PKHeX/PKHeX.Core/Legality/Encounters/EncounterTrade
Kurt 565f161226 Show shiny state of encounter in db
Force shiny state for GO encounters

For encounters, this interface property is mainly just for exposing metadata for sprites.
2021-05-18 10:36:45 -07:00
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EncounterTrade.cs Show shiny state of encounter in db 2021-05-18 10:36:45 -07:00
EncounterTrade1.cs Fracture the encounter matching checks to allow progressive validation (#3137) 2021-01-29 17:55:27 -08:00
EncounterTrade2.cs Fracture the encounter matching checks to allow progressive validation (#3137) 2021-01-29 17:55:27 -08:00
EncounterTrade3.cs Rework EncounterCriteria to be ability indexed rather than direct ability (#3179) 2021-03-23 17:05:15 -07:00
EncounterTrade4.cs Fracture the encounter matching checks to allow progressive validation (#3137) 2021-01-29 17:55:27 -08:00
EncounterTrade5.cs Rework EncounterCriteria to be ability indexed rather than direct ability (#3179) 2021-03-23 17:05:15 -07:00
EncounterTrade6.cs Mark encstatic version on init rather than post-init 2021-01-03 16:49:49 -08:00
EncounterTrade7.cs Mark encstatic version on init rather than post-init 2021-01-03 16:49:49 -08:00
EncounterTrade7b.cs Mark encstatic version on init rather than post-init 2021-01-03 16:49:49 -08:00
EncounterTrade8.cs move property to class that uses it 2021-04-17 20:08:20 -07:00
EncounterTradeGB.cs Fracture the encounter matching checks to allow progressive validation (#3137) 2021-01-29 17:55:27 -08:00