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* Draft checks for encounter slot mastery * Check encounter mastery flags * Add moves for LA static encounters that don't follow learnset * Add moves on crossover LA static encounters * add alpha moveset population method Now generates and applies moves as the game does Updates some handling of other methods to use Span * Show better message for bad mastery init flags * Insert descending if candidates have same level Level 78 Yanmega: - [01] [10] Quick Attack - [06] [15] Gust - [11] [20] Silver Wind - [18] [28] Hypnosis - [25] [35] Air Slash - [34] [45] Ancient Power - [43] [54] Crunch - [43] [54] Bug Buzz Yields: AlphaMove Crunch* Bug Buzz* Ancient Power * Descending order due to iteration Co-authored-by: Lusamine <30205550+Lusamine@users.noreply.github.com> |
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.. | ||
DataMysteryGift.cs | ||
MysteryGift.cs | ||
MysteryUtil.cs | ||
PCD.cs | ||
PGF.cs | ||
PGT.cs | ||
PL6.cs | ||
ShinyType6.cs | ||
ShinyType8.cs | ||
WA8.cs | ||
WB7.cs | ||
WB8.cs | ||
WC3.cs | ||
WC6.cs | ||
WC6Full.cs | ||
WC7.cs | ||
WC7Full.cs | ||
WC8.cs | ||
WR7.cs |