PKHeX/PKM
Kaphotics 8e62803897 Tweak savefile enumeration
Use one enum to denote Version across all code, also identifies if data
is invalid
Move some SAV code to virtual members in abstract class
(BAK/Exportable/Footer)

Few minor bugfixes here and there (hiding Characteristic label, loading
pk6 to sav3, sav3 version detection via gamecode)
2016-06-27 23:03:57 -07:00
..
PK3.cs Sync basic gen3 support 2016-06-26 14:23:41 -07:00
PK4.cs Current progress 2016-06-19 21:22:43 -07:00
PK5.cs Current progress 2016-06-19 21:22:43 -07:00
PK6.cs Current progress 2016-06-19 21:22:43 -07:00
PKM.cs Sync basic gen3 support 2016-06-26 14:23:41 -07:00
PKMConverter.cs Update database to load formats correctly 2016-06-27 22:20:31 -07:00
PKX.cs Tweak savefile enumeration 2016-06-27 23:03:57 -07:00
ShowdownSet.cs Simplify hidden power calc 2016-06-27 22:26:39 -07:00