mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-14 00:07:15 +00:00
95fbf66a6e
In addition to the Method 1 (and other sibling PIDIV types) correlation, an encounter can only be triggered if the calls prior land on the Method {1} seed. The RNG community has dubbed these patterns as "Method J" (D/P/Pt), "Method K" (HG/SS), and "Method H" (Gen3, coined by yours truly). The basic gist of these is that they are pre-requisites, like the Shadow locks of Colosseum/XD. Rename/re-type a bunch of properties to get the codebase more in line with correct property names & more obvious underlying types.
34 lines
833 B
C#
34 lines
833 B
C#
using FluentAssertions;
|
|
using Xunit;
|
|
|
|
namespace PKHeX.Core.Tests.Legality;
|
|
|
|
public class LegalityRules
|
|
{
|
|
[Theory]
|
|
[InlineData(GameVersion.B)]
|
|
public void HasOriginalMetLocation5(GameVersion g)
|
|
{
|
|
var pk5 = new PK5 { Version = g };
|
|
pk5.HasOriginalMetLocation.Should().BeTrue();
|
|
}
|
|
|
|
[Theory]
|
|
[InlineData(GameVersion.B)]
|
|
[InlineData(GameVersion.X)]
|
|
public void HasOriginalMetLocation6(GameVersion g)
|
|
{
|
|
var pk5 = new PK6 { Version = g };
|
|
pk5.HasOriginalMetLocation.Should().BeTrue();
|
|
}
|
|
|
|
[Theory]
|
|
[InlineData(GameVersion.B)]
|
|
[InlineData(GameVersion.X)]
|
|
[InlineData(GameVersion.SN)]
|
|
public void HasOriginalMetLocation7(GameVersion g)
|
|
{
|
|
var pk5 = new PK7 { Version = g };
|
|
pk5.HasOriginalMetLocation.Should().BeTrue();
|
|
}
|
|
}
|