PKHeX/PKHeX.Core/Legality/Structures/Shiny.cs
Kurt e9a3b4acf1 Merge PIDType and bool? shiny property
Gen5 does not follow the same convention, 0 = non, 1 = rnd, 2 = always;
not gonna bother updating for just that one

bool? occupies 2 bytes; enum:byte is 1 byte.

should probably move validity checking logic into the IEncounterable
objects instead...
2018-03-16 19:35:55 -07:00

42 lines
1 KiB
C#

namespace PKHeX.Core
{
/// <summary>
/// Specification for <see cref="PKM.IsShiny"/>, used for creating and validating.
/// </summary>
public enum Shiny : byte
{
/// <summary>
/// PID is fixed to a specified value.
/// </summary>
FixedValue = 0,
/// <summary>
/// PID is purely random; can be shiny or not shiny.
/// </summary>
Random = 1,
/// <summary>
/// PID is randomly created and forced to be shiny.
/// </summary>
Always = 2,
/// <summary>
/// PID is randomly created and forced to be not shiny.
/// </summary>
Never = 3,
}
public static partial class Extensions
{
public static bool IsValid(this Shiny s, PKM pkm)
{
switch (s)
{
case Shiny.Always: return pkm.IsShiny;
case Shiny.Never: return !pkm.IsShiny;
default:
return true;
}
}
}
}