mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-26 22:10:21 +00:00
95fbf66a6e
In addition to the Method 1 (and other sibling PIDIV types) correlation, an encounter can only be triggered if the calls prior land on the Method {1} seed. The RNG community has dubbed these patterns as "Method J" (D/P/Pt), "Method K" (HG/SS), and "Method H" (Gen3, coined by yours truly). The basic gist of these is that they are pre-requisites, like the Shadow locks of Colosseum/XD. Rename/re-type a bunch of properties to get the codebase more in line with correct property names & more obvious underlying types.
173 lines
8.2 KiB
C#
173 lines
8.2 KiB
C#
using System;
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using System.Collections.Generic;
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namespace PKHeX.Core;
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/// <summary>
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/// Generation 7 <see cref="SaveFile"/> object for <see cref="GameVersion.GG"/> games.
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/// </summary>
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public sealed class SAV7b : SAV_BEEF, ISaveBlock7b, IGameSync, IEventFlagArray
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{
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protected internal override string ShortSummary => $"{OT} ({Version}) - {Blocks.Played.LastSavedTime}";
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public override string Extension => ".bin";
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public override IReadOnlyList<string> PKMExtensions => EntityFileExtension.Extensions7b;
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public override Type PKMType => typeof(PB7);
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public override PB7 BlankPKM => new();
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protected override int SIZE_STORED => PokeCrypto.SIZE_6PARTY;
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protected override int SIZE_PARTY => PokeCrypto.SIZE_6PARTY;
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public override int SIZE_BOXSLOT => PokeCrypto.SIZE_6PARTY;
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public override byte[] GetDataForBox(PKM pk) => pk.EncryptedPartyData;
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public override PersonalTable7GG Personal => PersonalTable.GG;
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public override ReadOnlySpan<ushort> HeldItems => Legal.HeldItems_GG;
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protected override SAV7b CloneInternal() => new((byte[])Data.Clone());
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public SaveBlockAccessor7b Blocks { get; }
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public override IReadOnlyList<BlockInfo> AllBlocks => Blocks.BlockInfo;
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public SAV7b() : base(SaveUtil.SIZE_G7GG, 0xB8800)
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{
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Blocks = new SaveBlockAccessor7b(this);
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Initialize();
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ClearBoxes();
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}
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public SAV7b(byte[] data) : base(data, 0xB8800)
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{
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Blocks = new SaveBlockAccessor7b(this);
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Initialize();
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}
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private void Initialize()
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{
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Box = Blocks.GetBlockOffset(BelugaBlockIndex.PokeListPokemon);
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Party = Blocks.GetBlockOffset(BelugaBlockIndex.PokeListPokemon);
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PokeDex = Blocks.GetBlockOffset(BelugaBlockIndex.Zukan);
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WondercardData = Blocks.GiftRecords.Offset;
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}
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// Save Block accessors
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public MyItem Items => Blocks.Items;
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public Coordinates7b Coordinates => Blocks.Coordinates;
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public Misc7b Misc => Blocks.Misc;
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public Zukan7b Zukan => Blocks.Zukan;
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public MyStatus7b Status => Blocks.Status;
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public PlayTime7b Played => Blocks.Played;
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public ConfigSave7b Config => Blocks.Config;
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public EventWork7b EventWork => Blocks.EventWork;
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public PokeListHeader Storage => Blocks.Storage;
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public WB7Records GiftRecords => Blocks.GiftRecords;
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public CaptureRecords Captured => Blocks.Captured;
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public override IReadOnlyList<InventoryPouch> Inventory { get => Blocks.Items.Inventory; set => Blocks.Items.Inventory = value; }
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// Feature Overrides
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public override byte Generation => 7;
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public override EntityContext Context => EntityContext.Gen7b;
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public override ushort MaxMoveID => Legal.MaxMoveID_7b;
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public override ushort MaxSpeciesID => Legal.MaxSpeciesID_7b;
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public override int MaxItemID => Legal.MaxItemID_7b;
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public override int MaxBallID => Legal.MaxBallID_7b;
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public override GameVersion MaxGameID => Legal.MaxGameID_7b;
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public override int MaxAbilityID => Legal.MaxAbilityID_7b;
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public override int MaxIV => 31;
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public override int MaxEV => EffortValues.Max252;
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public override int MaxStringLengthOT => 12;
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public override int MaxStringLengthNickname => 12;
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protected override int GiftCountMax => 48;
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protected override int GiftFlagMax => 0x100 * 8;
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public int EventFlagCount => 4160; // 0xDC0 (true max may be up to 0x7F less. 23A8 starts u64 hashvals)
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public override bool HasParty => false; // handled via team slots
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// BoxSlotCount => 1000 -- why couldn't this be a multiple of 30...
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public override int BoxSlotCount => 25;
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public override int BoxCount => 40; // 1000/25
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public bool FixPreWrite() => Blocks.Storage.CompressStorage();
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protected override void SetPKM(PKM pk, bool isParty = false)
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{
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var pb7 = (PB7)pk;
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// Apply to this Save File
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var now = EncounterDate.GetDateSwitch();
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pb7.Trade(this, now.Day, now.Month, now.Year);
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pb7.RefreshChecksum();
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}
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protected override void SetDex(PKM pk) => Blocks.Zukan.SetDex(pk);
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public override bool GetCaught(ushort species) => Blocks.Zukan.GetCaught(species);
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public override bool GetSeen(ushort species) => Blocks.Zukan.GetSeen(species);
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protected override PB7 GetPKM(byte[] data) => new(data);
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protected override byte[] DecryptPKM(byte[] data) => PokeCrypto.DecryptArray6(data);
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public override int GetBoxOffset(int box) => Box + (box * BoxSlotCount * SIZE_BOXSLOT);
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protected override IList<int>[] SlotPointers => [ Blocks.Storage.PokeListInfo ];
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public override int GetPartyOffset(int slot) => Blocks.Storage.GetPartyOffset(slot);
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public override int PartyCount { get => Blocks.Storage.PartyCount; protected set => Blocks.Storage.PartyCount = value; }
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protected override void SetPartyValues(PKM pk, bool isParty) => base.SetPartyValues(pk, true);
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public override StorageSlotSource GetSlotFlags(int index)
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{
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var result = StorageSlotSource.None;
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var header = Blocks.Storage.PokeListInfo;
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int position = Array.IndexOf(header, index, 0, 6);
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if (position >= 0)
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result = (StorageSlotSource)((int)StorageSlotSource.Party1 << position);
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if (header[PokeListHeader.STARTER] == index)
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result |= StorageSlotSource.Starter;
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return result;
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}
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public override string GetBoxName(int box) => $"Box {box + 1}";
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public override void SetBoxName(int box, ReadOnlySpan<char> value) { }
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public override string GetString(ReadOnlySpan<byte> data) => StringConverter8.GetString(data);
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public override int SetString(Span<byte> destBuffer, ReadOnlySpan<char> value, int maxLength, StringConverterOption option)
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{
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return StringConverter8.SetString(destBuffer, value, maxLength);
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}
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public override bool IsVersionValid() => Version is GameVersion.GP or GameVersion.GE;
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// Player Information
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public override uint ID32 { get => Blocks.Status.ID32; set => Blocks.Status.ID32 = value; }
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public override ushort TID16 { get => Blocks.Status.TID16; set => Blocks.Status.TID16 = value; }
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public override ushort SID16 { get => Blocks.Status.SID16; set => Blocks.Status.SID16 = value; }
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public override GameVersion Version { get => (GameVersion)Blocks.Status.Game; set => Blocks.Status.Game = (byte)value; }
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public override byte Gender { get => Blocks.Status.Gender; set => Blocks.Status.Gender = value; }
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public override int Language { get => Blocks.Status.Language; set => Blocks.Config.Language = Blocks.Status.Language = value; } // stored in multiple places
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public override string OT { get => Blocks.Status.OT; set => Blocks.Status.OT = value; }
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public override uint Money { get => Blocks.Misc.Money; set => Blocks.Misc.Money = value; }
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public override int PlayedHours { get => Blocks.Played.PlayedHours; set => Blocks.Played.PlayedHours = value; }
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public override int PlayedMinutes { get => Blocks.Played.PlayedMinutes; set => Blocks.Played.PlayedMinutes = value; }
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public override int PlayedSeconds { get => Blocks.Played.PlayedSeconds; set => Blocks.Played.PlayedSeconds = value; }
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/// <summary>
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/// Gets the <see cref="bool"/> status of a desired Event Flag
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/// </summary>
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/// <param name="flagNumber">Event Flag to check</param>
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/// <returns>Flag is Set (true) or not Set (false)</returns>
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public bool GetEventFlag(int flagNumber) => Blocks.EventWork.GetFlag(flagNumber);
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/// <summary>
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/// Sets the <see cref="bool"/> status of a desired Event Flag
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/// </summary>
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/// <param name="flagNumber">Event Flag to check</param>
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/// <param name="value">Event Flag status to set</param>
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/// <remarks>Flag is Set (true) or not Set (false)</remarks>
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public void SetEventFlag(int flagNumber, bool value) => Blocks.EventWork.SetFlag(flagNumber, value);
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protected override bool[] MysteryGiftReceivedFlags { get => Blocks.GiftRecords.GetFlags(); set => Blocks.GiftRecords.SetFlags(value); }
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protected override DataMysteryGift[] MysteryGiftCards { get => Blocks.GiftRecords.GetRecords(); set => Blocks.GiftRecords.SetRecords((WR7[])value); }
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public int GameSyncIDSize => MyStatus7b.GameSyncIDSize; // 64 bits
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public string GameSyncID { get => Blocks.Status.GameSyncID; set => Blocks.Status.GameSyncID = value; }
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}
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