mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-23 12:33:06 +00:00
24 lines
1.7 KiB
C#
24 lines
1.7 KiB
C#
using System;
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using System.ComponentModel;
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using static System.Buffers.Binary.BinaryPrimitives;
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namespace PKHeX.Core;
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/// <summary>
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/// Stores the selected clothing choices of the player.
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/// </summary>
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[TypeConverter(typeof(ExpandableObjectConverter))]
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public sealed class PlayerFashion9(SAV9SV sav, SCBlock block) : SaveBlock<SAV9SV>(sav, block.Data)
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{
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public ulong Base { get => ReadUInt64LittleEndian(Data); set => WriteUInt64LittleEndian(Data, value); }
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public ulong Accessory { get => ReadUInt64LittleEndian(Data[0x08..]); set => WriteUInt64LittleEndian(Data[0x08..], value); }
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public ulong Bag { get => ReadUInt64LittleEndian(Data[0x10..]); set => WriteUInt64LittleEndian(Data[0x10..], value); }
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public ulong Eyewear { get => ReadUInt64LittleEndian(Data[0x18..]); set => WriteUInt64LittleEndian(Data[0x18..], value); }
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public ulong Footwear { get => ReadUInt64LittleEndian(Data[0x20..]); set => WriteUInt64LittleEndian(Data[0x20..], value); }
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public ulong Gloves { get => ReadUInt64LittleEndian(Data[0x28..]); set => WriteUInt64LittleEndian(Data[0x28..], value); }
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public ulong Headwear { get => ReadUInt64LittleEndian(Data[0x30..]); set => WriteUInt64LittleEndian(Data[0x30..], value); }
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public ulong Hairstyle { get => ReadUInt64LittleEndian(Data[0x38..]); set => WriteUInt64LittleEndian(Data[0x38..], value); }
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public ulong Legwear { get => ReadUInt64LittleEndian(Data[0x40..]); set => WriteUInt64LittleEndian(Data[0x40..], value); }
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public ulong Clothing { get => ReadUInt64LittleEndian(Data[0x48..]); set => WriteUInt64LittleEndian(Data[0x48..], value); }
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public ulong Face { get => ReadUInt64LittleEndian(Data[0x50..]); set => WriteUInt64LittleEndian(Data[0x50..], value); }
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}
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