mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-23 12:33:06 +00:00
f632aedd15
We implement simple state machine iterators to iterate through every split type encounter array, and more finely control the path we iterate through. And, by using generics, we can have the compiler generate optimized code to avoid virtual calls. In addition to this, we shift away from the big-5 encounter types and not inherit from an abstract class. This allows for creating a PK* of a specific type and directly writing properties (no virtual calls). Plus we can now fine-tune each encounter type to call specific code, and not have to worry about future game encounter types bothering the generation routines.
590 lines
20 KiB
C#
590 lines
20 KiB
C#
using System;
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using System.Collections.Generic;
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using static System.Buffers.Binary.BinaryPrimitives;
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namespace PKHeX.Core;
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/// <summary>
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/// Generation 1 <see cref="SaveFile"/> object.
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/// </summary>
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public sealed class SAV1 : SaveFile, ILangDeviantSave, IEventFlagArray
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{
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protected internal override string ShortSummary => $"{OT} ({Version}) - {PlayTimeString}";
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public override string Extension => ".sav";
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public bool IsVirtualConsole => State.Exportable && Metadata.FileName is { } s && s.StartsWith("sav", StringComparison.Ordinal) && s.Contains(".dat"); // default to GB-Era for non-exportable
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public int SaveRevision => Japanese ? 0 : 1;
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public string SaveRevisionString => (Japanese ? "J" : "U") + (IsVirtualConsole ? "VC" : "GB");
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public bool Japanese { get; }
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public bool Korean => false;
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public override int Language => Japanese ? 1 : -1;
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public override PersonalTable1 Personal { get; }
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public override ReadOnlySpan<ushort> HeldItems => Array.Empty<ushort>();
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public override IReadOnlyList<string> PKMExtensions => Array.FindAll(PKM.Extensions, f =>
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{
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int gen = f[^1] - 0x30;
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return gen is 1 or 2;
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});
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public SAV1(GameVersion version = GameVersion.RBY, bool japanese = false) : base(SaveUtil.SIZE_G1RAW)
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{
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Version = version;
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Japanese = japanese;
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Offsets = Japanese ? SAV1Offsets.JPN : SAV1Offsets.INT;
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Personal = version == GameVersion.YW ? PersonalTable.Y : PersonalTable.RB;
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Initialize(version);
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ClearBoxes();
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}
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public SAV1(byte[] data, GameVersion versionOverride = GameVersion.Any) : base(data)
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{
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Japanese = SaveUtil.GetIsG1SAVJ(Data);
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Offsets = Japanese ? SAV1Offsets.JPN : SAV1Offsets.INT;
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Version = versionOverride != GameVersion.Any ? versionOverride : SaveUtil.GetIsG1SAV(data);
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Personal = Version == GameVersion.YW ? PersonalTable.Y : PersonalTable.RB;
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if (Version == GameVersion.Invalid)
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return;
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Initialize(versionOverride);
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}
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private void Initialize(GameVersion versionOverride)
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{
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// see if RBY can be differentiated
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if (Starter != 0 && versionOverride is not (GameVersion.RB or GameVersion.YW))
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Version = Yellow ? GameVersion.YW : GameVersion.RB;
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Box = Data.Length;
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Array.Resize(ref Data, Data.Length + SIZE_RESERVED);
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Party = GetPartyOffset(0);
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// Stash boxes after the save file's end.
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int stored = SIZE_STOREDBOX;
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var capacity = Japanese ? PokeListType.StoredJP : PokeListType.Stored;
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int baseDest = Data.Length - SIZE_RESERVED;
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for (int box = 0; box < BoxCount; box++)
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{
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int boxOfs = GetBoxRawDataOffset(box);
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UnpackBox(boxOfs, baseDest, stored, box, capacity);
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}
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if ((uint)CurrentBox < BoxCount)
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{
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// overwrite previously cached box data.
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UnpackBox(Offsets.CurrentBox, baseDest, stored, CurrentBox, capacity);
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}
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var party = Data.AsSpan(Offsets.Party, SIZE_STOREDPARTY).ToArray();
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var partyPL = new PokeList1(party, PokeListType.Party, Japanese);
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for (int i = 0; i < partyPL.Pokemon.Length; i++)
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{
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var dest = GetPartyOffset(i);
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var pkDat = i < partyPL.Count
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? new PokeList1(partyPL[i]).Write()
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: new byte[PokeList1.GetDataLength(PokeListType.Single, Japanese)];
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pkDat.CopyTo(Data, dest);
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}
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Span<byte> rawDC = stackalloc byte[0x38];
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Data.AsSpan(Offsets.Daycare, rawDC.Length).CopyTo(rawDC);
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byte[] TempDaycare = new byte[PokeList1.GetDataLength(PokeListType.Single, Japanese)];
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TempDaycare[0] = rawDC[0];
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rawDC.Slice(1, StringLength).CopyTo(TempDaycare.AsSpan(2 + 1 + PokeCrypto.SIZE_1PARTY + StringLength));
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rawDC.Slice(1 + StringLength, StringLength).CopyTo(TempDaycare.AsSpan(2 + 1 + PokeCrypto.SIZE_1PARTY));
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rawDC.Slice(1 + (2 * StringLength), PokeCrypto.SIZE_1STORED).CopyTo(TempDaycare.AsSpan(2 + 1));
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PokeList1 daycareList = new(TempDaycare, PokeListType.Single, Japanese);
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daycareList.Write().CopyTo(Data, GetPartyOffset(7));
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DaycareOffset = GetPartyOffset(7);
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// Enable Pokedex editing
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PokeDex = 0;
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}
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private void UnpackBox(int srcOfs, int destOfs, int boxSize, int boxIndex, PokeListType boxCapacity)
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{
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var boxData = Data.AsSpan(srcOfs, boxSize).ToArray();
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var boxDest = destOfs + (boxIndex * SIZE_BOX);
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var boxPL = new PokeList1(boxData, boxCapacity, Japanese);
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for (int i = 0; i < boxPL.Pokemon.Length; i++)
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{
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var slotOfs = boxDest + (i * SIZE_STORED);
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var slotData = Data.AsSpan(slotOfs, SIZE_STORED);
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if (i < boxPL.Count)
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new PokeList1(boxPL[i]).Write().CopyTo(slotData);
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else
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slotData.Clear();
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}
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}
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private void PackBox(int boxDest, int boxIndex, PokeListType boxCapacity)
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{
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var boxPL = new PokeList1(boxCapacity, Japanese);
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int slot = 0;
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for (int i = 0; i < boxPL.Pokemon.Length; i++)
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{
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var slotOfs = boxDest + (i * SIZE_STORED);
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var slotData = Data.AsSpan(slotOfs, SIZE_STORED);
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PK1 pk = GetPKM(slotData.ToArray());
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if (pk.Species > 0)
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boxPL[slot++] = pk;
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}
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// copy to box location
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var boxData = boxPL.Write();
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int boxSrc = GetBoxRawDataOffset(boxIndex);
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SetData(Data.AsSpan(boxSrc), boxData);
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// copy to active loc if current box
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if (boxIndex == CurrentBox)
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SetData(Data.AsSpan(Offsets.CurrentBox), boxData);
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}
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private const int SIZE_RESERVED = 0x8000; // unpacked box data
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private readonly SAV1Offsets Offsets;
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// Event Flags
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public int EventFlagCount => 0xA00; // 320 * 8
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public bool GetEventFlag(int flagNumber)
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{
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if ((uint)flagNumber >= EventFlagCount)
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throw new ArgumentOutOfRangeException(nameof(flagNumber), $"Event Flag to get ({flagNumber}) is greater than max ({EventFlagCount}).");
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return GetFlag(Offsets.EventFlag + (flagNumber >> 3), flagNumber & 7);
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}
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public void SetEventFlag(int flagNumber, bool value)
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{
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if ((uint)flagNumber >= EventFlagCount)
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throw new ArgumentOutOfRangeException(nameof(flagNumber), $"Event Flag to set ({flagNumber}) is greater than max ({EventFlagCount}).");
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SetFlag(Offsets.EventFlag + (flagNumber >> 3), flagNumber & 7, value);
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}
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protected override byte[] GetFinalData()
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{
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var capacity = Japanese ? PokeListType.StoredJP : PokeListType.Stored;
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for (int box = 0; box < BoxCount; box++)
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{
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var boxOfs = GetBoxOffset(box);
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PackBox(boxOfs, box, capacity);
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}
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var partyPL = new PokeList1(PokeListType.Party, Japanese);
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int pSlot = 0;
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for (int i = 0; i < 6; i++)
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{
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var ofs = GetPartyOffset(i);
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var data = Data.AsSpan(ofs, SIZE_STORED).ToArray();
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PK1 partyPK = GetPKM(data);
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if (partyPK.Species > 0)
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partyPL[pSlot++] = partyPK;
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}
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partyPL.Write().CopyTo(Data, Offsets.Party);
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// Daycare is read-only, but in case it ever becomes editable, copy it back in.
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Span<byte> rawDC = Data.AsSpan(GetDaycareSlotOffset(loc: 0, slot: 0), SIZE_STORED);
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Span<byte> dc = stackalloc byte[1 + (2 * StringLength) + PokeCrypto.SIZE_1STORED];
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dc[0] = IsDaycareOccupied(0, 0) == true ? (byte)1 : (byte)0;
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rawDC.Slice(2 + 1 + PokeCrypto.SIZE_1PARTY + StringLength, StringLength).CopyTo(dc[1..]);
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rawDC.Slice(2 + 1 + PokeCrypto.SIZE_1PARTY, StringLength).CopyTo(dc[(1 + StringLength)..]);
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rawDC.Slice(2 + 1, PokeCrypto.SIZE_1STORED).CopyTo(dc[(1 + (2 * StringLength))..]);
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dc.CopyTo(Data.AsSpan(Offsets.Daycare));
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SetChecksums();
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return Data[..^SIZE_RESERVED];
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}
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private int GetBoxRawDataOffset(int box)
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{
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if (box < BoxCount / 2)
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return 0x4000 + (box * SIZE_STOREDBOX);
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return 0x6000 + ((box - (BoxCount / 2)) * SIZE_STOREDBOX);
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}
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// Configuration
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protected override SAV1 CloneInternal() => new(Write(), Version);
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protected override int SIZE_STORED => Japanese ? PokeCrypto.SIZE_1JLIST : PokeCrypto.SIZE_1ULIST;
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protected override int SIZE_PARTY => Japanese ? PokeCrypto.SIZE_1JLIST : PokeCrypto.SIZE_1ULIST;
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private int SIZE_BOX => BoxSlotCount*SIZE_STORED;
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private int SIZE_STOREDBOX => PokeList1.GetDataLength(Japanese ? PokeListType.StoredJP : PokeListType.Stored, Japanese);
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private int SIZE_STOREDPARTY => PokeList1.GetDataLength(PokeListType.Party, Japanese);
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public override PK1 BlankPKM => new(Japanese);
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public override Type PKMType => typeof(PK1);
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public override ushort MaxMoveID => Legal.MaxMoveID_1;
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public override ushort MaxSpeciesID => Legal.MaxSpeciesID_1;
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public override int MaxAbilityID => Legal.MaxAbilityID_1;
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public override int MaxItemID => Legal.MaxItemID_1;
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public override int MaxBallID => 0; // unused
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public override int MaxGameID => 99; // unused
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public override int MaxMoney => 999999;
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public override int MaxCoins => 9999;
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public override int BoxCount => Japanese ? 8 : 12;
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public override int MaxEV => 65535;
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public override int MaxIV => 15;
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public override int Generation => 1;
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public override EntityContext Context => EntityContext.Gen1;
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protected override int GiftCountMax => 0;
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public override int MaxStringLengthOT => Japanese ? 5 : 7;
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public override int MaxStringLengthNickname => Japanese ? 5 : 10;
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public override int BoxSlotCount => Japanese ? 30 : 20;
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public override bool HasParty => true;
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private int StringLength => Japanese ? GBPKML.StringLengthJapanese : GBPKML.StringLengthNotJapan;
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public override bool IsPKMPresent(ReadOnlySpan<byte> data) => EntityDetection.IsPresentGB(data);
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// Checksums
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protected override void SetChecksums() => Data[Offsets.ChecksumOfs] = GetRBYChecksum(Offsets.OT, Offsets.ChecksumOfs);
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public override bool ChecksumsValid => Data[Offsets.ChecksumOfs] == GetRBYChecksum(Offsets.OT, Offsets.ChecksumOfs);
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public override string ChecksumInfo => ChecksumsValid ? "Checksum valid." : "Checksum invalid";
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private byte GetRBYChecksum(int start, int end)
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{
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byte chksum = 0;
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for (int i = start; i < end; i++)
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chksum += Data[i];
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chksum ^= 0xFF;
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return chksum;
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}
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// Trainer Info
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public override GameVersion Version { get; protected set; }
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public override string OT
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{
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get => GetString(Data.AsSpan(Offsets.OT, MaxStringLengthOT));
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set => SetString(Data.AsSpan(Offsets.OT, MaxStringLengthOT + 1), value, MaxStringLengthOT, StringConverterOption.ClearZero);
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}
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public Span<byte> OT_Trash { get => Data.AsSpan(Offsets.OT, StringLength); set { if (value.Length == StringLength) value.CopyTo(Data.AsSpan(Offsets.OT)); } }
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public override int Gender
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{
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get => 0;
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set { }
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}
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public override uint ID32
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{
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get => TID16;
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set => TID16 = (ushort)value;
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}
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public override ushort TID16
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{
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get => ReadUInt16BigEndian(Data.AsSpan(Offsets.TID16));
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set => WriteUInt16BigEndian(Data.AsSpan(Offsets.TID16), value);
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}
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public override ushort SID16 { get => 0; set { } }
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public string Rival
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{
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get => GetString(Data.AsSpan(Offsets.Rival, MaxStringLengthOT));
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set => SetString(Data.AsSpan(Offsets.Rival, MaxStringLengthOT), value, MaxStringLengthOT, StringConverterOption.Clear50);
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}
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public Span<byte> Rival_Trash { get => Data.AsSpan(Offsets.Rival, StringLength); set { if (value.Length == StringLength) value.CopyTo(Data.AsSpan(Offsets.Rival)); } }
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public bool Yellow => Starter == 0x54; // Pikachu
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public int Starter => Data[Offsets.Starter];
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public byte PikaFriendship
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{
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get => Data[Offsets.PikaFriendship];
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set => Data[Offsets.PikaFriendship] = value;
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}
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public int PikaBeachScore
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{
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get => BinaryCodedDecimal.ToInt32LE(Data.AsSpan(Offsets.PikaBeachScore, 2));
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set => BinaryCodedDecimal.WriteBytesLE(Data.AsSpan(Offsets.PikaBeachScore, 2), Math.Min(9999, value));
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}
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public override string PlayTimeString => !PlayedMaximum ? base.PlayTimeString : $"{base.PlayTimeString} {Checksums.CRC16_CCITT(Data):X4}";
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public override int PlayedHours
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{
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get => Data[Offsets.PlayTime + 0];
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set
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{
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if (value >= byte.MaxValue) // Set 255:00:00.00 and flag
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{
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PlayedMaximum = true;
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value = byte.MaxValue;
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PlayedMinutes = PlayedSeconds = PlayedFrames = 0;
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}
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Data[Offsets.PlayTime + 0] = (byte) value;
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}
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}
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public bool PlayedMaximum
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{
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get => Data[Offsets.PlayTime + 1] != 0;
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set => Data[Offsets.PlayTime + 1] = value ? (byte)1 : (byte)0;
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}
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public override int PlayedMinutes
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{
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get => Data[Offsets.PlayTime + 2];
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set => Data[Offsets.PlayTime + 2] = (byte)value;
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}
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public override int PlayedSeconds
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{
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get => Data[Offsets.PlayTime + 3];
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set => Data[Offsets.PlayTime + 3] = (byte)value;
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}
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public int PlayedFrames
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{
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get => Data[Offsets.PlayTime + 4];
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set => Data[Offsets.PlayTime + 4] = (byte)value;
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}
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public int Badges
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{
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get => Data[Offsets.Badges];
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set => Data[Offsets.Badges] = (byte)value;
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}
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private byte Options
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{
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get => Data[Offsets.Options];
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set => Data[Offsets.Options] = value;
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}
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public bool BattleEffects
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{
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get => (Options & 0x80) == 0;
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set => Options = (byte)((Options & 0x7F) | (value ? 0 : 0x80));
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}
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public bool BattleStyleSwitch
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{
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get => (Options & 0x40) == 0;
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set => Options = (byte)((Options & 0xBF) | (value ? 0 : 0x40));
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}
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public int Sound
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{
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get => (Options & 0x30) >> 4;
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set => Options = (byte)((Options & 0xCF) | ((value & 3) << 4));
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}
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public int TextSpeed
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{
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get => Options & 0x7;
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set => Options = (byte)((Options & 0xF8) | (value & 7));
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}
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// yellow only
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public byte GBPrinterBrightness { get => Data[Offsets.PrinterBrightness]; set => Data[Offsets.PrinterBrightness] = value; }
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public override uint Money
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{
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get => (uint)BinaryCodedDecimal.ToInt32BE(Data.AsSpan(Offsets.Money, 3));
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set
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{
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value = (uint)Math.Min(value, MaxMoney);
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BinaryCodedDecimal.WriteBytesBE(Data.AsSpan(Offsets.Money, 3), (int)value);
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}
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}
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public uint Coin
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{
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get => (uint)BinaryCodedDecimal.ToInt32BE(Data.AsSpan(Offsets.Coin, 2));
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set
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{
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value = (ushort)Math.Min(value, MaxCoins);
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BinaryCodedDecimal.WriteBytesBE(Data.AsSpan(Offsets.Coin, 2), (int)value);
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}
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}
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public override IReadOnlyList<InventoryPouch> Inventory
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{
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get
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{
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InventoryPouch[] pouch =
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{
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new InventoryPouchGB(InventoryType.Items, ItemStorage1.Instance, 99, Offsets.Items, 20),
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new InventoryPouchGB(InventoryType.PCItems, ItemStorage1.Instance, 99, Offsets.PCItems, 50),
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};
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return pouch.LoadAll(Data);
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}
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set => value.SaveAll(Data);
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}
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public override int GetDaycareSlotOffset(int loc, int slot)
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{
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return DaycareOffset;
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}
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public override uint? GetDaycareEXP(int loc, int slot)
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{
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return null;
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}
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public override bool? IsDaycareOccupied(int loc, int slot)
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{
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if (loc == 0 && slot == 0)
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return Data[Offsets.Daycare] == 0x01;
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return null;
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}
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public override void SetDaycareEXP(int loc, int slot, uint EXP)
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{
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// todo
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}
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public override void SetDaycareOccupied(int loc, int slot, bool occupied)
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{
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// todo
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}
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// Storage
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public override int PartyCount
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{
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get => Data[Offsets.Party];
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protected set => Data[Offsets.Party] = (byte)value;
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}
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public override int GetBoxOffset(int box)
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{
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return Data.Length - SIZE_RESERVED + (box * SIZE_BOX);
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}
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public override int GetPartyOffset(int slot)
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{
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return Data.Length - SIZE_RESERVED + (BoxCount * SIZE_BOX) + (slot * SIZE_STORED);
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}
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|
public override int CurrentBox
|
|
{
|
|
get => Data[Offsets.CurrentBoxIndex] & 0x7F;
|
|
set => Data[Offsets.CurrentBoxIndex] = (byte)((Data[Offsets.CurrentBoxIndex] & 0x80) | (value & 0x7F));
|
|
}
|
|
|
|
public bool CurrentBoxChanged
|
|
{
|
|
get => (Data[Offsets.CurrentBoxIndex] & 0x80) != 0;
|
|
set => Data[Offsets.CurrentBoxIndex] = (byte)((Data[Offsets.CurrentBoxIndex] & 0x7F) | (byte)(value ? 0x80 : 0));
|
|
}
|
|
|
|
public override string GetBoxName(int box)
|
|
{
|
|
if (Japanese)
|
|
return $"ボックス{box + 1}";
|
|
return $"BOX {box + 1}";
|
|
}
|
|
|
|
public override void SetBoxName(int box, ReadOnlySpan<char> value)
|
|
{
|
|
// Don't allow for custom box names
|
|
}
|
|
|
|
protected override PK1 GetPKM(byte[] data)
|
|
{
|
|
if (data.Length == SIZE_STORED)
|
|
return new PokeList1(data, PokeListType.Single, Japanese)[0];
|
|
return new(data);
|
|
}
|
|
|
|
protected override byte[] DecryptPKM(byte[] data)
|
|
{
|
|
return data;
|
|
}
|
|
|
|
// Pokédex
|
|
protected override void SetDex(PKM pk)
|
|
{
|
|
ushort species = pk.Species;
|
|
if (!CanSetDex(species))
|
|
return;
|
|
|
|
SetCaught(pk.Species, true);
|
|
SetSeen(pk.Species, true);
|
|
}
|
|
|
|
private bool CanSetDex(ushort species)
|
|
{
|
|
if (species == 0)
|
|
return false;
|
|
if (species > MaxSpeciesID)
|
|
return false;
|
|
if (Version == GameVersion.Invalid)
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
public override bool GetSeen(ushort species) => GetDexFlag(Offsets.DexSeen, species);
|
|
public override bool GetCaught(ushort species) => GetDexFlag(Offsets.DexCaught, species);
|
|
public override void SetSeen(ushort species, bool seen) => SetDexFlag(Offsets.DexSeen, species, seen);
|
|
public override void SetCaught(ushort species, bool caught) => SetDexFlag(Offsets.DexCaught, species, caught);
|
|
|
|
private bool GetDexFlag(int region, ushort species)
|
|
{
|
|
int bit = species - 1;
|
|
int ofs = bit >> 3;
|
|
return GetFlag(region + ofs, bit & 7);
|
|
}
|
|
|
|
private void SetDexFlag(int region, ushort species, bool value)
|
|
{
|
|
int bit = species - 1;
|
|
int ofs = bit >> 3;
|
|
SetFlag(region + ofs, bit & 7, value);
|
|
}
|
|
|
|
public override void WriteSlotFormatStored(PKM pk, Span<byte> data)
|
|
{
|
|
// pk that have never been boxed have yet to save the 'current level' for box indication
|
|
// set this value at this time
|
|
((PK1)pk).Stat_LevelBox = pk.CurrentLevel;
|
|
base.WriteSlotFormatStored(pk, data);
|
|
}
|
|
|
|
public override void WriteBoxSlot(PKM pk, Span<byte> data)
|
|
{
|
|
// pk that have never been boxed have yet to save the 'current level' for box indication
|
|
// set this value at this time
|
|
((PK1)pk).Stat_LevelBox = pk.CurrentLevel;
|
|
base.WriteBoxSlot(pk, data);
|
|
}
|
|
|
|
private const int SpawnFlagCount = 0xF0;
|
|
|
|
public bool[] EventSpawnFlags
|
|
{
|
|
get
|
|
{
|
|
// RB uses 0xE4 (0xE8) flags, Yellow uses 0xF0 flags. Just grab 0xF0
|
|
bool[] data = new bool[SpawnFlagCount];
|
|
for (int i = 0; i < data.Length; i++)
|
|
data[i] = GetFlag(Offsets.ObjectSpawnFlags + (i >> 3), i & 7);
|
|
return data;
|
|
}
|
|
set
|
|
{
|
|
if (value.Length != SpawnFlagCount)
|
|
return;
|
|
for (int i = 0; i < value.Length; i++)
|
|
SetFlag(Offsets.ObjectSpawnFlags + (i >> 3), i & 7, value[i]);
|
|
}
|
|
}
|
|
|
|
public override string GetString(ReadOnlySpan<byte> data) => StringConverter12.GetString(data, Japanese);
|
|
|
|
public override int SetString(Span<byte> destBuffer, ReadOnlySpan<char> value, int maxLength, StringConverterOption option)
|
|
{
|
|
return StringConverter12.SetString(destBuffer, value, maxLength, Japanese, option);
|
|
}
|
|
}
|