PKHeX/PKHeX.Core/Saves/Substructures/Gen3
Kurt b1ead9e630 Split StringConverter into smaller pieces
reduces loading time (don't have to allocate conversion arrays when
launching a gen7 game), and separates things to easier to manage
locations

reworks gen3 string encode/decode, no longer does 3->4->5 and 5->4->3;
instead goes straight to the end result without an intermediary format.

String sanitization should probably be broken up rather than reused, oh
well.
2019-03-20 21:50:44 -07:00
..
HallFame3.cs Split StringConverter into smaller pieces 2019-03-20 21:50:44 -07:00
PokeBlock3.cs style updates 2018-09-14 22:37:47 -07:00
PokeBlock3Case.cs style updates 2018-09-14 22:37:47 -07:00
PokeBlock3Color.cs Rearranging 2018-07-07 21:47:29 -07:00
Record3.cs Add union/berry crush stat ids 2019-03-09 10:26:43 -08:00
Roamer3.cs style updates 2018-09-14 22:37:47 -07:00
SecretBase3.cs Split StringConverter into smaller pieces 2019-03-20 21:50:44 -07:00
SecretBase3PKM.cs Add gen3 secret base classes 2018-07-08 00:26:31 -07:00
SecretBase3Team.cs Misc updates 2019-02-21 21:54:41 -08:00
ShadowInfo.cs Minor refactoring 2019-02-17 10:42:43 -08:00
StrategyMemo.cs Minor refactoring 2019-02-17 10:42:43 -08:00