenedValue(GameInfo.Strings.natures); return;
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case nameof(PKM.Ball): i.SetScreenedValue(GameInfo.Strings.balllist); return;
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case nameof(PKM.Move1) or nameof(PKM.Move2) or nameof(PKM.Move3) or nameof(PKM.Move4):
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case nameof(PKM.RelearnMove1) or nameof(PKM.RelearnMove2) or nameof(PKM.RelearnMove3) or nameof(PKM.RelearnMove4):
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i.SetScreenedValue(GameInfo.Strings.movelist); return;
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}
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}
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/// <summary>
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/// Checks if the object is filtered by the provided <see cref="filters"/>.
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/// </summary>
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/// <param name="filters">Filters which must be satisfied.</param>
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/// <param name="pk">Object to check.</param>
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/// <returns>True if <see cref="pk"/> matches all filters.</returns>
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public static bool IsFilterMatch(IEnumerable<StringInstruction> filters, PKM pk) => filters.All(z => IsFilterMatch(z, pk, Props[Array.IndexOf(Types, pk.GetType())]));
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/// <summary>
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/// Checks if the object is filtered by the provided <see cref="filters"/>.
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/// </summary>
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/// <param name="filters">Filters which must be satisfied.</param>
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/// <param name="pk">Object to check.</param>
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/// <returns>True if <see cref="pk"/> matches all filters.</returns>
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public static bool IsFilterMatchMeta(IEnumerable<StringInstruction> filters, SlotCache pk)
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{
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foreach (var i in filters)
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{
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foreach (var filter in BatchFilters.FilterMeta)
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{
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if (!filter.IsMatch(i.PropertyName))
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continue;
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if (!filter.IsFiltered(pk, i))
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return false;
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break;
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}
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}
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return true;
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}
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/// <summary>
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/// Checks if the object is filtered by the provided <see cref="filters"/>.
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/// </summary>
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/// <param name="filters">Filters which must be satisfied.</param>
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/// <param name="obj">Object to check.</param>
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/// <returns>True if <see cref="obj"/> matches all filters.</returns>
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public static bool IsFilterMatch(IEnumerable<StringInstruction> filters, object obj)
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{
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foreach (var cmd in filters)
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{
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if (cmd.PropertyName is PROP_TYPENAME)
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{
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if ((obj.GetType().Name == cmd.PropertyValue) != cmd.Evaluator)
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return false;
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continue;
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}
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if (!ReflectUtil.HasProperty(obj, cmd.PropertyName, out var pi))
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return false;
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try
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{
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if (pi.IsValueEqual(obj, cmd.PropertyValue) == cmd.Evaluator)
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continue;
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}
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#pragma warning disable CA1031 // Do not catch general exception types
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// User provided inputs can mismatch the type's required value format, and fail to be compared.
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catch (Exception e)
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#pragma warning restore CA1031 // Do not catch general exception types
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{
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Debug.WriteLine($"Unable to compare {cmd.PropertyName} to {cmd.PropertyValue}.");
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Debug.WriteLine(e.Message);
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}
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return false;
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}
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return true;
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}
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/// <summary>
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/// Tries to modify the <see cref="PKM"/>.
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/// </summary>
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/// <param name="pk">Object to modify.</param>
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/// <param name="filters">Filters which must be satisfied prior to any modifications being made.</param>
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/// <param name="modifications">Modifications to perform on the <see cref="pk"/>.</param>
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/// <returns>Result of the attempted modification.</returns>
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public static bool TryModify(PKM pk, IEnumerable<StringInstruction> filters, IEnumerable<StringInstruction> modifications)
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{
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var result = TryModifyPKM(pk, filters, modifications);
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return result == ModifyResult.Modified;
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}
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/// <summary>
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/// Tries to modify the <see cref="BatchInfo"/>.
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/// </summary>
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/// <param name="pk">Command Filter</param>
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/// <param name="filters">Filters which must be satisfied prior to any modifications being made.</param>
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/// <param name="modifications">Modifications to perform on the <see cref="pk"/>.</param>
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/// <returns>Result of the attempted modification.</returns>
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internal static ModifyResult TryModifyPKM(PKM pk, IEnumerable<StringInstruction> filters, IEnumerable<StringInstruction> modifications)
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{
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if (!pk.ChecksumValid || pk.Species == 0)
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return ModifyResult.Invalid;
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var info = new BatchInfo(pk);
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var pi = Props[Array.IndexOf(Types, pk.GetType())];
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foreach (var cmd in filters)
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{
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try
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{
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if (!IsFilterMatch(cmd, info, pi))
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return ModifyResult.Filtered;
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}
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#pragma warning disable CA1031 // Do not catch general exception types
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// Swallow any error because this can be malformed user input.
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catch (Exception ex)
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#pragma warning restore CA1031 // Do not catch general exception types
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{
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Debug.WriteLine(MsgBEModifyFailCompare + " " + ex.Message, cmd.PropertyName, cmd.PropertyValue);
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return ModifyResult.Error;
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}
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}
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ModifyResult result = ModifyResult.Modified;
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foreach (var cmd in modifications)
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{
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try
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{
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var tmp = SetPKMProperty(cmd, info, pi);
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if (tmp != ModifyResult.Modified)
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result = tmp;
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}
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#pragma warning disable CA1031 // Do not catch general exception types
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// Swallow any error because this can be malformed user input.
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catch (Exception ex)
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#pragma warning restore CA1031 // Do not catch general exception types
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{
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Debug.WriteLine(MsgBEModifyFail + " " + ex.Message, cmd.PropertyName, cmd.PropertyValue);
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}
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}
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return result;
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}
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/// <summary>
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/// Sets the if the <see cref="BatchInfo"/> should be filtered due to the <see cref="StringInstruction"/> provided.
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/// </summary>
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/// <param name="cmd">Command Filter</param>
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/// <param name="info">Pokémon to check.</param>
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/// <param name="props">PropertyInfo cache (optional)</param>
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/// <returns>True if filtered, else false.</returns>
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private static ModifyResult SetPKMProperty(StringInstruction cmd, BatchInfo info, IReadOnlyDictionary<string, PropertyInfo> props)
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{
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var pk = info.Entity;
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if (cmd.PropertyValue.StartsWith(CONST_BYTES))
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return SetByteArrayProperty(pk, cmd);
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if (cmd.PropertyValue.StartsWith(CONST_SUGGEST, true, CultureInfo.CurrentCulture))
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return SetSuggestedPKMProperty(cmd.PropertyName, info, cmd.PropertyValue);
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if (cmd.PropertyValue == CONST_RAND && cmd.PropertyName == nameof(PKM.Moves))
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return SetMoves(pk, info.Legality.GetMoveSet(true));
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if (SetComplexProperty(pk, cmd))
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return ModifyResult.Modified;
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if (!props.TryGetValue(cmd.PropertyName, out var pi))
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return ModifyResult.Error;
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if (!pi.CanWrite)
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return ModifyResult.Error;
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object val = cmd.Random ? cmd.RandomValue : cmd.PropertyValue;
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ReflectUtil.SetValue(pi, pk, val);
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return ModifyResult.Modified;
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}
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/// <summary>
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/// Checks if the <see cref="BatchInfo"/> should be filtered due to the <see cref="StringInstruction"/> provided.
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/// </summary>
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/// <param name="cmd">Command Filter</param>
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/// <param name="info">Pokémon to check.</param>
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/// <param name="props">PropertyInfo cache (optional)</param>
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/// <returns>True if filter matches, else false.</returns>
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private static bool IsFilterMatch(StringInstruction cmd, BatchInfo info, IReadOnlyDictionary<string, PropertyInfo> props)
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{
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var match = BatchFilters.FilterMods.Find(z => z.IsMatch(cmd.PropertyName));
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if (match != null)
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return match.IsFiltered(info, cmd);
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return IsPropertyFiltered(cmd, info.Entity, props);
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}
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/// <summary>
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/// Checks if the <see cref="PKM"/> should be filtered due to the <see cref="StringInstruction"/> provided.
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/// </summary>
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/// <param name="cmd">Command Filter</param>
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/// <param name="pk">Pokémon to check.</param>
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/// <param name="props">PropertyInfo cache (optional)</param>
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/// <returns>True if filter matches, else false.</returns>
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private static bool IsFilterMatch(StringInstruction cmd, PKM pk, IReadOnlyDictionary<string, PropertyInfo> props)
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{
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var match = BatchFilters.FilterMods.Find(z => z.IsMatch(cmd.PropertyName));
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if (match != null)
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return match.IsFiltered(pk, cmd);
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return IsPropertyFiltered(cmd, pk, props);
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}
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/// <summary>
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/// Checks if the <see cref="PKM"/> should be filtered due to the <see cref="StringInstruction"/> provided.
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/// </summary>
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/// <param name="cmd">Command Filter</param>
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/// <param name="pk">Pokémon to check.</param>
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/// <param name="props">PropertyInfo cache</param>
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/// <returns>True if filtered, else false.</returns>
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private static bool IsPropertyFiltered(StringInstruction cmd, PKM pk, IReadOnlyDictionary<string, PropertyInfo> props)
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{
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if (!props.TryGetValue(cmd.PropertyName, out var pi))
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return false;
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if (!pi.CanRead)
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return false;
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return pi.IsValueEqual(pk, cmd.PropertyValue) == cmd.Evaluator;
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}
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/// <summary>
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/// Sets the <see cref="PKM"/> data with a suggested value based on its <see cref="LegalityAnalysis"/>.
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/// </summary>
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/// <param name="name">Property to modify.</param>
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/// <param name="info">Cached info storing Legal data.</param>
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/// <param name="propValue">Suggestion string which starts with <see cref="CONST_SUGGEST"/></param>
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private static ModifyResult SetSuggestedPKMProperty(string name, BatchInfo info, string propValue)
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{
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var first = BatchMods.SuggestionMods.Find(z => z.IsMatch(name, propValue, info));
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if (first != null)
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return first.Modify(name, propValue, info);
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return ModifyResult.Error;
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}
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/// <summary>
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/// Sets the <see cref="PKM"/> byte array property to a specified value.
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/// </summary>
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/// <param name="pk">Pokémon to modify.</param>
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/// <param name="cmd">Modification</param>
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private static ModifyResult SetByteArrayProperty(PKM pk, StringInstruction cmd)
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{
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switch (cmd.PropertyName)
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{
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case nameof(PKM.Nickname_Trash):
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pk.Nickname_Trash = ConvertToBytes(cmd.PropertyValue);
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return ModifyResult.Modified;
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case nameof(PKM.OT_Trash):
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pk.OT_Trash = ConvertToBytes(cmd.PropertyValue);
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return ModifyResult.Modified;
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default:
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return ModifyResult.Error;
|
|
}
|
|
static byte[] ConvertToBytes(string str) => str[CONST_BYTES.Length..].Split(',').Select(z => Convert.ToByte(z.Trim(), 16)).ToArray();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sets the <see cref="PKM"/> property to a non-specific smart value.
|
|
/// </summary>
|
|
/// <param name="pk">Pokémon to modify.</param>
|
|
/// <param name="cmd">Modification</param>
|
|
/// <returns>True if modified, false if no modifications done.</returns>
|
|
private static bool SetComplexProperty(PKM pk, StringInstruction cmd)
|
|
{
|
|
if (cmd.PropertyName.StartsWith("IV") && cmd.PropertyValue == CONST_RAND)
|
|
{
|
|
SetRandomIVs(pk, cmd);
|
|
return true;
|
|
}
|
|
|
|
var match = BatchMods.ComplexMods.Find(z => z.IsMatch(cmd.PropertyName, cmd.PropertyValue));
|
|
if (match == null)
|
|
return false;
|
|
|
|
match.Modify(pk, cmd);
|
|
return true;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sets the <see cref="PKM"/> IV(s) to a random value.
|
|
/// </summary>
|
|
/// <param name="pk">Pokémon to modify.</param>
|
|
/// <param name="cmd">Modification</param>
|
|
private static void SetRandomIVs(PKM pk, StringInstruction cmd)
|
|
{
|
|
if (cmd.PropertyName == nameof(PKM.IVs))
|
|
{
|
|
pk.SetRandomIVs();
|
|
return;
|
|
}
|
|
|
|
if (TryGetHasProperty(pk, cmd.PropertyName, out var pi))
|
|
ReflectUtil.SetValue(pi, pk, Util.Rand.Next(pk.MaxIV + 1));
|
|
}
|
|
}
|
|
}
|