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* Draft checks for encounter slot mastery * Check encounter mastery flags * Add moves for LA static encounters that don't follow learnset * Add moves on crossover LA static encounters * add alpha moveset population method Now generates and applies moves as the game does Updates some handling of other methods to use Span * Show better message for bad mastery init flags * Insert descending if candidates have same level Level 78 Yanmega: - [01] [10] Quick Attack - [06] [15] Gust - [11] [20] Silver Wind - [18] [28] Hypnosis - [25] [35] Air Slash - [34] [45] Ancient Power - [43] [54] Crunch - [43] [54] Bug Buzz Yields: AlphaMove Crunch* Bug Buzz* Ancient Power * Descending order due to iteration Co-authored-by: Lusamine <30205550+Lusamine@users.noreply.github.com> |
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.. | ||
Applicators | ||
Bulk | ||
Database | ||
PKM | ||
Program | ||
Saves | ||
Showdown | ||
CommonEdits.cs | ||
HiddenPower.cs | ||
IBattleTemplate.cs | ||
IPKMView.cs | ||
IPlugin.cs | ||
ISaveFileProvider.cs | ||
ISpriteBuilder.cs | ||
Pokerus.cs | ||
WurmpleUtil.cs |