mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-10 14:44:24 +00:00
093264bc24
use in trash editor to translate strings, from PKM instead of SAV. Closes #4222
1144 lines
41 KiB
C#
1144 lines
41 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Diagnostics.CodeAnalysis;
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using System.Linq;
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using static PKHeX.Core.GameVersion;
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using static System.Diagnostics.CodeAnalysis.DynamicallyAccessedMemberTypes;
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namespace PKHeX.Core;
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/// <summary>
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/// Object representing a <see cref="PKM"/>'s data and derived properties.
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/// </summary>
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[DynamicallyAccessedMembers(PublicProperties | NonPublicProperties | PublicParameterlessConstructor)]
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public abstract class PKM : ISpeciesForm, ITrainerID32, IGeneration, IShiny, ILangNick, IGameValueLimit, INature, IFatefulEncounter, IStringConverter
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{
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/// <summary>
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/// Valid file extensions that represent <see cref="PKM"/> data, without the leading '.'
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/// </summary>
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public static readonly string[] Extensions = EntityFileExtension.GetExtensions();
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public abstract int SIZE_PARTY { get; }
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public abstract int SIZE_STORED { get; }
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public string Extension => GetType().Name.ToLowerInvariant();
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public abstract PersonalInfo PersonalInfo { get; }
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public virtual ReadOnlySpan<ushort> ExtraBytes => [];
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// Internal Attributes set on creation
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public readonly byte[] Data; // Raw Storage
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protected PKM(byte[] data) => Data = data;
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protected PKM([ConstantExpected] int size) => Data = new byte[size];
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public virtual byte[] EncryptedPartyData => Encrypt().AsSpan(0, SIZE_PARTY).ToArray();
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public virtual byte[] EncryptedBoxData => Encrypt().AsSpan(0, SIZE_STORED).ToArray();
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public virtual byte[] DecryptedPartyData => Write().AsSpan(0, SIZE_PARTY).ToArray();
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public virtual byte[] DecryptedBoxData => Write().AsSpan(0, SIZE_STORED).ToArray();
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/// <summary>
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/// Rough indication if the data is junk or not.
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/// </summary>
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public abstract bool Valid { get; set; }
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// Trash Bytes
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public abstract Span<byte> NicknameTrash { get; }
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public abstract Span<byte> OriginalTrainerTrash { get; }
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public virtual Span<byte> HandlingTrainerTrash => [];
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protected abstract byte[] Encrypt();
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public abstract EntityContext Context { get; }
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public byte Format => Context.Generation();
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public TrainerIDFormat TrainerIDDisplayFormat => this.GetTrainerIDFormat();
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private byte[] Write()
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{
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RefreshChecksum();
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return Data;
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}
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// Surface Properties
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public abstract ushort Species { get; set; }
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public abstract string Nickname { get; set; }
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public abstract int HeldItem { get; set; }
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public abstract byte Gender { get; set; }
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public abstract Nature Nature { get; set; }
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public virtual Nature StatNature { get => Nature; set => Nature = value; }
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public abstract int Ability { get; set; }
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public abstract byte CurrentFriendship { get; set; }
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public abstract byte Form { get; set; }
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public abstract bool IsEgg { get; set; }
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public abstract bool IsNicknamed { get; set; }
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public abstract uint EXP { get; set; }
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public abstract ushort TID16 { get; set; }
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public abstract ushort SID16 { get; set; }
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public abstract string OriginalTrainerName { get; set; }
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public abstract byte OriginalTrainerGender { get; set; }
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public abstract byte Ball { get; set; }
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public abstract byte MetLevel { get; set; }
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// Aliases of ID32
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public uint TrainerTID7 { get => this.GetTrainerTID7(); set => this.SetTrainerTID7(value); }
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public uint TrainerSID7 { get => this.GetTrainerSID7(); set => this.SetTrainerSID7(value); }
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public uint DisplayTID { get => this.GetDisplayTID(); set => this.SetDisplayTID(value); }
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public uint DisplaySID { get => this.GetDisplaySID(); set => this.SetDisplaySID(value); }
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// Battle
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public abstract ushort Move1 { get; set; }
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public abstract ushort Move2 { get; set; }
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public abstract ushort Move3 { get; set; }
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public abstract ushort Move4 { get; set; }
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public abstract int Move1_PP { get; set; }
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public abstract int Move2_PP { get; set; }
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public abstract int Move3_PP { get; set; }
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public abstract int Move4_PP { get; set; }
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public abstract int Move1_PPUps { get; set; }
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public abstract int Move2_PPUps { get; set; }
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public abstract int Move3_PPUps { get; set; }
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public abstract int Move4_PPUps { get; set; }
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public abstract int EV_HP { get; set; }
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public abstract int EV_ATK { get; set; }
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public abstract int EV_DEF { get; set; }
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public abstract int EV_SPE { get; set; }
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public abstract int EV_SPA { get; set; }
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public abstract int EV_SPD { get; set; }
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public abstract int IV_HP { get; set; }
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public abstract int IV_ATK { get; set; }
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public abstract int IV_DEF { get; set; }
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public abstract int IV_SPE { get; set; }
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public abstract int IV_SPA { get; set; }
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public abstract int IV_SPD { get; set; }
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public abstract int Status_Condition { get; set; }
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public abstract byte Stat_Level { get; set; }
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public abstract int Stat_HPMax { get; set; }
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public abstract int Stat_HPCurrent { get; set; }
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public abstract int Stat_ATK { get; set; }
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public abstract int Stat_DEF { get; set; }
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public abstract int Stat_SPE { get; set; }
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public abstract int Stat_SPA { get; set; }
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public abstract int Stat_SPD { get; set; }
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// Hidden Properties
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public abstract GameVersion Version { get; set; }
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public abstract uint ID32 { get; set; }
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public abstract int PokerusStrain { get; set; }
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public abstract int PokerusDays { get; set; }
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public abstract uint EncryptionConstant { get; set; }
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public abstract uint PID { get; set; }
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// Misc Properties
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public abstract int Language { get; set; }
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public abstract bool FatefulEncounter { get; set; }
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public abstract uint TSV { get; }
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public abstract uint PSV { get; }
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public abstract int Characteristic { get; }
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public abstract ushort MetLocation { get; set; }
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public abstract ushort EggLocation { get; set; }
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public abstract byte OriginalTrainerFriendship { get; set; }
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public virtual bool Japanese => Language == (int)LanguageID.Japanese;
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public virtual bool Korean => Language == (int)LanguageID.Korean;
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// Future Properties
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public virtual byte MetYear { get => 0; set { } }
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public virtual byte MetMonth { get => 0; set { } }
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public virtual byte MetDay { get => 0; set { } }
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public virtual string HandlingTrainerName { get => string.Empty; set { } }
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public virtual byte HandlingTrainerGender { get => 0; set { } }
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public virtual byte HandlingTrainerFriendship { get => 0; set { } }
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public virtual byte Enjoyment { get => 0; set { } }
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public virtual byte Fullness { get => 0; set { } }
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public virtual int AbilityNumber { get => 0; set { } }
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public abstract string GetString(ReadOnlySpan<byte> data);
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public abstract int LoadString(ReadOnlySpan<byte> data, Span<char> text);
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public abstract int SetString(Span<byte> data, ReadOnlySpan<char> text, int length, StringConverterOption option);
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/// <summary>
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/// The date the Pokémon was met.
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/// </summary>
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/// <returns>
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/// A DateTime representing the date the Pokémon was met.
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/// Returns null if either the <see cref="PKM"/> format does not support dates or the stored date is invalid.</returns>
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/// <remarks>
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/// Not all <see cref="PKM"/> types support the <see cref="MetDate"/> property. In these cases, this property will return null.
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/// If null is assigned to this property, it will be cleared.
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/// </remarks>
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public DateOnly? MetDate
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{
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get
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{
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// Check to see if date is valid
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if (!DateUtil.IsDateValid(2000 + MetYear, MetMonth, MetDay))
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return null;
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return new DateOnly(2000 + MetYear, MetMonth, MetDay);
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}
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set
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{
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if (value is { } dt)
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{
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// Only update the properties if a value is provided.
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MetYear = (byte)(dt.Year - 2000);
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MetMonth = (byte)dt.Month;
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MetDay = (byte)dt.Day;
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}
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else
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{
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// Clear the Met Date.
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// If code tries to access MetDate again, null will be returned.
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MetYear = 0;
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MetMonth = 0;
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MetDay = 0;
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}
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}
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}
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public virtual byte EggYear { get => 0; set { } }
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public virtual byte EggMonth { get => 0; set { } }
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public virtual byte EggDay { get => 0; set { } }
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/// <summary>
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/// The date a Pokémon was met as an egg.
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/// </summary>
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/// <returns>
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/// A DateTime representing the date the Pokémon was met as an egg.
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/// Returns null if either the <see cref="PKM"/> format does not support dates or the stored date is invalid.</returns>
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/// <remarks>
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/// Not all <see cref="PKM"/> types support the <see cref="EggMetDate"/> property. In these cases, this property will return null.
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/// If null is assigned to this property, it will be cleared.
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/// </remarks>
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public DateOnly? EggMetDate
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{
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get
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{
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// Check to see if date is valid
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if (!DateUtil.IsDateValid(2000 + EggYear, EggMonth, EggDay))
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return null;
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return new DateOnly(2000 + EggYear, EggMonth, EggDay);
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}
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set
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{
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if (value is { } dt)
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{
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// Only update the properties if a value is provided.
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EggYear = (byte)(dt.Year - 2000);
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EggMonth = (byte)dt.Month;
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EggDay = (byte)dt.Day;
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}
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else
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{
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// Clear the Met Date.
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// If code tries to access MetDate again, null will be returned.
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EggYear = 0;
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EggMonth = 0;
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EggDay = 0;
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}
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}
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}
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public virtual ushort RelearnMove1 { get => 0; set { } }
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public virtual ushort RelearnMove2 { get => 0; set { } }
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public virtual ushort RelearnMove3 { get => 0; set { } }
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public virtual ushort RelearnMove4 { get => 0; set { } }
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// Exposed but not Present in all
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public abstract byte CurrentHandler { get; set; }
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// Maximums
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public abstract ushort MaxMoveID { get; }
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public abstract ushort MaxSpeciesID { get; }
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public abstract int MaxItemID { get; }
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public abstract int MaxAbilityID { get; }
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public abstract int MaxBallID { get; }
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public abstract GameVersion MaxGameID { get; }
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public virtual GameVersion MinGameID => 0;
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public abstract int MaxIV { get; }
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public abstract int MaxEV { get; }
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public abstract int MaxStringLengthOT { get; }
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public abstract int MaxStringLengthNickname { get; }
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// Derived
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public virtual int SpriteItem => HeldItem;
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public virtual bool IsShiny => TSV == PSV;
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public ushort ShinyXor
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{
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get
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{
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var tmp = ID32 ^ PID;
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return (ushort)(tmp ^ (tmp >> 16));
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}
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}
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public bool E => Version == GameVersion.E;
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public bool FRLG => Version is FR or LG;
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public bool Pt => GameVersion.Pt == Version;
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public bool HGSS => Version is HG or SS;
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public bool BW => Version is B or W;
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public bool B2W2 => Version is B2 or W2;
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public bool XY => Version is X or Y;
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public bool AO => Version is AS or OR;
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public bool SM => Version is SN or MN;
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public bool USUM => Version is US or UM;
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public bool GO => Version is GameVersion.GO;
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public bool VC1 => Version is >= RD and <= YW;
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public bool VC2 => Version is >= GD and <= C;
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public bool LGPE => Version is GP or GE;
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public bool SWSH => Version is SW or SH;
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public virtual bool BDSP => Version is BD or SP;
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public virtual bool LA => Version is PLA;
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public virtual bool SV => Version is SL or VL;
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public bool GO_LGPE => GO && MetLocation == Locations.GO7;
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public bool GO_HOME => GO && MetLocation == Locations.GO8;
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public bool VC => VC1 || VC2;
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public bool GG => LGPE || GO_LGPE;
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public bool Gen9 => SV;
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public bool Gen8 => Version is >= SW and <= SP || GO_HOME;
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public bool Gen7 => Version is >= SN and <= UM || GG;
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public bool Gen6 => Version is >= X and <= OR;
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public bool Gen5 => Version is >= W and <= B2;
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public bool Gen4 => Version is HG or SS or D or P or GameVersion.Pt;
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public bool Gen3 => Version is (>= S and <= LG) or CXD;
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public bool Gen2 => Version == GSC; // Fixed value set by the Gen2 PKM classes
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public bool Gen1 => Version == RBY; // Fixed value set by the Gen1 PKM classes
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public bool GenU => Generation <= 0;
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public byte Generation
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{
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get
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{
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if (Gen9) return 9;
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if (Gen8) return 8;
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if (Gen7) return 7;
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if (Gen6) return 6;
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if (Gen5) return 5;
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if (Gen4) return 4;
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if (Gen3) return 3;
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if (Gen2) return Format; // 2
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if (Gen1) return Format; // 1
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if (VC1) return 1;
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if (VC2) return 2;
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return 0;
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}
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}
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public bool IsPokerusInfected { get => PokerusDays != 0 || PokerusStrain != 0; set => PokerusStrain = value ? Math.Max(PokerusStrain, 1) : 0; }
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public bool IsPokerusCured
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{
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get => PokerusDays == 0 && PokerusStrain > 0;
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set
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{
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PokerusDays = value ? 0 : 1;
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IsPokerusInfected = true;
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}
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}
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public byte CurrentLevel { get => Experience.GetLevel(EXP, PersonalInfo.EXPGrowth); set => EXP = Experience.GetEXP(Stat_Level = value, PersonalInfo.EXPGrowth); }
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public int IVTotal => IV_HP + IV_ATK + IV_DEF + IV_SPA + IV_SPD + IV_SPE;
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public int EVTotal => EV_HP + EV_ATK + EV_DEF + EV_SPA + EV_SPD + EV_SPE;
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public int MaximumIV => Math.Max(Math.Max(Math.Max(Math.Max(Math.Max(IV_HP, IV_ATK), IV_DEF), IV_SPA), IV_SPD), IV_SPE);
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public int FlawlessIVCount
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{
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get
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{
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int max = MaxIV;
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int ctr = 0;
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if (IV_HP == max) ++ctr;
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if (IV_ATK == max) ++ctr;
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if (IV_DEF == max) ++ctr;
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if (IV_SPA == max) ++ctr;
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if (IV_SPD == max) ++ctr;
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if (IV_SPE == max) ++ctr;
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return ctr;
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}
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}
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public string FileName => $"{FileNameWithoutExtension}.{Extension}";
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public string FileNameWithoutExtension => EntityFileNamer.GetName(this);
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public int[] IVs
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{
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get => [IV_HP, IV_ATK, IV_DEF, IV_SPE, IV_SPA, IV_SPD];
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set => SetIVs(value);
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}
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/// <summary>
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/// Retrieves the IVs of the PKM in the order HP, ATK, DEF, SPE, SPA, SPD
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/// </summary>
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/// <param name="value">Span of length 6 to write the IVs to</param>
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public void GetIVs(Span<int> value)
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{
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if (value.Length != 6)
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return;
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value[0] = IV_HP;
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value[1] = IV_ATK;
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value[2] = IV_DEF;
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value[3] = IV_SPE;
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value[4] = IV_SPA;
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value[5] = IV_SPD;
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}
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/// <summary>
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/// Sets the IVs of the PKM in the order HP, ATK, DEF, SPE, SPA, SPD
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/// </summary>
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/// <param name="value">Span of length 6 to read the IVs from</param>
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public void SetIVs(ReadOnlySpan<int> value)
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{
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if (value.Length != 6)
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return;
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IV_HP = value[0];
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IV_ATK = value[1];
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IV_DEF = value[2];
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IV_SPE = value[3];
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IV_SPA = value[4];
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IV_SPD = value[5];
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}
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/// <summary>
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/// Retrieves the EVs of the PKM in the order HP, ATK, DEF, SPE, SPA, SPD
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/// </summary>
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/// <param name="value">Span of length 6 to write the EVs to</param>
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public void GetEVs(Span<int> value)
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{
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if (value.Length != 6)
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return;
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value[0] = EV_HP;
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value[1] = EV_ATK;
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value[2] = EV_DEF;
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value[3] = EV_SPE;
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value[4] = EV_SPA;
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value[5] = EV_SPD;
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}
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/// <summary>
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/// Sets the EVs of the PKM in the order HP, ATK, DEF, SPE, SPA, SPD
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/// </summary>
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/// <param name="value">Span of length 6 to read the EVs from</param>
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public void SetEVs(ReadOnlySpan<int> value)
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{
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if (value.Length != 6)
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return;
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EV_HP = value[0];
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EV_ATK = value[1];
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EV_DEF = value[2];
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EV_SPE = value[3];
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EV_SPA = value[4];
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EV_SPD = value[5];
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}
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public int[] Stats
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{
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get => [Stat_HPCurrent, Stat_ATK, Stat_DEF, Stat_SPE, Stat_SPA, Stat_SPD];
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set
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{
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if (value.Length != 6)
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return;
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Stat_HPCurrent = value[0]; Stat_ATK = value[1]; Stat_DEF = value[2];
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Stat_SPE = value[3]; Stat_SPA = value[4]; Stat_SPD = value[5];
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}
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}
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public ushort[] Moves
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{
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get => [Move1, Move2, Move3, Move4];
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set => SetMoves(value);
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}
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public bool AddMove(ushort move, bool pushOut = true)
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{
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if (move == 0 || move >= MaxMoveID || HasMove(move))
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return false;
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var ct = MoveCount;
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if (ct == 4)
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{
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if (!pushOut)
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return false;
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ct = 0;
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}
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SetMove(ct, move);
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HealPPIndex(ct);
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return true;
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}
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public int MoveCount => Convert.ToInt32(Move1 != 0) + Convert.ToInt32(Move2 != 0) + Convert.ToInt32(Move3 != 0) + Convert.ToInt32(Move4 != 0);
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public void GetMoves(Span<ushort> value)
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{
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value[3] = Move4;
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value[2] = Move3;
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value[1] = Move2;
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value[0] = Move1;
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}
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|
|
public void SetMoves(Moveset value)
|
|
{
|
|
Move1 = value.Move1;
|
|
Move2 = value.Move2;
|
|
Move3 = value.Move3;
|
|
Move4 = value.Move4;
|
|
this.SetMaximumPPCurrent(value);
|
|
}
|
|
|
|
public void SetMoves(ReadOnlySpan<ushort> value)
|
|
{
|
|
Move1 = value.Length > 0 ? value[0] : default;
|
|
Move2 = value.Length > 1 ? value[1] : default;
|
|
Move3 = value.Length > 2 ? value[2] : default;
|
|
Move4 = value.Length > 3 ? value[3] : default;
|
|
this.SetMaximumPPCurrent(value);
|
|
}
|
|
|
|
public ushort[] RelearnMoves
|
|
{
|
|
get => [RelearnMove1, RelearnMove2, RelearnMove3, RelearnMove4];
|
|
set => SetRelearnMoves(value);
|
|
}
|
|
|
|
public void SetRelearnMoves(Moveset value)
|
|
{
|
|
RelearnMove1 = value.Move1;
|
|
RelearnMove2 = value.Move2;
|
|
RelearnMove3 = value.Move3;
|
|
RelearnMove4 = value.Move4;
|
|
}
|
|
|
|
public void SetRelearnMoves(ReadOnlySpan<ushort> value)
|
|
{
|
|
RelearnMove1 = value.Length > 0 ? value[0] : default;
|
|
RelearnMove2 = value.Length > 1 ? value[1] : default;
|
|
RelearnMove3 = value.Length > 2 ? value[2] : default;
|
|
RelearnMove4 = value.Length > 3 ? value[3] : default;
|
|
}
|
|
|
|
public int PIDAbility
|
|
{
|
|
get
|
|
{
|
|
if (Generation > 5 || Format > 5)
|
|
return -1;
|
|
|
|
if (Version == CXD)
|
|
return PersonalInfo.GetIndexOfAbility(Ability); // Can mismatch; not tied to PID
|
|
return (int)((Gen5 ? PID >> 16 : PID) & 1);
|
|
}
|
|
}
|
|
|
|
private int HPBitValPower => ((IV_HP & 2) >> 1) | ((IV_ATK & 2) >> 0) | ((IV_DEF & 2) << 1) | ((IV_SPE & 2) << 2) | ((IV_SPA & 2) << 3) | ((IV_SPD & 2) << 4);
|
|
public virtual int HPPower => Format < 6 ? ((40 * HPBitValPower) / 63) + 30 : 60;
|
|
|
|
private int HPBitValType => ((IV_HP & 1) >> 0) | ((IV_ATK & 1) << 1) | ((IV_DEF & 1) << 2) | ((IV_SPE & 1) << 3) | ((IV_SPA & 1) << 4) | ((IV_SPD & 1) << 5);
|
|
|
|
public virtual int HPType
|
|
{
|
|
get => 15 * HPBitValType / 63;
|
|
set
|
|
{
|
|
var bits = HiddenPower.GetLowBits(value);
|
|
IV_HP = (IV_HP & ~1) + ((bits >> 0) & 1);
|
|
IV_ATK = (IV_ATK & ~1) + ((bits >> 1) & 1);
|
|
IV_DEF = (IV_DEF & ~1) + ((bits >> 2) & 1);
|
|
IV_SPE = (IV_SPE & ~1) + ((bits >> 3) & 1);
|
|
IV_SPA = (IV_SPA & ~1) + ((bits >> 4) & 1);
|
|
IV_SPD = (IV_SPD & ~1) + ((bits >> 5) & 1);
|
|
}
|
|
}
|
|
|
|
// Misc Egg Facts
|
|
public virtual bool WasEgg => IsEgg || EggDay != 0;
|
|
public bool WasTradedEgg => EggLocation == GetTradedEggLocation();
|
|
public bool IsTradedEgg => MetLocation == GetTradedEggLocation();
|
|
private int GetTradedEggLocation() => Locations.TradedEggLocation(Generation, Version);
|
|
|
|
public virtual bool IsUntraded => false;
|
|
public virtual bool IsNative => Generation == Format;
|
|
public bool IsOriginValid => Species <= MaxSpeciesID;
|
|
|
|
/// <summary>
|
|
/// Checks if the PKM has its original met location.
|
|
/// </summary>
|
|
/// <returns>Returns false if the Met Location has been overwritten via generational transfer.</returns>
|
|
public virtual bool HasOriginalMetLocation => !(Format < 3 || VC || (Generation <= 4 && Format != Generation));
|
|
|
|
/// <summary>
|
|
/// Checks if the current <see cref="Gender"/> is valid.
|
|
/// </summary>
|
|
/// <returns>True if valid, False if invalid.</returns>
|
|
public virtual bool IsGenderValid()
|
|
{
|
|
byte gender = Gender;
|
|
var gv = PersonalInfo.Gender;
|
|
if (gv == PersonalInfo.RatioMagicGenderless)
|
|
return gender == 2;
|
|
if (gv == PersonalInfo.RatioMagicFemale)
|
|
return gender == 1;
|
|
if (gv == PersonalInfo.RatioMagicMale)
|
|
return gender == 0;
|
|
|
|
var gen = Generation;
|
|
if (gen is not (3 or 4 or 5))
|
|
return gender == (gender & 1);
|
|
|
|
return gender == EntityGender.GetFromPIDAndRatio(PID, gv);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Updates the checksum of the <see cref="PKM"/>.
|
|
/// </summary>
|
|
public abstract void RefreshChecksum();
|
|
|
|
/// <summary>
|
|
/// Indicates if the data has a proper checksum.
|
|
/// </summary>
|
|
/// <remarks>Returns true for structures that do not compute or contain a checksum in the structure.</remarks>
|
|
public abstract bool ChecksumValid { get; }
|
|
|
|
/// <summary>
|
|
/// Reorders moves and fixes PP if necessary.
|
|
/// </summary>
|
|
public void FixMoves()
|
|
{
|
|
ReorderMoves();
|
|
|
|
if (Move1 == 0) Move1_PP = Move1_PPUps = 0;
|
|
if (Move2 == 0) Move2_PP = Move2_PPUps = 0;
|
|
if (Move3 == 0) Move3_PP = Move3_PPUps = 0;
|
|
if (Move4 == 0) Move4_PP = Move4_PPUps = 0;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Reorders moves to put Empty entries last.
|
|
/// </summary>
|
|
private void ReorderMoves()
|
|
{
|
|
// Loop to catch multiple empty slots. X2X4 needs 3 shifts, XX34 needs 4.
|
|
while (true)
|
|
{
|
|
if (Move1 == 0 && Move2 != 0)
|
|
{
|
|
// This branch can only be true once, as Move1 is the top move.
|
|
Move1 = Move2;
|
|
Move1_PP = Move2_PP;
|
|
Move1_PPUps = Move2_PPUps;
|
|
Move2 = 0;
|
|
}
|
|
else if (Move2 == 0 && Move3 != 0)
|
|
{
|
|
// This branch can be true more than once, if shifting 3 & 4 down into 1 & 2.
|
|
Move2 = Move3;
|
|
Move2_PP = Move3_PP;
|
|
Move2_PPUps = Move3_PPUps;
|
|
Move3 = 0;
|
|
}
|
|
else if (Move3 == 0 && Move4 != 0)
|
|
{
|
|
// This branch can be true only once, as Move4 is the lowest move and nothing can refill it.
|
|
Move3 = Move4;
|
|
Move3_PP = Move4_PP;
|
|
Move3_PPUps = Move4_PPUps;
|
|
Move4 = 0;
|
|
// Still need to loop as Move 3 may still have empty slots before it.
|
|
}
|
|
else
|
|
{
|
|
// No more reordering, current moveset has no empty slots exist before nonzero slots.
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Applies the desired Ability option.
|
|
/// </summary>
|
|
/// <param name="n">Ability Number (0/1/2)</param>
|
|
public virtual void RefreshAbility(int n)
|
|
{
|
|
AbilityNumber = 1 << n;
|
|
var pi = PersonalInfo;
|
|
if ((uint)n < pi.AbilityCount)
|
|
Ability = pi.GetAbilityAtIndex(n);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets the IV Judge Rating value.
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// IV Judge scales his response 0 (worst) to 3 (best).<br/>
|
|
/// Assumes IVs are in the 0-31 range, so this isn't really useful for Gen1/2 formats that are 0-15 per IV.
|
|
/// </remarks>
|
|
public int PotentialRating => PowerPotential.GetPotential(IVTotal);
|
|
|
|
/// <summary>
|
|
/// Gets the current Battle Stats.
|
|
/// </summary>
|
|
/// <param name="p"><see cref="PersonalInfo"/> entry containing Base Stat Info</param>
|
|
/// <returns>Battle Stats (H/A/B/S/C/D)</returns>
|
|
public ushort[] GetStats(IBaseStat p)
|
|
{
|
|
ushort[] stats = new ushort[6];
|
|
LoadStats(p, stats);
|
|
return stats;
|
|
}
|
|
|
|
public virtual void LoadStats(IBaseStat p, Span<ushort> stats)
|
|
{
|
|
int level = CurrentLevel; // recalculate instead of checking Stat_Level
|
|
if (this is IHyperTrain t)
|
|
LoadStats(stats, p, t, level);
|
|
else
|
|
LoadStats(stats, p, level);
|
|
|
|
// Amplify stats based on the stat nature.
|
|
NatureAmp.ModifyStatsForNature(stats, StatNature);
|
|
}
|
|
|
|
private void LoadStats(Span<ushort> stats, IBaseStat p, IHyperTrain t, int level)
|
|
{
|
|
stats[0] = (ushort)(p.HP == 1 ? 1 : (((t.HT_HP ? 31 : IV_HP) + (2 * p.HP) + (EV_HP / 4) + 100) * level / 100) + 10);
|
|
stats[1] = (ushort)((((t.HT_ATK ? 31 : IV_ATK) + (2 * p.ATK) + (EV_ATK / 4)) * level / 100) + 5);
|
|
stats[2] = (ushort)((((t.HT_DEF ? 31 : IV_DEF) + (2 * p.DEF) + (EV_DEF / 4)) * level / 100) + 5);
|
|
stats[4] = (ushort)((((t.HT_SPA ? 31 : IV_SPA) + (2 * p.SPA) + (EV_SPA / 4)) * level / 100) + 5);
|
|
stats[5] = (ushort)((((t.HT_SPD ? 31 : IV_SPD) + (2 * p.SPD) + (EV_SPD / 4)) * level / 100) + 5);
|
|
stats[3] = (ushort)((((t.HT_SPE ? 31 : IV_SPE) + (2 * p.SPE) + (EV_SPE / 4)) * level / 100) + 5);
|
|
}
|
|
|
|
private void LoadStats(Span<ushort> stats, IBaseStat p, int level)
|
|
{
|
|
stats[0] = (ushort)(p.HP == 1 ? 1 : ((IV_HP + (2 * p.HP) + (EV_HP / 4) + 100) * level / 100) + 10);
|
|
stats[1] = (ushort)(((IV_ATK + (2 * p.ATK) + (EV_ATK / 4)) * level / 100) + 5);
|
|
stats[2] = (ushort)(((IV_DEF + (2 * p.DEF) + (EV_DEF / 4)) * level / 100) + 5);
|
|
stats[4] = (ushort)(((IV_SPA + (2 * p.SPA) + (EV_SPA / 4)) * level / 100) + 5);
|
|
stats[5] = (ushort)(((IV_SPD + (2 * p.SPD) + (EV_SPD / 4)) * level / 100) + 5);
|
|
stats[3] = (ushort)(((IV_SPE + (2 * p.SPE) + (EV_SPE / 4)) * level / 100) + 5);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Applies the specified stats to the <see cref="PKM"/>.
|
|
/// </summary>
|
|
/// <param name="stats">Battle Stats (H/A/B/S/C/D)</param>
|
|
public void SetStats(ReadOnlySpan<ushort> stats)
|
|
{
|
|
Stat_HPMax = Stat_HPCurrent = stats[0];
|
|
Stat_ATK = stats[1];
|
|
Stat_DEF = stats[2];
|
|
Stat_SPE = stats[3];
|
|
Stat_SPA = stats[4];
|
|
Stat_SPD = stats[5];
|
|
}
|
|
|
|
/// <summary>
|
|
/// Indicates if Party Stats are present. False if not initialized (from stored format).
|
|
/// </summary>
|
|
public bool PartyStatsPresent => Stat_HPMax != 0;
|
|
|
|
/// <summary>
|
|
/// Clears any status condition and refreshes the stats.
|
|
/// </summary>
|
|
public void ResetPartyStats()
|
|
{
|
|
Span<ushort> stats = stackalloc ushort[6];
|
|
LoadStats(PersonalInfo, stats);
|
|
SetStats(stats);
|
|
Stat_Level = CurrentLevel;
|
|
Status_Condition = 0;
|
|
}
|
|
|
|
public void Heal()
|
|
{
|
|
ResetPartyStats();
|
|
HealPP();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Restores PP to maximum based on the current PP Ups for each move.
|
|
/// </summary>
|
|
public void HealPP()
|
|
{
|
|
Move1_PP = GetMovePP(Move1, Move1_PPUps);
|
|
Move2_PP = GetMovePP(Move2, Move2_PPUps);
|
|
Move3_PP = GetMovePP(Move3, Move3_PPUps);
|
|
Move4_PP = GetMovePP(Move4, Move4_PPUps);
|
|
}
|
|
|
|
public int HealPPIndex(int index) => index switch
|
|
{
|
|
0 => Move1_PP = GetMovePP(Move1, Move1_PPUps),
|
|
1 => Move2_PP = GetMovePP(Move2, Move2_PPUps),
|
|
2 => Move3_PP = GetMovePP(Move3, Move3_PPUps),
|
|
3 => Move4_PP = GetMovePP(Move4, Move4_PPUps),
|
|
_ => throw new ArgumentOutOfRangeException(nameof(index), index, "Index must be between 0 and 3."),
|
|
};
|
|
|
|
/// <summary>
|
|
/// Enforces that Party Stat values are present.
|
|
/// </summary>
|
|
/// <returns>True if stats were refreshed, false if stats were already present.</returns>
|
|
public bool ForcePartyData()
|
|
{
|
|
if (PartyStatsPresent)
|
|
return false;
|
|
ResetPartyStats();
|
|
return true;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Checks if the <see cref="PKM"/> can hold its <see cref="HeldItem"/>.
|
|
/// </summary>
|
|
/// <param name="valid">Items that the <see cref="PKM"/> can hold.</param>
|
|
/// <returns>True/False if the <see cref="PKM"/> can hold its <see cref="HeldItem"/>.</returns>
|
|
public virtual bool CanHoldItem(ReadOnlySpan<ushort> valid) => valid.Contains((ushort)HeldItem);
|
|
|
|
/// <summary>
|
|
/// Deep clones the <see cref="PKM"/> object. The clone will not have any shared resources with the source.
|
|
/// </summary>
|
|
/// <returns>Cloned <see cref="PKM"/> object</returns>
|
|
public abstract PKM Clone();
|
|
|
|
/// <summary>
|
|
/// Sets Link Trade data for an <see cref="IsEgg"/>.
|
|
/// </summary>
|
|
/// <param name="day">Day the <see cref="PKM"/> was traded.</param>
|
|
/// <param name="month">Month the <see cref="PKM"/> was traded.</param>
|
|
/// <param name="year">Day the <see cref="PKM"/> was traded.</param>
|
|
/// <param name="location">Link Trade location value.</param>
|
|
protected void SetLinkTradeEgg(int day, int month, int year, ushort location)
|
|
{
|
|
MetDay = (byte)day;
|
|
MetMonth = (byte)month;
|
|
MetYear = (byte)(year - 2000);
|
|
MetLocation = location;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets the PP of a Move ID with consideration of the amount of PP Ups applied.
|
|
/// </summary>
|
|
/// <param name="move">Move ID</param>
|
|
/// <param name="ppUpCount">PP Ups count</param>
|
|
/// <returns>Current PP for the move.</returns>
|
|
public virtual int GetMovePP(ushort move, int ppUpCount) => GetBasePP(move) * (5 + ppUpCount) / 5;
|
|
|
|
/// <summary>
|
|
/// Gets the base PP of a move ID depending on the <see cref="PKM"/>'s format.
|
|
/// </summary>
|
|
/// <param name="move">Move ID</param>
|
|
/// <returns>Amount of PP the move has by default (no PP Ups).</returns>
|
|
private int GetBasePP(ushort move) => MoveInfo.GetPP(Context, move);
|
|
|
|
/// <summary>
|
|
/// Applies a shiny <see cref="PID"/> to the <see cref="PKM"/>.
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// If a <see cref="PKM"/> originated in a generation prior to Generation 6, the <see cref="EncryptionConstant"/> is updated.
|
|
/// If a <see cref="PKM"/> is in the <see cref="GBPKM"/> format, it will update the <see cref="IVs"/> instead.
|
|
/// </remarks>
|
|
public virtual void SetShiny()
|
|
{
|
|
var rnd = Util.Rand;
|
|
do { PID = EntityPID.GetRandomPID(rnd, Species, Gender, Version, Nature, Form, PID); }
|
|
while (!IsShiny);
|
|
if (Format >= 6 && (Gen3 || Gen4 || Gen5))
|
|
EncryptionConstant = PID;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Applies a shiny <see cref="ITrainerID32.SID16"/> to the <see cref="PKM"/>.
|
|
/// </summary>
|
|
public void SetShinySID(Shiny shiny = Shiny.Random)
|
|
{
|
|
if (IsShiny && shiny.IsValid(this))
|
|
return;
|
|
|
|
ushort bits = shiny switch
|
|
{
|
|
Shiny.AlwaysSquare => 0,
|
|
Shiny.AlwaysStar => 1,
|
|
_ => (ushort)Util.Rand.Next(8),
|
|
};
|
|
|
|
var current = ShinyXor;
|
|
current ^= bits;
|
|
SID16 ^= current;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Applies a <see cref="PID"/> to the <see cref="PKM"/> according to the specified <see cref="Gender"/>.
|
|
/// </summary>
|
|
/// <param name="gender"><see cref="Gender"/> to apply</param>
|
|
/// <remarks>
|
|
/// If a <see cref="PKM"/> originated in a generation prior to Generation 6, the <see cref="EncryptionConstant"/> is updated.
|
|
/// </remarks>
|
|
public void SetPIDGender(byte gender)
|
|
{
|
|
var rnd = Util.Rand;
|
|
do PID = EntityPID.GetRandomPID(rnd, Species, gender, Version, Nature, Form, PID);
|
|
while (IsShiny);
|
|
if (Format >= 6 && (Gen3 || Gen4 || Gen5))
|
|
EncryptionConstant = PID;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Applies a <see cref="PID"/> to the <see cref="PKM"/> according to the specified <see cref="Gender"/>.
|
|
/// </summary>
|
|
/// <param name="nature"><see cref="Nature"/> to apply</param>
|
|
/// <remarks>
|
|
/// If a <see cref="PKM"/> originated in a generation prior to Generation 6, the <see cref="EncryptionConstant"/> is updated.
|
|
/// </remarks>
|
|
public void SetPIDNature(Nature nature)
|
|
{
|
|
var rnd = Util.Rand;
|
|
do PID = EntityPID.GetRandomPID(rnd, Species, Gender, Version, nature, Form, PID);
|
|
while (IsShiny);
|
|
if (Format >= 6 && (Gen3 || Gen4 || Gen5))
|
|
EncryptionConstant = PID;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Applies a <see cref="PID"/> to the <see cref="PKM"/> according to the specified <see cref="Form"/>.
|
|
/// </summary>
|
|
/// <param name="form"><see cref="Form"/> to apply</param>
|
|
/// <remarks>
|
|
/// This method should only be used for Unown originating in Generation 3 games.
|
|
/// If a <see cref="PKM"/> originated in a generation prior to Generation 6, the <see cref="EncryptionConstant"/> is updated.
|
|
/// </remarks>
|
|
public void SetPIDUnown3(byte form)
|
|
{
|
|
var rnd = Util.Rand;
|
|
do PID = rnd.Rand32(); while (EntityPID.GetUnownForm3(PID) != form);
|
|
if (Format >= 6 && (Gen3 || Gen4 || Gen5))
|
|
EncryptionConstant = PID;
|
|
}
|
|
|
|
/// <inheritdoc cref="SetRandomIVs(Span{int},int)"/>
|
|
public void SetRandomIVs(int minFlawless = 0) => SetRandomIVs(stackalloc int[6], minFlawless);
|
|
|
|
/// <inheritdoc cref="SetRandomIVs(Span{int},int)"/>
|
|
public void SetRandomIVs(in IndividualValueSet template) => SetRandomIVs(stackalloc int[6], template);
|
|
|
|
/// <inheritdoc cref="SetRandomIVs(Span{int},int)"/>
|
|
public void SetRandomIVs(Span<int> ivs, in IndividualValueSet template)
|
|
{
|
|
var rnd = Util.Rand;
|
|
for (int i = 0; i < ivs.Length; i++)
|
|
{
|
|
if (template[i] == -1)
|
|
ivs[i] = rnd.Next(MaxIV + 1);
|
|
else
|
|
ivs[i] = template[i];
|
|
}
|
|
SetIVs(ivs);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Randomizes the IVs within game constraints.
|
|
/// </summary>
|
|
/// <param name="ivs">Temporary variable storage</param>
|
|
/// <param name="minFlawless">Count of flawless IVs to set. If none provided, a count will be detected.</param>
|
|
public void SetRandomIVs(Span<int> ivs, int minFlawless = 0)
|
|
{
|
|
if (Version == GameVersion.GO)
|
|
{
|
|
SetRandomIVsGO(ivs);
|
|
return;
|
|
}
|
|
|
|
var rnd = Util.Rand;
|
|
for (int i = 0; i < 6; i++)
|
|
ivs[i] = rnd.Next(MaxIV + 1);
|
|
|
|
if (minFlawless != 0)
|
|
{
|
|
for (int i = 0; i < minFlawless; i++)
|
|
ivs[i] = MaxIV;
|
|
rnd.Shuffle(ivs); // Randomize IV order
|
|
}
|
|
SetIVs(ivs);
|
|
}
|
|
|
|
/// <inheritdoc cref="SetRandomIVsGO(Span{int},int,int)"/>
|
|
public void SetRandomIVsGO(int minIV = 0, int maxIV = 15) => SetRandomIVsGO(stackalloc int[6], minIV, maxIV);
|
|
|
|
public void SetRandomIVsGO(Span<int> ivs, int minIV = 0, int maxIV = 15)
|
|
{
|
|
var rnd = Util.Rand;
|
|
ivs[0] = (rnd.Next(minIV, maxIV + 1) << 1) | 1; // hp
|
|
ivs[1] = ivs[4] = (rnd.Next(minIV, maxIV + 1) << 1) | 1; // attack
|
|
ivs[2] = ivs[5] = (rnd.Next(minIV, maxIV + 1) << 1) | 1; // defense
|
|
ivs[3] = rnd.Next(MaxIV + 1); // speed
|
|
SetIVs(ivs);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Applies all shared properties from the current <see cref="PKM"/> to the <see cref="result"/> <see cref="PKM"/>.
|
|
/// </summary>
|
|
/// <param name="result"><see cref="PKM"/> that receives property values.</param>
|
|
public void TransferPropertiesWithReflection(PKM result)
|
|
{
|
|
// Only transfer declared properties not defined in PKM.cs but in the actual type
|
|
var srcType = GetType();
|
|
var destType = result.GetType();
|
|
|
|
static IEnumerable<Type> GetImplementingTypes(Type t)
|
|
{
|
|
yield return t;
|
|
while (true)
|
|
{
|
|
var baseType = t.BaseType;
|
|
if (baseType is null || baseType == typeof(PKM))
|
|
yield break;
|
|
yield return t = baseType;
|
|
}
|
|
}
|
|
|
|
var srcTypes = GetImplementingTypes(srcType);
|
|
var srcProperties = srcTypes.SelectMany(ReflectUtil.GetPropertiesCanWritePublicDeclared);
|
|
var destTypes = GetImplementingTypes(destType);
|
|
var destProperties = destTypes.SelectMany(ReflectUtil.GetPropertiesCanWritePublicDeclared);
|
|
|
|
// Transfer properties in the order they are defined in the destination PKM format for best conversion
|
|
var shared = destProperties.Intersect(srcProperties);
|
|
foreach (string property in shared)
|
|
{
|
|
// Setter sanity check: a derived type may not implement a setter if its parent type has one.
|
|
if (!BatchEditing.TryGetHasProperty(result, property, out var pi))
|
|
continue;
|
|
if (!pi.CanWrite)
|
|
continue;
|
|
|
|
// Fetch the current value.
|
|
if (!BatchEditing.TryGetHasProperty(this, property, out var src))
|
|
continue;
|
|
var prop = src.GetValue(this);
|
|
if (prop is byte[] or null)
|
|
continue; // not a valid property transfer
|
|
if (pi.PropertyType != src.PropertyType)
|
|
continue; // property type mismatch (not really a 1:1 shared property)
|
|
|
|
// Write it to the destination.
|
|
pi.SetValue(result, prop);
|
|
}
|
|
|
|
// set shared properties for the Gen1/2 base class
|
|
if (result is GBPKM l)
|
|
l.ImportFromFuture(this);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Checks if the <see cref="PKM"/> has the <see cref="move"/> in its current move list.
|
|
/// </summary>
|
|
public bool HasMove(ushort move) => Move1 == move || Move2 == move || Move3 == move || Move4 == move;
|
|
|
|
public int GetMoveIndex(ushort move) => Move1 == move ? 0 : Move2 == move ? 1 : Move3 == move ? 2 : Move4 == move ? 3 : -1;
|
|
|
|
public ushort GetMove(int index) => index switch
|
|
{
|
|
0 => Move1,
|
|
1 => Move2,
|
|
2 => Move3,
|
|
3 => Move4,
|
|
_ => throw new ArgumentOutOfRangeException(nameof(index), index, "Move index must be between 0 and 3."),
|
|
};
|
|
|
|
public ushort SetMove(int index, ushort value) => index switch
|
|
{
|
|
0 => Move1 = value,
|
|
1 => Move2 = value,
|
|
2 => Move3 = value,
|
|
3 => Move4 = value,
|
|
_ => throw new ArgumentOutOfRangeException(nameof(index), index, "Move index must be between 0 and 3."),
|
|
};
|
|
|
|
public ushort GetRelearnMove(int index) => index switch
|
|
{
|
|
0 => RelearnMove1,
|
|
1 => RelearnMove2,
|
|
2 => RelearnMove3,
|
|
3 => RelearnMove4,
|
|
_ => throw new ArgumentOutOfRangeException(nameof(index), index, "Move index must be between 0 and 3."),
|
|
};
|
|
|
|
public ushort SetRelearnMove(int index, ushort value) => index switch
|
|
{
|
|
0 => RelearnMove1 = value,
|
|
1 => RelearnMove2 = value,
|
|
2 => RelearnMove3 = value,
|
|
3 => RelearnMove4 = value,
|
|
_ => throw new ArgumentOutOfRangeException(nameof(index), index, "Move index must be between 0 and 3."),
|
|
};
|
|
|
|
/// <summary>
|
|
/// Checks if the <see cref="PKM"/> has the <see cref="move"/> in its relearn move list.
|
|
/// </summary>
|
|
public bool HasRelearnMove(ushort move) => RelearnMove1 == move || RelearnMove2 == move || RelearnMove3 == move || RelearnMove4 == move;
|
|
|
|
/// <summary>
|
|
/// Loads the Relearn moves into the <see cref="value"/> array.
|
|
/// </summary>
|
|
/// <param name="value">Span to load the relearn moves into.</param>
|
|
public void GetRelearnMoves(Span<ushort> value)
|
|
{
|
|
value[3] = RelearnMove4;
|
|
value[2] = RelearnMove3;
|
|
value[1] = RelearnMove2;
|
|
value[0] = RelearnMove1;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Clears moves that a <see cref="PKM"/> may have, possibly from a future generation.
|
|
/// </summary>
|
|
public void ClearInvalidMoves()
|
|
{
|
|
uint invalid = 0;
|
|
Span<ushort> moves = stackalloc ushort[4];
|
|
GetMoves(moves);
|
|
for (var i = 0; i < moves.Length; i++)
|
|
{
|
|
if (moves[i] <= MaxMoveID)
|
|
continue;
|
|
|
|
invalid++;
|
|
moves[i] = 0;
|
|
}
|
|
if (invalid == 0)
|
|
return;
|
|
if (invalid == 4) // no moves remain
|
|
{
|
|
moves[0] = 1; // Pound
|
|
Move1_PP = GetMovePP(1, Move1_PPUps);
|
|
}
|
|
|
|
SetMoves(moves);
|
|
FixMoves();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets one of the <see cref="EffortValues"/> based on its index within the array.
|
|
/// </summary>
|
|
/// <param name="index">Index to get</param>
|
|
public int GetEV(int index) => index switch
|
|
{
|
|
0 => EV_HP,
|
|
1 => EV_ATK,
|
|
2 => EV_DEF,
|
|
3 => EV_SPE,
|
|
4 => EV_SPA,
|
|
5 => EV_SPD,
|
|
_ => throw new ArgumentOutOfRangeException(nameof(index), index, "EV index must be between 0 and 5."),
|
|
};
|
|
|
|
/// <summary>
|
|
/// Gets one of the <see cref="IVs"/> based on its index within the array.
|
|
/// </summary>
|
|
/// <param name="index">Index to get</param>
|
|
public int GetIV(int index) => index switch
|
|
{
|
|
0 => IV_HP,
|
|
1 => IV_ATK,
|
|
2 => IV_DEF,
|
|
3 => IV_SPE,
|
|
4 => IV_SPA,
|
|
5 => IV_SPD,
|
|
_ => throw new ArgumentOutOfRangeException(nameof(index), index, "IV index must be between 0 and 5."),
|
|
};
|
|
}
|