mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-27 06:20:25 +00:00
bc809af06c
Allows trimmed dll usage by keeping pkm sprites in one project, and all other cosmetic UI stuff in another project
97 lines
3.9 KiB
C#
97 lines
3.9 KiB
C#
using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Windows.Forms;
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using PKHeX.Core;
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using PKHeX.Drawing;
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using PKHeX.Drawing.Misc;
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using PKHeX.Drawing.PokeSprite;
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namespace PKHeX.WinForms
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{
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public partial class KChart : Form
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{
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private readonly SaveFile SAV;
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private readonly string[] species = GameInfo.Strings.specieslist;
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private readonly string[] abilities = GameInfo.Strings.abilitylist;
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private readonly int[] baseForm;
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private readonly int[] formVal;
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public KChart(SaveFile sav)
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{
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InitializeComponent();
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Icon = Properties.Resources.Icon;
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WinFormsUtil.TranslateInterface(this, Main.CurrentLanguage);
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SAV = sav;
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Array.Resize(ref species, SAV.Personal.TableLength);
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var forms = SAV.Personal.GetFormList(species, SAV.MaxSpeciesID);
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species = SAV.Personal.GetPersonalEntryList(forms, species, SAV.MaxSpeciesID, out baseForm, out formVal);
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DGV.Rows.Clear();
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for (int i = 1; i < species.Length; i++)
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PopEntry(i);
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DGV.DoubleBuffered(true);
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DGV.Sort(DGV.Columns[0], ListSortDirection.Ascending);
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}
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private void PopEntry(int index)
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{
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var p = SAV.Personal[index];
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if (p.HP == 0)
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return;
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int s = index > SAV.MaxSpeciesID ? baseForm[index] : index;
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var f = index <= SAV.MaxSpeciesID ? 0 : formVal[index];
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var row = new DataGridViewRow();
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row.CreateCells(DGV);
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int r = 0;
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row.Cells[r++].Value = s.ToString("000") + (f > 0 ? "-"+f.ToString("00") :"");
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row.Cells[r++].Value = SpriteUtil.GetSprite(s, f, 0, 0, 0, false, false, SAV.Generation);
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row.Cells[r++].Value = species[index];
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row.Cells[r++].Value = GetIsNative(p, s);
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row.Cells[r].Style.BackColor = ImageUtil.ColorBaseStatTotal(p.BST);
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row.Cells[r++].Value = p.BST.ToString("000");
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row.Cells[r++].Value = p.CatchRate.ToString("000");
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row.Cells[r++].Value = TypeSpriteUtil.GetTypeSprite(p.Type1, SAV.Generation);
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row.Cells[r++].Value = p.Type1 == p.Type2 ? SpriteUtil.Spriter.Transparent : TypeSpriteUtil.GetTypeSprite(p.Type2, SAV.Generation);
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row.Cells[r].Style.BackColor = ImageUtil.ColorBaseStat(p.HP);
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row.Cells[r++].Value = p.HP.ToString("000");
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row.Cells[r].Style.BackColor = ImageUtil.ColorBaseStat(p.ATK);
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row.Cells[r++].Value = p.ATK.ToString("000");
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row.Cells[r].Style.BackColor = ImageUtil.ColorBaseStat(p.DEF);
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row.Cells[r++].Value = p.DEF.ToString("000");
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row.Cells[r].Style.BackColor = ImageUtil.ColorBaseStat(p.SPA);
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row.Cells[r++].Value = p.SPA.ToString("000");
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row.Cells[r].Style.BackColor = ImageUtil.ColorBaseStat(p.SPD);
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row.Cells[r++].Value = p.SPD.ToString("000");
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row.Cells[r].Style.BackColor = ImageUtil.ColorBaseStat(p.SPE);
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row.Cells[r++].Value = p.SPE.ToString("000");
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var abils = p.Abilities;
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row.Cells[r++].Value = GetAbility(abils, 0);
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row.Cells[r++].Value = GetAbility(abils, 1);
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row.Cells[r].Value = GetAbility(abils, 2);
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row.Height = SpriteUtil.Spriter.Height + 1;
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DGV.Rows.Add(row);
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}
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private string GetAbility(IReadOnlyList<int> abilityIDs, int index)
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{
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if ((uint)index >= abilityIDs.Count)
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return abilities[0];
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return abilities[abilityIDs[index]];
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}
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private static bool GetIsNative(PersonalInfo personalInfo, int s) => personalInfo switch
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{
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PersonalInfoSM => s > 721 || Legal.PastGenAlolanNatives.Contains(s),
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PersonalInfoSWSH ss => ss.IsInDex,
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_ => true,
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};
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}
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}
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