mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-15 16:48:01 +00:00
972e35a289
Move the ea32->array creation to the actual class
77 lines
3.3 KiB
C#
77 lines
3.3 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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namespace PKHeX.Core
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{
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/// <summary>
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/// Represents an Area where <see cref="PKM"/> can be encountered, which contains a Location ID and <see cref="EncounterSlot"/> data.
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/// </summary>
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public abstract class EncounterArea
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{
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public int Location;
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public EncounterSlot[] Slots;
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/// <summary>
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/// Gets the encounter areas for species with same level range and same slot type at same location
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/// </summary>
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/// <param name="species">List of species that exist in the Area.</param>
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/// <param name="lvls">Paired min and max levels of the encounter slots.</param>
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/// <param name="location">Location index of the encounter area.</param>
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/// <param name="t">Encounter slot type of the encounter area.</param>
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/// <returns>Encounter area with slots</returns>
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public static T[] GetSimpleEncounterArea<T>(int[] species, int[] lvls, int location, SlotType t) where T : EncounterArea, new()
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{
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if ((lvls.Length & 1) != 0) // levels data not paired; expect multiple of 2
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throw new ArgumentException(nameof(lvls));
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var count = species.Length * (lvls.Length / 2);
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var slots = new EncounterSlot[count];
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int ctr = 0;
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foreach (var s in species)
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{
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for (int i = 0; i < lvls.Length;)
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{
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slots[ctr++] = new EncounterSlot
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{
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LevelMin = lvls[i++],
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LevelMax = lvls[i++],
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Species = s,
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Type = t
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};
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}
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}
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return new[] { new T { Location = location, Slots = slots } };
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}
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/// <summary>
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/// Gets the slots contained in the area that match the provided data.
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/// </summary>
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/// <param name="pkm">Pokémon Data</param>
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/// <param name="vs">Evolution lineage</param>
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/// <param name="minLevel">Minimum level of the encounter</param>
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/// <returns>Enumerable list of encounters</returns>
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public virtual IEnumerable<EncounterSlot> GetMatchingSlots(PKM pkm, IReadOnlyList<DexLevel> vs, int minLevel = 0)
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{
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if (minLevel == 0) // any
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return Slots.Where(slot => vs.Any(evo => evo.Species == slot.Species));
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var slots = GetMatchFromEvoLevel(pkm, vs, minLevel);
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return GetFilteredSlots(pkm, slots, minLevel);
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}
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protected virtual IEnumerable<EncounterSlot> GetMatchFromEvoLevel(PKM pkm, IEnumerable<DexLevel> vs, int minLevel)
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{
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var slots = Slots.Where(slot => vs.Any(evo => evo.Species == slot.Species && evo.Level >= slot.LevelMin));
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// Get slots where pokemon can exist with respect to level constraints
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return slots.Where(slot => slot.IsLevelWithinRange(minLevel));
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}
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protected virtual IEnumerable<EncounterSlot> GetFilteredSlots(PKM pkm, IEnumerable<EncounterSlot> slots, int minLevel)
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{
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return Legal.WildForms.Contains(pkm.Species)
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? slots.Where(slot => slot.Form == pkm.AltForm)
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: slots;
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}
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}
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}
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