mirror of
https://github.com/kwsch/PKHeX
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3e7775fc44
* Track a PKM's Box,Slot,StorageFlags,Identifier metadata separately Don't store within the object, track the slot origin data separately. Batch editing now pre-filters if using Box/Slot/Identifier logic; split up mods/filters as they're starting to get pretty hefty. - Requesting a Box Data report now shows all slots in the save file (party, misc) - Can now exclude backup saves from database search via toggle (separate from settings preventing load entirely) - Replace some linq usages with direct code * Remove WasLink virtual in PKM Inline any logic, since we now have encounter objects to indicate matching, rather than the proto-legality logic checking properties of a PKM. * Use Fateful to directly check gen5 mysterygift origins No other encounter types in gen5 apply Fateful * Simplify double ball comparison Used to be separate for deferral cases, now no longer needed to be separate. * Grab move/relearn reference and update locally Fix relearn move identifier * Inline defog HM transfer preference check HasMove is faster than getting moves & checking contains. Skips allocation by setting values directly. * Extract more met location metadata checks: WasBredEgg * Replace Console.Write* with Debug.Write* There's no console output UI, so don't include them in release builds. * Inline WasGiftEgg, WasEvent, and WasEventEgg logic Adios legality tags that aren't entirely correct for the specific format. Just put the computations in EncounterFinder. |
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.. | ||
AlcremieDecoration.cs | ||
G3PKM.cs | ||
G4PKM.cs | ||
G6PKM.cs | ||
GBPKM.cs | ||
GBPKML.cs | ||
IAffection.cs | ||
IAwakened.cs | ||
IBattleVersion.cs | ||
ICaughtData2.cs | ||
IContestStats.cs | ||
IDynamaxLevel.cs | ||
IFavorite.cs | ||
IFormArgument.cs | ||
IGameValueLimit.cs | ||
IGeneration.cs | ||
IGeoTrack.cs | ||
IGigantamax.cs | ||
IHandlerLanguage.cs | ||
IHomeTrack.cs | ||
IHyperTrain.cs | ||
ILangNick.cs | ||
ILangNicknamedTemplate.cs | ||
IMemoryHT.cs | ||
IMemoryOT.cs | ||
INature.cs | ||
IRegionOrigin.cs | ||
IScaledSize.cs | ||
IShadowPKM.cs | ||
IShiny.cs | ||
ISpeciesForm.cs | ||
ITrainerID.cs | ||
ITrainerMemories.cs | ||
PokeList1.cs | ||
PokeList2.cs | ||
PokeListGB.cs | ||
PokeListType.cs | ||
PokeSize.cs | ||
QRPK7.cs | ||
QRPKM.cs |