PKHeX/PKHeX.WinForms/Controls/Slots
Kurt 95fbf66a6e
Refactor: Gen3/4 Lead Encounters, property fixing (#4193)
In addition to the Method 1 (and other sibling PIDIV types) correlation, an encounter can only be triggered if the calls prior land on the Method {1} seed. The RNG community has dubbed these patterns as "Method J" (D/P/Pt), "Method K" (HG/SS), and "Method H" (Gen3, coined by yours truly). The basic gist of these is that they are pre-requisites, like the Shadow locks of Colosseum/XD. 

Rename/re-type a bunch of properties to get the codebase more in line with correct property names & more obvious underlying types.
2024-02-22 21:20:54 -06:00
..
CryPlayer.cs Update .NET Runtime to .NET 8.0 (#4082) 2023-12-03 20:13:20 -08:00
DoubleBufferedDataGridView.cs Update from .NET Framework 4.6 to .NET 7 (#3729) 2023-01-21 20:02:33 -08:00
DragManager.cs File scoped namespaces (#3529) 2022-06-18 11:04:24 -07:00
DropModifier.cs File scoped namespaces (#3529) 2022-06-18 11:04:24 -07:00
PokeGrid.cs Update .NET Runtime to .NET 8.0 (#4082) 2023-12-03 20:13:20 -08:00
PokeGrid.Designer.cs Update Designer automatic code generation 2023-04-21 23:29:50 -05:00
PokePreview.cs Refactor: Gen3/4 Lead Encounters, property fixing (#4193) 2024-02-22 21:20:54 -06:00
PokePreview.Designer.cs Enhanced Slot Hover Preview (#4059) 2023-11-14 19:36:11 -08:00
SlotChangeInfo.cs Add misc generic constraints 2023-03-25 23:28:28 -07:00
SlotHoverHandler.cs Enhanced Slot Hover Preview (#4059) 2023-11-14 19:36:11 -08:00
SlotList.cs Update .NET Runtime to .NET 8.0 (#4082) 2023-12-03 20:13:20 -08:00
SlotList.Designer.cs Update Designer automatic code generation 2023-04-21 23:29:50 -05:00
SlotTrackerImage.cs File scoped namespaces (#3529) 2022-06-18 11:04:24 -07:00
SlotUtil.cs Update .NET Runtime to .NET 8.0 (#4082) 2023-12-03 20:13:20 -08:00
SummaryPreviewer.cs Handle two UI misbehaviors 2024-01-09 23:49:00 -08:00