PKHeX/PKHeX.Core/Legality/RNG
Kurt 103aa9aa4b
Revise EncounterArea and EncounterType for clarity (#3228)
EncounterArea now stores a more specific type'd array for encounter slots. Better iteration and less casting, as the nonspecific `Slots` fetch is rarely referenced.

EncounterType renamed to GroundTile to reflect how it actually works in Gen4. Was previously an ambiguous field that was clarified a little; we can describe it a little better now. Keep the GUI the same to not scare the end users.

Change Trash Byte properties to get/set a Span. Trash Byte legality checking easier on the garbage collector?
2021-06-29 20:58:06 -07:00
..
Algorithms Split RNG class into simple & enhanced 2021-03-10 22:30:30 -08:00
Frame Use range/index 2021-05-14 15:30:55 -07:00
Locks Minor tweaks 2021-05-18 13:29:55 -07:00
MethodFinder.cs Revise EncounterArea and EncounterType for clarity (#3228) 2021-06-29 20:58:06 -07:00
Overworld8RNG.cs Add more xmldoc / enum clean 2021-03-14 11:28:46 -07:00
PIDGenerator.cs Minor tweaks 2021-06-24 00:36:04 -07:00
PIDIV.cs Add more xmldoc / enum clean 2021-03-14 11:28:46 -07:00
PIDType.cs Add more xmldoc / enum clean 2021-03-14 11:28:46 -07:00
RaidRNG.cs Force shiny state of raids 2021-06-03 17:50:48 -07:00